Player Matchup

Xing Tian
Xing Tian
DudouS3
Xing Tian
Level 149
God Stats
11W - 8L
1,279 SR
Queue Stats
396W - 358L
1,492 Elo+
Party 2
Serqet
Serqet
LiquidCloud
Serqet
Level 128
God Stats
24W - 36L
1,764 SR
Queue Stats
375W - 330L
1,586 Elo+
Party 2
Mulan
Mulan
Ugokko
Mulan
Level 138
God Stats
18W - 19L
1,588 SR
Queue Stats
193W - 186L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
doomsweel99
Nu Wa
Level 89
God Stats
21W - 21L
1,282 SR
Queue Stats
504W - 456L
1,590 Elo+
Party 2
Nox
Nox
mealykhan
Nox
Level 21
God Stats
74W - 96L
1,414 SR
Queue Stats
136W - 157L
1,482 Elo+
Party 2
Team Averages
Level 105
1,466 SR
1,535 Elo+

VS

Team Averages
Level 73
1,598 SR
1,605 Elo+
Fenrir
Fenrir
DavidtheSerb
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
Level 127
God Stats
56W - 26L
1,670 SR
Queue Stats
65W - 39L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Otisu
Baron Samedi
Level 25
God Stats
12W - 3L
1,819 SR
Queue Stats
45W - 17L
1,683 Elo+
Party 1
Amaterasu
Amaterasu
Skrim ninja
Amaterasu
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
181W - 175L
1,521 Elo+
Solo
Nox
Nox
tios god
Nox
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 22L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DudouS3
Xing Tian
15
0 / 5 / 8
9,042
646
7,654
19,304
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
16
3 / 7 / 4
9,670
691
8,444
15,198
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Ugokko
Mulan
16
2 / 5 / 9
10,370
741
5,796
18,098
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 7 / 6
11,815
844
26,446
15,090
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 5
8,633
617
4,278
8,674
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 4 / 12
10,931
781
7,971
14,610
8,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
20
15 / 4 / 7
14,705
1,050
22,990
15,712
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Otisu
Baron Samedi
17
2 / 2 / 13
10,567
755
10,206
10,032
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Skrim ninja
Amaterasu
17
2 / 6 / 18
11,433
817
9,333
17,399
12,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 11
11,869
848
8,903
6,679
2,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
16
Kills
28
28
Deaths
16
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
4
12
2.25
L
Xing Tian
DudouS3
Xing Tian
0
5
8
0.8
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
15
4
7
4.63
L
Serqet
3
7
4
0.71
W
Baron Samedi
Otisu
Baron Samedi
2
2
13
4.25
W
Amaterasu
Skrim ninja
Amaterasu
2
6
18
1.83
L
Mulan
Ugokko
Mulan
2
5
9
1.3
L
10
7
6
1.86
L
1
4
5
0.88
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
59,403
76,364
Taken
64,432
50,814
Mitigated
32,065
11,371
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,971
1,266
0
3,985
14,610
8,050
0
7,982
5,192
0
31,852
L
Xing Tian
DudouS3
Xing Tian
7,654
557
0
744
19,304
20,338
0
6,286
13,018
28,686
0
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
22,990
12,797
0
6,305
15,712
5,162
5,426
9,324
5,305
0
79,459
L
Serqet
8,444
1,363
0
2,159
15,198
6,972
0
2,349
12,849
0
24,161
W
Baron Samedi
Otisu
Baron Samedi
10,206
878
2,985
4,681
10,032
3,989
692
5,951
3,453
33,149
0
W
Amaterasu
Skrim ninja
Amaterasu
9,333
4,651
0
4,784
17,399
12,449
774
10,590
6,519
0
25,408
L
Mulan
Ugokko
Mulan
5,796
425
0
5,254
18,098
13,034
0
6,233
11,865
0
22,964
L
26,446
6,834
0
2,068
15,090
6,211
13
2,872
12,218
48,485
0
L
4,278
505
0
1,146
8,674
4,259
1
2,140
6,534
18,856
0
W
8,903
493
0
1,708
6,679
2,415
1
3,306
2,663
35,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,530
Gold Earned
59,505
236
Minions Killed
368
7
Camps Cleared
11
1,125,873
Distance Traveled
1,380,978
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,931
781
74
5
3
306,619
5
L
Xing Tian
9,042
646
45
3
1
249,532
4
W
Ah Muzen Cab
14,705
1,050
139
10
2
267,751
0
L
Serqet
9,670
691
50
4
1
236,904
1
W
Baron Samedi
10,567
755
55
4
2
243,204
2
W
Amaterasu
11,433
817
36
3
3
262,768
0
L
Mulan
10,370
741
35
3
1
228,391
3
L
Nu Wa
11,815
844
44
3
4
201,492
1
L
Nox
8,633
617
62
4
0
209,554
2
W
Nox
11,869
848
64
5
1
300,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role