Player Matchup

Chaac
Chaac
Bronze III
Bob__Marlow
Chaac
Bronze III
Level 107
God Stats
0W - 3L
1,559 SR
Queue Stats
6W - 7L
1,618 MMR
Party 1
Ra
Ra
Silver I
QcAlwaysWin
Ra
Silver I
Level 77
God Stats
13W - 11L
1,552 SR
Queue Stats
343W - 342L
1,387 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Teddybear_knight
Cabrakan
Bronze III
Level 84
God Stats
1W - 3L
1,585 SR
Queue Stats
1W - 8L
1,445 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,565 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,586 SR
1,493 MMR
Osiris
Osiris
Gold III
Baby Yoda8317
Osiris
Gold III
Level 149
God Stats
6W - 2L
1,750 SR
Queue Stats
102W - 89L
1,479 MMR
Solo
Vulcan
Vulcan
Bronze III
Deadtones
Vulcan
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
GurillaGoon
Chiron
Bronze III
Level 105
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,557
687
5,345
11,218
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 6 / 1
7,445
677
4,150
11,863
5,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 4
6,882
626
5,003
13,800
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeCu ChulainnDanzaburouDiscordiaCthulhu

VS

Bans
ZeusHerculesSkadiCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,060
824
9,863
9,261
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Deadtones
Vulcan
13
3 / 1 / 10
8,759
796
13,735
4,772
1,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
6 / 2 / 7
8,934
812
9,848
8,010
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
2
6
1
0.42
W
Vulcan
Deadtones
Vulcan
3
1
10
8
W
Chiron
6
2
7
4.75
L
2
6
1
0.42
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
33,446
36,881
Taken
22,043
23,240
Mitigated
12,455
8,925
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
3,080
0
1,522
9,261
8,223
704
4,850
3,877
0
19,157
L
5,345
696
0
2,572
11,218
8,448
0
4,119
6,858
0
23,420
W
Vulcan
Deadtones
Vulcan
13,735
4,743
0
762
4,772
1,563
613
1,322
3,250
55,822
0
W
Chiron
9,848
3,395
582
2,051
8,010
2,669
945
2,727
4,962
0
33,365
L
4,150
321
625
1,953
11,863
5,129
0
4,432
7,233
30,479
0
L
5,003
685
0
3,775
13,800
9,663
0
5,203
8,429
11,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
26,753
117
Minions Killed
153
0
Camps Cleared
0
579,724
Distance Traveled
631,735
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,060
824
30
3
0
218,798
2
L
Chaac
7,557
687
46
4
0
197,216
1
W
Vulcan
8,759
796
81
7
0
217,818
3
W
Chiron
8,934
812
42
4
0
195,119
0
L
Ra
7,445
677
61
6
0
197,551
2
L
Cabrakan
6,882
626
10
1
0
184,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role