Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Duzghul
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Solo
Neith
Neith
HeGotBlink
Neith
Level 27
God Stats
3W - 0L
1,789 SR
Queue Stats
107W - 67L
1,718 Elo+
Party 1
Bastet
Bastet
SloPPyToPPy3977
Bastet
Level 18
God Stats
2W - 0L
1,309 SR
Queue Stats
42W - 32L
1,846 Elo+
Party 1
Fafnir
Fafnir
WorldBrreaker
Fafnir
Level 28
God Stats
2W - 1L
1,284 SR
Queue Stats
7W - 13L
1,648 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,680 Elo+

VS

Team Averages
Level 16
1,629 SR
1,646 Elo+
Cerberus
Cerberus
MINI_OG_213
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Anhur
Anhur
Milkymilker2
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,768 Elo+
Solo
Khepri
Khepri
MurphThaSmurf
Khepri
Level 24
God Stats
17W - 13L
1,703 SR
Queue Stats
107W - 108L
1,594 Elo+
Solo
Arachne
Arachne
SmzyTakai
Arachne
Level 27
God Stats
13W - 14L
1,630 SR
Queue Stats
101W - 75L
1,496 Elo+
Solo
Guan Yu
Guan Yu
rSick
Guan Yu
Level 16
God Stats
5W - 1L
1,810 SR
Queue Stats
108W - 81L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
8 / 2 / 1
7,885
657
8,353
7,353
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Duzghul
Zeus
6
0 / 6 / 2
4,813
401
600
4,518
1,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
4 / 2 / 2
7,073
589
6,980
7,183
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 2
7,162
597
6,074
8,538
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
6,328
527
2,094
3,995
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MINI_OG_213
Cerberus
7
1 / 6 / 2
4,986
416
1,095
7,140
2,473
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 4 / 1
5,006
417
1,272
5,982
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 4
6,312
526
3,369
4,941
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SmzyTakai
Arachne
9
7 / 3 / 1
6,554
546
4,665
9,786
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
rSick
Guan Yu
12
2 / 4 / 2
6,754
563
6,775
11,116
6,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
17
Kills
12
12
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
1
4.25
W
Zeus
Duzghul
Zeus
0
6
2
0.17
W
Neith
4
2
2
2.5
L
Cerberus
MINI_OG_213
Cerberus
1
6
2
0.33
L
1
4
1
0.38
L
1
0
4
3
W
4
2
2
2.5
L
Arachne
SmzyTakai
Arachne
7
3
1
2.5
W
1
0
2
2
L
Guan Yu
rSick
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
17,176
31,587
Taken
38,965
12,012
Mitigated
16,446
6,764
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,353
2,052
0
3,347
7,353
4,494
0
1,107
6,246
0
56,031
W
Zeus
Duzghul
Zeus
600
118
0
0
4,518
1,018
0
1,255
3,263
8,872
0
W
Neith
6,980
2,341
0
1,290
7,183
1,793
290
359
6,824
0
39,887
L
Cerberus
MINI_OG_213
Cerberus
1,095
233
0
614
7,140
2,473
593
859
6,281
7,770
0
L
1,272
907
0
1,559
5,982
1,558
380
206
5,776
0
17,599
L
3,369
276
0
622
4,941
2,421
350
928
4,013
16,684
0
W
6,074
2,000
0
668
8,538
2,157
42
75
8,463
0
37,179
L
Arachne
SmzyTakai
Arachne
4,665
2,969
393
2,826
9,786
3,315
0
495
9,291
0
18,679
W
2,094
700
0
1,459
3,995
2,550
1,259
1,668
2,327
19,301
0
L
Guan Yu
rSick
Guan Yu
6,775
914
180
3,324
11,116
6,679
0
206
10,910
0
41,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
29,612
322
Minions Killed
201
0
Camps Cleared
0
1,097,605
Distance Traveled
1,112,039
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,885
657
97
8
0
234,707
1
W
Zeus
4,813
401
16
1
0
164,699
0
W
Neith
7,073
589
92
8
0
192,949
1
L
Cerberus
4,986
416
25
2
0
195,948
0
L
Anhur
5,006
417
26
2
0
196,425
0
L
Khepri
6,312
526
28
2
0
252,460
0
W
Bastet
7,162
597
83
7
0
257,302
0
L
Arachne
6,554
546
38
3
0
233,550
0
W
Fafnir
6,328
527
34
3
0
247,948
2
L
Guan Yu
6,754
563
84
7
0
233,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role