Player Matchup

Scylla
Scylla
Dazzle-beam
Scylla
Level 43
God Stats
14W - 12L
1,355 SR
Queue Stats
249W - 283L
1,506 Elo+
Solo
Nemesis
Nemesis
Fat Kid4438
Nemesis
Level 28
God Stats
13W - 9L
1,641 SR
Queue Stats
57W - 43L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
GapeSupreme
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 83L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
SannysFanny
Jing Wei
Level 143
God Stats
0W - 1L
1,553 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
TechEddd
Mulan
Level 103
God Stats
13W - 15L
1,442 SR
Queue Stats
88W - 105L
1,457 Elo+
Party 2
Team Averages
Level 69
1,498 SR
1,527 Elo+

VS

Team Averages
Level 68
1,620 SR
1,540 Elo+
Aphrodite
Aphrodite
Imperial Wolfe
Aphrodite
Level 101
God Stats
9W - 4L
1,566 SR
Queue Stats
28W - 25L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Ivanna_Bongrip
Nu Wa
Level 47
God Stats
3W - 2L
1,947 SR
Queue Stats
30W - 34L
1,476 Elo+
Solo
Ravana
Ravana
TACT1CAL 44
Ravana
Level 113
God Stats
2W - 2L
1,277 SR
Queue Stats
103W - 92L
1,595 Elo+
Party 1
Tiamat
Tiamat
Togirakun
Tiamat
Level 50
God Stats
41W - 37L
1,596 SR
Queue Stats
93W - 95L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
vulcan969
Erlang Shen
Level 28
God Stats
16W - 7L
1,712 SR
Queue Stats
49W - 44L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 2 / 0
11,054
582
10,734
8,439
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Fat Kid4438
Nemesis
13
1 / 6 / 3
8,544
450
3,496
12,650
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GapeSupreme
Sylvanus
12
0 / 1 / 3
8,109
427
5,106
14,134
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SannysFanny
Jing Wei
13
0 / 5 / 2
8,280
436
8,854
12,749
3,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
TechEddd
Mulan
15
2 / 4 / 1
9,173
483
5,654
16,148
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Imperial Wolfe
Aphrodite
14
0 / 2 / 4
7,974
420
2,706
7,402
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 3 / 2
9,871
520
8,502
10,890
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
18
6 / 2 / 3
10,690
563
10,575
11,138
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Togirakun
Tiamat
18
6 / 3 / 2
11,057
582
9,567
10,079
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
vulcan969
Erlang Shen
17
4 / 0 / 2
9,608
506
12,317
17,995
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
18
18
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
2
0
3.5
L
Nemesis
Fat Kid4438
Nemesis
1
6
3
0.42
L
Sylvanus
GapeSupreme
Sylvanus
0
1
3
1.5
W
Aphrodite
Imperial Wolfe
Aphrodite
0
2
4
1
W
2
3
2
1
L
Jing Wei
SannysFanny
Jing Wei
0
5
2
0.2
W
Ravana
6
2
3
3.75
L
Mulan
TechEddd
Mulan
2
4
1
0.63
W
Tiamat
Togirakun
Tiamat
6
3
2
2.33
W
Erlang Shen
vulcan969
Erlang Shen
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
43,667
64,120
Taken
57,504
32,727
Mitigated
26,427
21,904
Healing
30,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,734
476
0
2,747
8,439
3,114
0
1,625
6,668
81,501
0
L
Nemesis
Fat Kid4438
Nemesis
3,496
1,424
0
1,387
12,650
5,449
0
3,335
9,247
0
46,792
L
Sylvanus
GapeSupreme
Sylvanus
5,106
1,158
2,637
7,565
14,134
8,918
0
5,256
8,712
21,470
0
W
Aphrodite
Imperial Wolfe
Aphrodite
2,706
661
3,948
3,623
7,402
3,274
0
2,287
5,011
40,617
0
W
8,502
3,618
0
3,511
10,890
3,658
108
4,678
6,004
79,243
0
L
Jing Wei
SannysFanny
Jing Wei
8,854
7,484
0
1,000
12,749
3,475
904
1,993
10,642
0
58,439
W
Ravana
10,575
3,409
0
4,863
11,138
5,123
0
4,614
6,315
0
69,500
L
Mulan
TechEddd
Mulan
5,654
815
0
6,568
16,148
11,771
691
8,012
8,076
0
51,503
W
Tiamat
Togirakun
Tiamat
9,567
1,709
0
3,663
10,079
6,400
1,228
1,546
8,267
61,198
0
W
Erlang Shen
vulcan969
Erlang Shen
12,317
6,488
0
11,260
17,995
7,972
598
2,258
15,701
0
81,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,160
Gold Earned
49,200
528
Minions Killed
602
0
Camps Cleared
0
1,663,690
Distance Traveled
1,762,597
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,054
582
156
8
0
323,696
4
L
Nemesis
8,544
450
103
5
0
345,651
0
L
Sylvanus
8,109
427
28
1
0
327,003
6
W
Aphrodite
7,974
420
91
5
0
361,034
3
W
Nu Wa
9,871
520
130
7
0
329,326
2
L
Jing Wei
8,280
436
106
6
0
334,025
3
W
Ravana
10,690
563
119
6
0
388,234
3
L
Mulan
9,173
483
135
7
0
333,315
3
W
Tiamat
11,057
582
148
8
0
297,094
0
W
Erlang Shen
9,608
506
114
6
0
386,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role