Player Matchup

Ares
Ares
Commiesqad1012
Ares
Level 41
God Stats
3W - 7L
1,368 SR
Queue Stats
96W - 116L
1,346 Elo+
Party 2
Odin
Odin
CoolyMcCoolerson
Odin
Level 12
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Drakonixxxx
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,369 Elo+
Party 2
Fenrir
Fenrir
IdealCazador
Fenrir
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 3
Hera
Hera
Omega zero x5
Hera
Level 87
God Stats
20W - 24L
1,398 SR
Queue Stats
127W - 155L
1,330 Elo+
Party 2
Team Averages
Level 49
1,507 SR
1,376 Elo+

VS

Team Averages
Level 81
1,372 SR
1,409 Elo+
Serqet
Serqet
Baroness01
Serqet
Level 160
God Stats
5W - 5L
1,354 SR
Queue Stats
702W - 669L
1,418 Elo+
Party 1
Scylla
Scylla
BrenTheSlayer
Scylla
Level 105
God Stats
3W - 1L
1,450 SR
Queue Stats
194W - 193L
1,375 Elo+
Party 1
Tiamat
Tiamat
Gogetum
Tiamat
Level 44
God Stats
3W - 4L
1,147 SR
Queue Stats
20W - 26L
1,410 Elo+
Party 1
Sobek
Sobek
Skullkor
Sobek
Level 49
God Stats
7W - 5L
1,573 SR
Queue Stats
34W - 34L
1,437 Elo+
Solo
Artemis
Artemis
cu3rv00
Artemis
Level 46
God Stats
5W - 1L
1,334 SR
Queue Stats
116W - 116L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,129
366
3,143
9,255
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,614
472
2,406
7,243
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
9
1 / 5 / 0
5,730
409
3,394
10,457
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
11
1 / 3 / 2
6,774
484
4,408
9,664
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
7,165
512
5,329
3,937
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baroness01
Serqet
15
6 / 1 / 1
8,549
611
6,581
9,868
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 2
6,534
467
3,602
6,770
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Gogetum
Tiamat
12
1 / 1 / 1
7,385
528
4,774
6,470
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Skullkor
Sobek
11
5 / 3 / 4
7,367
526
5,543
10,892
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cu3rv00
Artemis
12
2 / 0 / 7
7,182
513
8,689
5,314
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
Baroness01
Serqet
6
1
1
6.5
W
1
1
2
2
L
0
4
0
0
L
1
1
0
1
L
Apollo
1
5
0
0.2
W
Tiamat
Gogetum
Tiamat
1
1
1
1.5
L
Fenrir
1
3
2
0.67
L
1
2
0
0.5
W
Sobek
Skullkor
Sobek
5
3
4
2.33
W
Artemis
cu3rv00
Artemis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
29,189
40,556
Taken
39,314
15,528
Mitigated
18,715
8,392
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Baroness01
Serqet
6,581
1,613
0
3,974
9,868
4,705
21
1,089
8,761
0
52,992
W
3,602
576
0
2,862
6,770
1,970
0
3,330
3,274
31,836
0
L
3,143
253
307
1,911
9,255
3,548
0
2,893
6,362
10,460
0
L
2,406
777
0
275
7,243
4,645
277
3,113
3,708
0
23,424
L
Apollo
3,394
1,557
0
2,766
10,457
3,210
0
3,200
6,935
0
24,761
W
Tiamat
Gogetum
Tiamat
4,774
408
0
2,607
6,470
3,444
168
408
5,872
35,726
0
L
Fenrir
4,408
712
0
2,286
9,664
2,922
0
2,164
7,136
0
31,178
L
5,329
1,404
0
847
3,937
1,203
0
1,833
1,800
43,153
0
W
Sobek
Skullkor
Sobek
5,543
706
142
3,683
10,892
6,727
128
2,345
8,507
18,982
0
W
Artemis
cu3rv00
Artemis
8,689
3,201
0
3,193
5,314
1,869
873
1,076
4,238
0
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
37,017
298
Minions Killed
350
0
Camps Cleared
0
1,286,768
Distance Traveled
1,316,657
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,549
611
111
8
0
315,537
2
W
Scylla
6,534
467
65
5
0
256,517
7
L
Ares
5,129
366
14
1
0
271,833
2
L
Odin
6,614
472
64
5
0
284,307
0
L
Apollo
5,730
409
57
4
0
251,195
1
W
Tiamat
7,385
528
86
6
0
249,635
2
L
Fenrir
6,774
484
67
5
0
246,059
3
L
Hera
7,165
512
96
7
0
233,374
3
W
Sobek
7,367
526
18
1
0
257,969
1
W
Artemis
7,182
513
70
5
0
236,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role