Player Matchup

Izanami
Izanami
Luisjonath
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,492 Elo+
Party 1
Chang'e
Chang'e
Saikfe
Chang'e
Level 85
God Stats
0W - 4L
1,664 SR
Queue Stats
168W - 203L
1,334 Elo+
Party 1
Medusa
Medusa
juan_far
Medusa
Level 12
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Team Averages
Level 37
1,622 SR
1,408 Elo+

VS

Team Averages
Level 22
1,531 SR
1,331 Elo+
Hou Yi
Hou Yi
Tankbuster7874
Hou Yi
Level 26
God Stats
10W - 3L
1,993 SR
Queue Stats
89W - 62L
1,452 Elo+
Solo
Ymir
Ymir
bitterzens
Ymir
Level 21
God Stats
3W - 7L
1,099 SR
Queue Stats
127W - 177L
1,395 Elo+
Solo
Olorun
Olorun
junior427ss26
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luisjonath
Izanami
11
2 / 3 / 2
8,005
572
4,482
7,997
2,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Saikfe
Chang'e
12
1 / 4 / 4
8,548
611
6,918
10,907
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
juan_far
Medusa
11
3 / 5 / 2
8,714
622
7,406
9,813
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,822
702
8,249
8,811
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 7
8,526
609
5,789
14,231
8,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 5
10,053
718
9,903
8,464
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Luisjonath
Izanami
2
3
2
1
L
Chang'e
Saikfe
Chang'e
1
4
4
0.75
W
5
1
6
8
W
1
3
7
1.5
L
Medusa
juan_far
Medusa
3
5
2
0.8
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
23,941
28,717
Taken
31,506
9,202
Mitigated
14,413
4,131
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Luisjonath
Izanami
4,482
2,544
0
0
7,997
2,366
32
3,786
4,211
0
21,632
L
Chang'e
Saikfe
Chang'e
6,918
618
1,437
2,694
10,907
3,557
66
6,640
4,267
30,835
0
W
8,249
3,256
0
3,077
8,811
3,050
390
2,069
6,526
0
44,339
W
5,789
290
144
1,232
14,231
8,061
0
2,647
11,243
24,556
0
L
Medusa
juan_far
Medusa
7,406
2,995
0
0
9,813
3,279
88
5,302
4,511
0
23,576
W
9,903
4,146
938
4,718
8,464
3,302
512
1,699
6,681
43,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
28,401
138
Minions Killed
166
0
Camps Cleared
0
654,451
Distance Traveled
684,367
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,005
572
39
3
0
209,608
0
L
Chang'e
8,548
611
59
4
0
238,163
5
W
Hou Yi
9,822
702
74
5
0
221,656
4
W
Ymir
8,526
609
22
2
0
218,944
0
L
Medusa
8,714
622
40
3
0
206,680
2
W
Olorun
10,053
718
70
5
0
243,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role