Player Matchup

Pele
Pele
Juic3_Drippz-_-
Pele
Level 28
God Stats
9W - 7L
1,492 SR
Queue Stats
296W - 322L
1,375 Elo+
Party 2
Chang'e
Chang'e
Sprit8-G
Chang'e
Level 37
God Stats
4W - 6L
1,529 SR
Queue Stats
33W - 55L
1,381 Elo+
Party 2
Sol
Sol
ThePrometheus52
Sol
Level 25
God Stats
7W - 7L
1,655 SR
Queue Stats
90W - 94L
1,490 Elo+
Solo
Ymir
Ymir
Vibz_Jay903
Ymir
Level 13
God Stats
31W - 37L
1,636 SR
Queue Stats
118W - 132L
1,432 Elo+
Party 2
Cerberus
Cerberus
WarEagle7
Cerberus
Level 18
God Stats
34W - 26L
1,575 SR
Queue Stats
228W - 224L
1,405 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,417 Elo+

VS

Team Averages
Level 9
1,480 SR
1,461 Elo+
Hachiman
Hachiman
BlueberryAK49
Hachiman
Level 8
God Stats
2W - 2L
1,294 SR
Queue Stats
4W - 16L
1,435 Elo+
Party 1
Cerberus
Cerberus
Holtini68
Cerberus
Level 5
God Stats
2W - 2L
1,637 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 3
Hades
Hades
Scavenger_45
Hades
Level 16
God Stats
4W - 11L
1,359 SR
Queue Stats
5W - 18L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
da77omiano
Cthulhu
Level 16
God Stats
10W - 12L
1,609 SR
Queue Stats
23W - 35L
1,429 Elo+
Solo
Ra
Ra
huntercpa
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 6
12,087
576
14,666
14,817
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Sprit8-G
Chang'e
15
5 / 1 / 9
10,477
499
4,875
9,236
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 1 / 7
11,509
548
13,006
14,482
5,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 1 / 6
10,070
480
6,505
16,255
11,954
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WarEagle7
Cerberus
15
3 / 2 / 15
10,621
506
7,724
19,995
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueberryAK49
Hachiman
12
0 / 13 / 1
7,606
362
3,395
15,045
7,399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Holtini68
Cerberus
2
0 / 1 / 0
5,562
265
389
1,946
785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 15 / 0
8,417
401
12,220
24,440
9,751
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
da77omiano
Cthulhu
13
2 / 7 / 0
8,494
404
6,425
20,146
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 4 / 0
5,896
281
381
2,644
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
39
Kills
3
7
Deaths
40
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlueberryAK49
Hachiman
0
13
1
0.04
L
Cerberus
Holtini68
Cerberus
0
1
0
0
W
16
2
6
9.5
L
1
15
0
0.07
W
Chang'e
Sprit8-G
Chang'e
5
1
9
9.5
W
12
1
7
15.5
W
3
1
6
6
W
Cerberus
WarEagle7
Cerberus
3
2
15
5.25
L
Cthulhu
da77omiano
Cthulhu
2
7
0
0.29
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
22,810
74,785
Taken
64,221
46,084
Mitigated
28,491
23,708
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlueberryAK49
Hachiman
3,395
2,850
0
232
15,045
7,399
714
9,023
6,022
0
22,083
L
Cerberus
Holtini68
Cerberus
389
23
0
83
1,946
785
0
1,260
686
2,031
0
W
14,666
4,835
0
3,700
14,817
6,094
3,089
5,694
9,123
0
85,357
L
12,220
1,503
0
2,424
24,440
9,751
0
11,530
12,910
51,140
0
W
Chang'e
Sprit8-G
Chang'e
4,875
621
2,015
3,126
9,236
5,238
1,783
2,866
6,370
53,473
4,145
W
13,006
6,059
0
8,802
14,482
5,057
4,990
7,541
6,941
59,904
0
W
6,505
1,667
0
1,896
16,255
11,954
2,585
5,648
10,507
36,023
0
W
Cerberus
WarEagle7
Cerberus
7,724
1,108
0
4,169
19,995
17,741
785
7,050
12,402
52,821
0
L
Cthulhu
da77omiano
Cthulhu
6,425
308
0
467
20,146
9,918
0
9,417
10,729
29,652
0
L
381
201
0
0
2,644
638
0
817
1,827
8,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
35,975
502
Minions Killed
169
0
Camps Cleared
0
1,942,789
Distance Traveled
1,193,764
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,606
362
41
2
0
283,261
0
L
Cerberus
5,562
265
2
0
0
121,830
2
W
Pele
12,087
576
124
6
0
454,874
1
L
Hades
8,417
401
73
3
0
283,036
0
W
Chang'e
10,477
499
91
4
0
408,819
1
W
Sol
11,509
548
100
5
0
356,160
2
W
Ymir
10,070
480
72
3
0
354,810
0
W
Cerberus
10,621
506
115
5
0
368,126
1
L
Cthulhu
8,494
404
44
2
0
414,558
0
L
Ra
5,896
281
9
0
0
91,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role