Player Matchup

Ganesha
Ganesha
DunkeDyretHugo
Ganesha
Level 105
God Stats
10W - 2L
1,895 SR
Queue Stats
66W - 29L
1,845 Elo+
Party 2
Achilles
Achilles
Khris
Achilles
Level 108
God Stats
8W - 0L
1,261 SR
Queue Stats
96W - 41L
1,810 Elo+
Party 2
Hel
Hel
MrFrrum
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 22L
1,762 Elo+
Party 2
Team Averages
Level 80
1,552 SR
1,806 Elo+

VS

Team Averages
Level 60
1,443 SR
1,210 Elo+
Ah Puch
Ah Puch
Mufflefiler
Ah Puch
Level 67
God Stats
8W - 8L
1,171 SR
Queue Stats
39W - 105L
1,161 Elo+
Party 1
Yemoja
Yemoja
SCHMIIT
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 197L
1,227 Elo+
Party 1
Neith
Neith
Schnäggeschläker
Neith
Level 26
God Stats
3W - 8L
1,658 SR
Queue Stats
23W - 42L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 17
12,752
708
9,557
22,350
30,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Khris
Achilles
17
10 / 1 / 5
13,021
723
19,312
17,970
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
16
9 / 1 / 9
12,906
717
18,595
16,137
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mufflefiler
Ah Puch
15
3 / 6 / 2
11,371
632
14,849
15,798
3,604
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SCHMIIT
Yemoja
14
1 / 4 / 4
11,935
663
4,677
22,183
16,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 9 / 3
10,147
564
8,227
15,366
4,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
W
Achilles
Khris
Achilles
10
1
5
12.5
W
Hel
9
1
9
13.5
L
Ah Puch
Mufflefiler
Ah Puch
3
6
2
0.67
L
Yemoja
SCHMIIT
Yemoja
1
4
4
0.75
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
27,753
56,457
Taken
53,347
53,035
Mitigated
25,131
32,444
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,557
1,289
0
4,376
22,350
30,059
562
6,947
15,403
45,629
0
W
Achilles
Khris
Achilles
19,312
5,339
0
4,414
17,970
11,593
1,767
4,848
12,047
0
89,828
W
Hel
18,595
950
12,262
11,392
16,137
11,383
115
8,000
8,137
58,091
0
L
Ah Puch
Mufflefiler
Ah Puch
14,849
1,173
0
761
15,798
3,604
0
8,281
7,072
50,951
0
L
Yemoja
SCHMIIT
Yemoja
4,677
709
400
2,002
22,183
16,790
0
11,011
10,374
24,228
0
L
8,227
5,533
0
842
15,366
4,737
0
7,796
7,088
0
29,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
33,453
220
Minions Killed
142
0
Camps Cleared
0
1,013,638
Distance Traveled
792,219
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,752
708
15
1
0
316,362
2
W
Achilles
13,021
723
111
6
0
337,941
2
W
Hel
12,906
717
94
5
0
359,335
3
L
Ah Puch
11,371
632
75
4
0
259,340
5
L
Yemoja
11,935
663
20
1
0
278,691
4
L
Neith
10,147
564
47
3
0
254,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role