Player Matchup

Nemesis
Nemesis
MrDragonBalls
Nemesis
Level 85
God Stats
15W - 10L
1,342 SR
Queue Stats
752W - 723L
1,562 Elo+
Solo
Neith
Neith
Mz_Ivelisse_O_o
Neith
Level 135
God Stats
45W - 35L
1,519 SR
Queue Stats
319W - 321L
1,528 Elo+
Solo
Chang'e
Chang'e
Ted_Cruz_Missile
Chang'e
Level 68
God Stats
62W - 40L
1,608 SR
Queue Stats
610W - 589L
1,465 Elo+
Party 1
Yemoja
Yemoja
Zelos1
Yemoja
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 453L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
ign680acio
Hou Yi
Level 99
God Stats
6W - 0L
1,961 SR
Queue Stats
428W - 471L
1,494 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,531 Elo+

VS

Team Averages
Level 118
1,634 SR
1,457 Elo+
Pele
Pele
Lustingforlife15
Pele
Level 105
God Stats
5W - 4L
1,741 SR
Queue Stats
292W - 270L
1,407 Elo+
Solo
Serqet
Serqet
MissJuicy
Serqet
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
Senor Miami
Kuzenbo
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 222L
1,457 Elo+
Solo
Jing Wei
Jing Wei
lkyoryukamikaze
Jing Wei
Level 156
God Stats
2W - 3L
1,562 SR
Queue Stats
327W - 297L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
yanil29
Baba Yaga
Level 79
God Stats
14W - 10L
1,866 SR
Queue Stats
576W - 549L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 4 / 4
8,251
413
5,161
13,667
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 1 / 3
10,535
527
13,181
9,594
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 2
9,350
468
9,179
14,562
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zelos1
Yemoja
13
1 / 1 / 6
8,872
444
7,918
10,891
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
ign680acio
Hou Yi
16
0 / 2 / 2
9,723
486
7,524
14,356
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,020
451
6,528
11,668
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
MissJuicy
Serqet
12
1 / 5 / 0
7,867
393
4,832
12,566
10,002
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Senor Miami
Kuzenbo
12
3 / 2 / 2
8,380
419
6,236
13,901
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
16
2 / 1 / 2
9,468
473
10,419
14,025
5,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baba Yaga
yanil29
Baba Yaga
15
1 / 0 / 3
9,082
454
11,516
8,638
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
10
10
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Serqet
MissJuicy
Serqet
1
5
0
0.2
W
Nemesis
2
4
4
1
W
6
1
3
7.5
L
Kuzenbo
Senor Miami
Kuzenbo
3
2
2
2
W
3
2
2
2
W
Yemoja
Zelos1
Yemoja
1
1
6
4
W
Hou Yi
ign680acio
Hou Yi
0
2
2
0.5
L
Jing Wei
2
1
2
3
L
Baba Yaga
yanil29
Baba Yaga
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
39,531
63,070
Taken
60,798
26,682
Mitigated
41,394
32,376
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,528
954
0
658
11,668
6,361
0
3,785
7,883
0
56,299
L
Serqet
MissJuicy
Serqet
4,832
889
0
378
12,566
10,002
0
653
11,913
9,516
27,032
W
Nemesis
5,161
1,628
0
3,859
13,667
4,731
288
3,889
9,081
0
40,123
W
13,181
4,709
0
4,430
9,594
3,872
1,006
1,376
7,898
0
65,295
L
Kuzenbo
Senor Miami
Kuzenbo
6,236
1,642
0
3,249
13,901
15,867
0
4,617
9,284
33,041
0
W
9,179
104
2,458
7,259
14,562
5,453
273
6,592
7,458
63,840
0
W
Yemoja
Zelos1
Yemoja
7,918
1,079
3,965
4,261
10,891
7,506
315
3,484
6,905
35,969
0
W
Hou Yi
ign680acio
Hou Yi
7,524
4,559
0
6,144
14,356
5,120
908
2,142
12,130
0
74,754
L
Jing Wei
10,419
7,614
0
7,912
14,025
5,454
0
3,294
10,731
0
71,087
L
Baba Yaga
yanil29
Baba Yaga
11,516
1,048
252
5,088
8,638
3,710
0
4,748
3,890
60,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
43,817
525
Minions Killed
450
0
Camps Cleared
0
1,757,629
Distance Traveled
1,889,063
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,020
451
100
5
0
409,019
2
L
Serqet
7,867
393
75
4
0
345,181
4
W
Nemesis
8,251
413
73
4
0
389,517
8
W
Neith
10,535
527
125
6
0
319,488
6
L
Kuzenbo
8,380
419
41
2
0
400,267
8
W
Chang'e
9,350
468
131
7
0
384,406
6
W
Yemoja
8,872
444
54
3
0
348,973
4
W
Hou Yi
9,723
486
142
7
0
315,245
4
L
Jing Wei
9,468
473
134
7
0
376,010
3
L
Baba Yaga
9,082
454
100
5
0
358,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role