Player Matchup

Tiamat
Tiamat
King Krush2014
Tiamat
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 270L
1,351 Elo+
Party 2
Hel
Hel
Saint_broseph_
Hel
Level 32
God Stats
18W - 19L
1,634 SR
Queue Stats
229W - 273L
1,493 Elo+
Party 3
Izanami
Izanami
UnluckyStorm0
Izanami
Level 16
God Stats
32W - 37L
1,498 SR
Queue Stats
252W - 281L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l Gxdz I
Tsukuyomi
Level 13
God Stats
4W - 6L
1,514 SR
Queue Stats
434W - 471L
1,415 Elo+
Party 2
Ymir
Ymir
savx_x
Ymir
Level 22
God Stats
10W - 12L
1,552 SR
Queue Stats
31W - 43L
1,489 Elo+
Party 3
Team Averages
Level 21
1,540 SR
1,421 Elo+

VS

Team Averages
Level 27
1,420 SR
1,344 Elo+
Chaac
Chaac
DJ ANI D
Chaac
Level 22
God Stats
38W - 44L
1,442 SR
Queue Stats
43W - 51L
1,332 Elo+
Party 1
Tiamat
Tiamat
Mujour6862
Tiamat
Level 19
God Stats
4W - 3L
1,449 SR
Queue Stats
40W - 62L
1,291 Elo+
Party 1
Discordia
Discordia
amazingwheel467
Discordia
Level 12
God Stats
7W - 9L
1,445 SR
Queue Stats
298W - 377L
1,362 Elo+
Solo
Fenrir
Fenrir
silverfoxxxx
Fenrir
Level 64
God Stats
10W - 10L
1,391 SR
Queue Stats
198W - 210L
1,386 Elo+
Party 1
Set
Set
toasteddave
Set
Level 18
God Stats
4W - 6L
1,373 SR
Queue Stats
38W - 59L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,605
418
8,744
16,101
7,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 5
10,075
438
8,463
20,118
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
9 / 8 / 3
12,095
526
27,526
26,156
10,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
l Gxdz I
Tsukuyomi
1
0 / 0 / 0
5,967
259
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
savx_x
Ymir
17
0 / 6 / 0
10,506
457
3,800
16,587
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJ ANI D
Chaac
16
4 / 5 / 3
11,144
485
9,534
16,108
14,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Mujour6862
Tiamat
18
7 / 4 / 4
11,477
499
18,306
15,327
10,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
amazingwheel467
Discordia
17
0 / 2 / 2
10,548
459
7,500
9,139
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
10 / 0 / 3
13,934
606
25,710
22,875
16,335
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 9 / 3
9,241
402
1,308
14,396
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
16
Kills
21
22
Deaths
20
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
DJ ANI D
Chaac
4
5
3
1.1
L
1
5
1
0.3
W
Tiamat
Mujour6862
Tiamat
7
4
4
2.25
L
6
3
5
2.83
L
Izanami
9
8
3
1.31
W
Discordia
amazingwheel467
Discordia
0
2
2
0.5
L
Tsukuyomi
l Gxdz I
Tsukuyomi
0
0
0
0
L
Ymir
savx_x
Ymir
0
6
0
0
W
Fenrir
10
0
3
11.5
W
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,533
Damage
62,358
78,962
Taken
77,845
42,265
Mitigated
52,337
26,113
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DJ ANI D
Chaac
9,534
2,792
0
1,094
16,108
14,437
1,490
2,749
13,359
0
44,176
L
8,744
840
219
4,586
16,101
7,332
24
7,573
8,384
53,452
0
W
Tiamat
Mujour6862
Tiamat
18,306
2,861
0
3,725
15,327
10,139
1,110
3,274
12,053
76,243
0
L
8,463
445
2,538
7,770
20,118
8,951
145
9,981
10,057
31,135
0
L
Izanami
27,526
22,391
0
8,965
26,156
10,044
331
8,252
17,904
0
96,265
W
Discordia
amazingwheel467
Discordia
7,500
730
0
2,810
9,139
4,178
1,287
3,865
5,274
60,392
0
L
Tsukuyomi
l Gxdz I
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
savx_x
Ymir
3,800
1,217
0
2,035
16,587
15,938
672
0
16,587
55,251
0
W
Fenrir
25,710
9,375
0
12,754
22,875
16,335
3,520
6,489
16,036
0
105,175
W
1,308
230
0
2,934
14,396
7,248
0
4,280
10,116
0
53,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
56,344
409
Minions Killed
521
0
Camps Cleared
0
1,517,875
Distance Traveled
2,189,530
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,144
485
87
4
0
450,392
1
L
Tiamat
9,605
418
96
4
0
341,333
3
W
Tiamat
11,477
499
90
4
0
443,762
5
L
Hel
10,075
438
56
2
0
462,375
0
L
Izanami
12,095
526
146
6
0
397,198
0
W
Discordia
10,548
459
107
5
0
405,383
2
L
Tsukuyomi
5,967
259
0
0
0
0
0
L
Ymir
10,506
457
111
5
0
316,969
5
W
Fenrir
13,934
606
172
7
0
431,438
0
W
Set
9,241
402
65
3
0
458,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role