Player Matchup

Cerberus
Cerberus
Amxterxsu
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,616 Elo+
Solo
Osiris
Osiris
Galagaar
Osiris
Level 16
God Stats
21W - 17L
1,810 SR
Queue Stats
175W - 123L
1,627 Elo+
Solo
Danzaburou
Danzaburou
vPormimay
Danzaburou
Level 8
God Stats
7W - 3L
1,755 SR
Queue Stats
239W - 57L
1,759 Elo+
Solo
Team Averages
Level 16
1,688 SR
1,667 Elo+

VS

Team Averages
Level 107
1,531 SR
1,552 Elo+
Ullr
Ullr
HydraDarkGuiJeff
Ullr
Level 149
God Stats
5W - 2L
1,731 SR
Queue Stats
160W - 65L
1,538 Elo+
Party 1
Mulan
Mulan
Hydra_Dydi
Mulan
Level 155
God Stats
6W - 5L
1,277 SR
Queue Stats
199W - 142L
1,524 Elo+
Party 1
Ra
Ra
danzaburouisop
Ra
Level 16
God Stats
5W - 2L
1,585 SR
Queue Stats
199W - 109L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amxterxsu
Cerberus
12
2 / 2 / 12
9,249
661
6,882
10,592
6,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Galagaar
Osiris
15
6 / 1 / 7
10,234
731
11,681
13,372
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
vPormimay
Danzaburou
15
8 / 1 / 8
11,423
816
15,995
15,612
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,539
610
6,984
10,939
3,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
10
1 / 6 / 2
8,264
590
8,075
19,593
8,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 3
8,050
575
8,147
9,196
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amxterxsu
Cerberus
2
2
12
4
W
Osiris
Galagaar
Osiris
6
1
7
9.5
L
2
4
1
0.63
L
Mulan
1
6
2
0.33
L
0
6
3
0.25
W
Danzaburou
vPormimay
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
23,206
39,576
Taken
39,728
22,538
Mitigated
15,678
22,908
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amxterxsu
Cerberus
6,882
574
0
3,419
10,592
6,926
614
3,190
7,402
18,499
0
W
Osiris
Galagaar
Osiris
11,681
3,741
0
7,571
13,372
9,276
469
3,648
9,724
0
44,734
L
6,984
2,503
0
1,455
10,939
3,823
0
1,480
9,459
0
36,393
L
Mulan
8,075
1,945
0
3,462
19,593
8,968
0
3,880
15,713
1,617
17,930
L
8,147
707
1,585
1,499
9,196
2,887
0
1,566
7,630
33,290
0
W
Danzaburou
vPormimay
Danzaburou
15,995
7,810
0
11,918
15,612
6,336
1,975
1,970
13,642
0
84,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
24,853
198
Minions Killed
141
0
Camps Cleared
0
777,090
Distance Traveled
670,829
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,249
661
24
2
0
253,194
3
W
Osiris
10,234
731
59
4
0
274,133
4
L
Ullr
8,539
610
49
4
0
208,720
1
L
Mulan
8,264
590
37
3
0
221,917
0
L
Ra
8,050
575
55
4
0
240,192
2
W
Danzaburou
11,423
816
115
8
0
249,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role