Player Matchup

Da Ji
Da Ji
TafferX90
Da Ji
Level 100
God Stats
3W - 2L
1,258 SR
Queue Stats
401W - 412L
1,548 Elo+
Party 2
Ares
Ares
TimeViking
Ares
Level 28
God Stats
70W - 50L
1,604 SR
Queue Stats
205W - 215L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
WeaselGT
Kukulkan
Level 59
God Stats
88W - 73L
1,600 SR
Queue Stats
301W - 289L
1,611 Elo+
Party 3
Hachiman
Hachiman
a HavoK WaRRioR
Hachiman
Level 29
God Stats
19W - 12L
1,609 SR
Queue Stats
149W - 111L
1,585 Elo+
Party 3
Ra
Ra
emggscotty
Ra
Level 14
God Stats
1W - 2L
1,268 SR
Queue Stats
46W - 43L
1,565 Elo+
Party 3
Team Averages
Level 46
1,468 SR
1,565 Elo+

VS

Team Averages
Level 40
1,558 SR
1,346 Elo+
Jormungandr
Jormungandr
Halforchubby
Jormungandr
Level 27
God Stats
16W - 23L
1,377 SR
Queue Stats
575W - 644L
1,377 Elo+
Party 1
Skadi
Skadi
ItsMaski
Skadi
Level 23
God Stats
18W - 13L
1,434 SR
Queue Stats
172W - 184L
1,357 Elo+
Party 1
Janus
Janus
PrimoDubWubzV2
Janus
Level 52
God Stats
1W - 1L
1,773 SR
Queue Stats
19W - 25L
1,255 Elo+
Party 1
Baron Samedi
Baron Samedi
RUMHAMLEAKIN
Baron Samedi
Level 82
God Stats
2W - 3L
1,530 SR
Queue Stats
15W - 18L
1,520 Elo+
Party 1
Ra
Ra
SirMittyMatt
Ra
Level 16
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 17L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
TafferX90
Da Ji
19
15 / 2 / 12
12,620
1,147
10,911
9,887
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 29
12,565
1,142
5,980
12,306
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
WeaselGT
Kukulkan
20
18 / 1 / 20
14,455
1,314
40,371
10,715
4,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
18
2 / 0 / 19
10,826
984
8,615
9,262
3,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 0 / 24
11,799
1,073
9,612
5,895
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Halforchubby
Jormungandr
16
2 / 11 / 2
10,214
929
11,616
24,457
19,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
ItsMaski
Skadi
16
2 / 10 / 3
10,452
950
12,065
17,059
6,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
0 / 8 / 3
9,488
863
7,983
13,771
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RUMHAMLEAKIN
Baron Samedi
16
0 / 6 / 4
9,833
894
7,883
14,563
6,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 2
9,537
867
3,713
12,023
4,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
19
42
Kills
5
5
Deaths
42
104
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Halforchubby
Jormungandr
2
11
2
0.27
L
Skadi
ItsMaski
Skadi
2
10
3
0.35
L
0
8
3
0.19
L
Baron Samedi
RUMHAMLEAKIN
Baron Samedi
0
6
4
0.33
L
1
7
2
0.29
W
Da Ji
TafferX90
Da Ji
15
2
12
10.5
W
3
2
29
8.75
W
Kukulkan
WeaselGT
Kukulkan
18
1
20
28
W
Hachiman
2
0
19
11.5
W
4
0
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,489
Damage
43,260
48,065
Taken
81,873
29,856
Mitigated
41,588
9,177
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Halforchubby
Jormungandr
11,616
1,500
0
834
24,457
19,248
0
17,287
7,170
29,365
0
L
Skadi
ItsMaski
Skadi
12,065
5,313
443
946
17,059
6,409
0
10,777
6,282
0
36,317
L
7,983
209
0
0
13,771
5,065
0
9,993
3,778
23,739
0
L
Baron Samedi
RUMHAMLEAKIN
Baron Samedi
7,883
195
912
1,922
14,563
6,272
0
9,499
5,064
39,564
0
L
3,713
504
441
246
12,023
4,594
0
8,407
3,616
12,506
0
W
Da Ji
TafferX90
Da Ji
10,911
2,243
0
636
9,887
4,759
0
4,349
5,413
0
18,826
W
5,980
139
0
1,074
12,306
14,605
0
5,969
6,237
8,827
0
W
Kukulkan
WeaselGT
Kukulkan
40,371
3,768
0
1,779
10,715
4,298
0
8,780
1,685
86,759
0
W
Hachiman
8,615
4,759
0
1,461
9,262
3,699
0
6,737
2,350
0
20,136
W
9,612
373
2,526
1,701
5,895
2,495
0
4,635
1,185
33,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,265
Gold Earned
49,524
216
Minions Killed
226
8
Camps Cleared
5
1,091,410
Distance Traveled
884,221
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,214
929
43
4
0
189,551
0
L
Skadi
10,452
950
46
4
4
169,861
2
L
Janus
9,488
863
43
4
1
171,671
1
L
Baron Samedi
9,833
894
76
7
0
192,719
1
L
Ra
9,537
867
18
2
0
160,419
0
W
Da Ji
12,620
1,147
12
1
4
227,470
0
W
Ares
12,565
1,142
2
0
1
225,338
0
W
Kukulkan
14,455
1,314
118
11
1
218,006
0
W
Hachiman
10,826
984
20
2
2
183,192
0
W
Ra
11,799
1,073
64
6
0
237,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role