Player Matchup

Nu Wa
Nu Wa
CASHBUCKET
Nu Wa
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 224L
1,544 Elo+
Party 1
Geb
Geb
IxxTAMPICOxxI
Geb
Level 68
God Stats
54W - 35L
1,664 SR
Queue Stats
127W - 95L
1,595 Elo+
Party 1
Achilles
Achilles
LucidLobster155
Achilles
Level 121
God Stats
1W - 3L
1,299 SR
Queue Stats
344W - 325L
1,532 Elo+
Solo
Danzaburou
Danzaburou
MrStealUrToast
Danzaburou
Level 73
God Stats
13W - 25L
1,525 SR
Queue Stats
64W - 56L
1,549 Elo+
Party 1
Bastet
Bastet
WalkingArc
Bastet
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
451W - 405L
1,573 Elo+
Party 1
Team Averages
Level 88
1,498 SR
1,559 Elo+

VS

Team Averages
Level 90
1,659 SR
1,555 Elo+
Cthulhu
Cthulhu
EngulfedMage
Cthulhu
Level 126
God Stats
12W - 6L
1,696 SR
Queue Stats
527W - 485L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
Fireshield5
Heimdallr
Level 90
God Stats
24W - 26L
1,589 SR
Queue Stats
365W - 424L
1,508 Elo+
Party 2
Tiamat
Tiamat
Legacy Risky
Tiamat
Level 86
God Stats
126W - 91L
1,643 SR
Queue Stats
437W - 484L
1,552 Elo+
Party 2
Pele
Pele
TBS Ridgy8487
Pele
Level 53
God Stats
4W - 1L
1,932 SR
Queue Stats
176W - 147L
1,538 Elo+
Solo
Anubis
Anubis
TJHICKLAND
Anubis
Level 95
God Stats
7W - 5L
1,437 SR
Queue Stats
588W - 548L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 3 / 2
9,277
515
11,556
7,617
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
6,758
375
4,506
15,273
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
16
1 / 4 / 0
8,854
492
7,210
17,509
9,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
MrStealUrToast
Danzaburou
12
0 / 4 / 3
7,406
411
8,303
13,715
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
WalkingArc
Bastet
14
5 / 5 / 1
8,790
488
9,382
15,511
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EngulfedMage
Cthulhu
12
1 / 4 / 6
7,644
425
7,104
13,319
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Fireshield5
Heimdallr
16
7 / 1 / 5
10,144
564
11,652
13,932
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
3 / 1 / 3
10,605
589
9,997
10,872
8,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 3 / 8
10,514
584
12,614
17,200
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TJHICKLAND
Anubis
19
4 / 0 / 6
11,302
628
7,478
10,880
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
20
20
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
3
2
1.33
W
Cthulhu
EngulfedMage
Cthulhu
1
4
6
1
W
Heimdallr
Fireshield5
Heimdallr
7
1
5
9.5
L
0
4
0
0
W
Tiamat
3
1
3
4.5
L
Achilles
1
4
0
0.25
L
Danzaburou
MrStealUrToast
Danzaburou
0
4
3
0.38
W
5
3
8
3
W
Anubis
TJHICKLAND
Anubis
4
0
6
7
L
Bastet
WalkingArc
Bastet
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
48,845
69,625
Taken
66,203
28,963
Mitigated
39,089
16,303
Healing
33,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,556
3,364
0
1,201
7,617
2,368
0
3,317
4,300
70,433
0
W
Cthulhu
EngulfedMage
Cthulhu
7,104
187
610
2,590
13,319
11,415
81
5,128
8,191
29,594
0
W
Heimdallr
Fireshield5
Heimdallr
11,652
6,841
0
5,930
13,932
6,676
2,235
3,146
10,786
0
62,455
L
4,506
416
0
2,716
15,273
6,701
0
4,413
10,860
20,337
0
W
Tiamat
9,997
2,298
0
7,606
10,872
8,979
2,028
961
9,911
59,549
0
L
Achilles
7,210
1,376
0
4,970
17,509
9,150
0
7,943
8,881
0
57,160
L
Danzaburou
MrStealUrToast
Danzaburou
8,303
2,336
0
3,894
13,715
5,576
45
4,257
9,458
0
45,040
W
12,614
2,634
0
9,168
17,200
6,021
0
3,240
13,960
0
84,480
W
Anubis
TJHICKLAND
Anubis
7,478
0
290
7,794
10,880
5,998
164
3,587
7,293
88,253
0
L
Bastet
WalkingArc
Bastet
9,382
3,327
0
3,522
15,511
5,168
0
3,848
11,546
0
55,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
50,209
509
Minions Killed
591
0
Camps Cleared
0
1,720,907
Distance Traveled
1,673,205
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,277
515
130
7
0
306,971
7
W
Cthulhu
7,644
425
43
2
0
313,826
2
W
Heimdallr
10,144
564
116
6
0
310,279
6
L
Geb
6,758
375
28
2
0
321,373
6
W
Tiamat
10,605
589
131
7
0
329,868
2
L
Achilles
8,854
492
175
10
0
327,949
4
L
Danzaburou
7,406
411
73
4
0
337,926
8
W
Pele
10,514
584
122
7
0
388,182
3
W
Anubis
11,302
628
179
10
0
331,050
7
L
Bastet
8,790
488
103
6
0
426,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role