Player Matchup

Agni
Agni
Benbrik
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BioMetal
Apollo
Level 145
God Stats
2W - 4L
1,648 SR
Queue Stats
136W - 151L
1,613 Elo+
Solo
Ymir
Ymir
Fainko
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ThiagOBilador
Fenrir
Level 153
God Stats
14W - 9L
1,817 SR
Queue Stats
497W - 507L
1,623 Elo+
Party 3
Mercury
Mercury
zKameloTT
Mercury
Level 140
God Stats
50W - 58L
1,425 SR
Queue Stats
357W - 348L
1,604 Elo+
Party 3
Team Averages
Level 136
1,578 SR
1,568 Elo+

VS

Team Averages
Level 155
1,500 SR
1,552 Elo+
Ganesha
Ganesha
CerealHealer
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Kenzo92
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ViniAndrade77
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Đuмąu
Anhur
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,758 Elo+
Party 1
Osiris
Osiris
єℓмσикєу
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Benbrik
Agni
9
2 / 7 / 3
5,793
446
6,821
7,318
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
BioMetal
Apollo
12
1 / 3 / 1
6,835
526
4,745
7,802
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Fainko
Ymir
9
1 / 4 / 4
6,114
470
4,310
10,015
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 0
6,614
509
5,124
14,678
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
zKameloTT
Mercury
10
2 / 6 / 3
6,180
475
2,773
9,541
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CerealHealer
Ganesha
11
0 / 1 / 14
7,029
541
4,935
8,678
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Kenzo92
Janus
12
4 / 1 / 6
7,175
552
4,375
2,852
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
11
5 / 4 / 7
7,112
547
9,617
10,869
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Đuмąu
Anhur
12
7 / 2 / 5
7,401
569
6,352
8,088
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 2
8,497
654
12,211
12,213
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
24
24
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
Benbrik
Agni
2
7
3
0.5
L
Apollo
BioMetal
Apollo
1
3
1
0.5
W
Ganesha
CerealHealer
Ganesha
0
1
14
7
L
Ymir
Fainko
Ymir
1
4
4
0.75
W
Janus
Kenzo92
Janus
4
1
6
7
L
2
4
0
0.5
W
Nemesis
5
4
7
2.13
L
Mercury
zKameloTT
Mercury
2
6
3
0.58
W
Anhur
Đuмąu
Anhur
7
2
5
4.75
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
37,490
49,354
Taken
42,700
15,744
Mitigated
22,435
11,440
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Benbrik
Agni
6,821
770
0
325
7,318
1,746
0
1,485
5,833
34,464
0
L
Apollo
BioMetal
Apollo
4,745
2,595
0
2,579
7,802
1,717
0
1,505
6,297
0
45,859
W
Ganesha
CerealHealer
Ganesha
4,935
443
0
3,957
8,678
5,914
176
3,524
5,154
18,773
0
L
Ymir
Fainko
Ymir
4,310
1,164
0
1,841
10,015
3,944
0
2,718
7,297
13,686
0
W
Janus
Kenzo92
Janus
4,375
304
0
290
2,852
817
216
1,307
1,545
39,193
0
L
5,124
3,158
0
5,188
14,678
5,646
0
902
13,776
0
31,928
W
Nemesis
9,617
4,005
0
2,371
10,869
4,249
0
2,786
8,083
0
38,335
L
Mercury
zKameloTT
Mercury
2,773
1,691
0
1,507
9,541
2,691
0
2,700
6,841
0
23,161
W
Anhur
Đuмąu
Anhur
6,352
3,327
0
3,047
8,088
2,698
2,029
2,239
5,849
0
39,530
W
12,211
5,147
0
7,390
12,213
8,757
198
1,275
10,938
0
52,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
37,214
273
Minions Killed
337
0
Camps Cleared
0
1,239,392
Distance Traveled
1,357,721
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,793
446
57
4
0
231,346
2
L
Apollo
6,835
526
84
6
0
234,279
7
W
Ganesha
7,029
541
5
0
0
268,863
7
L
Ymir
6,114
470
15
1
0
271,760
6
W
Janus
7,175
552
99
8
0
293,865
1
L
Fenrir
6,614
509
69
5
0
247,814
2
W
Nemesis
7,112
547
65
5
0
290,929
2
L
Mercury
6,180
475
48
4
0
254,193
2
W
Anhur
7,401
569
73
6
0
243,404
2
W
Osiris
8,497
654
95
7
0
260,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role