Player Matchup

Cupid
Cupid
Derek 615
Cupid
Level 37
God Stats
28W - 30L
1,579 SR
Queue Stats
143W - 188L
1,489 Elo+
Party 4
Tyr
Tyr
HolyWarrior29
Tyr
Level 89
God Stats
2W - 3L
1,313 SR
Queue Stats
274W - 294L
1,480 Elo+
Party 2
Ymir
Ymir
THAT SHUGOKI
Ymir
Level 25
God Stats
2W - 2L
1,281 SR
Queue Stats
131W - 119L
1,450 Elo+
Party 4
Hel
Hel
Zaxsii
Hel
Level 77
God Stats
7W - 8L
1,253 SR
Queue Stats
244W - 262L
1,471 Elo+
Party 2
Set
Set
stitchs5thleg
Set
Level 29
God Stats
6W - 9L
1,388 SR
Queue Stats
182W - 205L
1,468 Elo+
Party 2
Team Averages
Level 51
1,363 SR
1,472 Elo+

VS

Team Averages
Level 82
1,462 SR
1,573 Elo+
Medusa
Medusa
Cochocadadia16
Medusa
Level 122
God Stats
4W - 3L
1,538 SR
Queue Stats
93W - 103L
1,464 Elo+
Party 3
Hel
Hel
Marsfiremandala
Hel
Level 80
God Stats
20W - 26L
1,304 SR
Queue Stats
529W - 470L
1,493 Elo+
Party 1
Ymir
Ymir
MythofStorm
Ymir
Level 40
God Stats
1W - 2L
1,470 SR
Queue Stats
14W - 12L
1,549 Elo+
Party 3
Bastet
Bastet
SaintsAsunder406
Bastet
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 284L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
samurrot7777
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Derek 615
Cupid
10
1 / 0 / 2
5,607
510
5,685
5,788
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 0
5,514
501
2,225
7,922
4,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
6,057
551
2,888
4,794
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
Zaxsii
Hel
12
4 / 1 / 1
6,972
634
5,676
5,902
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
5,719
520
3,316
8,301
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,259
478
3,530
8,054
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
4,881
444
723
2,020
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,347
486
2,925
8,194
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 3 / 3
6,130
557
6,174
8,232
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
samurrot7777
Sun Wukong
12
5 / 0 / 1
6,934
630
6,498
7,047
3,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
7
7
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cupid
Derek 615
Cupid
1
0
2
2
W
0
3
0
0
L
0
0
0
0
L
0
4
0
0
L
2
3
3
1.17
W
2
0
2
3
W
Hel
Zaxsii
Hel
4
1
1
4.5
L
Sun Wukong
samurrot7777
Sun Wukong
5
0
1
5.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
19,850
32,707
Taken
33,547
15,508
Mitigated
12,720
14,006
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,530
971
282
3,564
8,054
2,158
0
1,670
6,288
0
33,883
W
Cupid
Derek 615
Cupid
5,685
3,069
328
1,231
5,788
1,780
0
1,828
3,960
0
27,681
W
2,225
318
0
3,454
7,922
4,937
0
0
7,922
0
23,304
L
723
0
258
1,217
2,020
512
0
732
1,146
13,824
0
L
2,925
420
159
1,325
8,194
4,655
0
2,737
5,397
15,912
0
L
6,174
1,608
0
2,479
8,232
2,363
340
1,404
6,780
0
29,527
W
2,888
492
0
1,447
4,794
2,811
58
1,097
3,697
22,005
0
W
Hel
Zaxsii
Hel
5,676
545
882
3,722
5,902
1,767
268
459
5,355
39,868
0
L
Sun Wukong
samurrot7777
Sun Wukong
6,498
1,382
0
1,434
7,047
3,032
0
1,601
5,372
0
36,628
W
3,316
1,371
0
2,942
8,301
4,213
152
152
8,125
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
28,551
276
Minions Killed
270
0
Camps Cleared
0
1,105,852
Distance Traveled
964,087
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,259
478
55
5
0
187,630
0
W
Cupid
5,607
510
48
4
0
226,538
0
W
Tyr
5,514
501
54
5
0
223,033
0
L
Hel
4,881
444
44
4
0
123,809
0
L
Ymir
5,347
486
36
3
0
201,133
0
L
Bastet
6,130
557
65
6
0
233,821
1
W
Ymir
6,057
551
40
4
0
194,630
4
W
Hel
6,972
634
80
7
0
228,116
5
L
Sun Wukong
6,934
630
70
6
0
217,694
2
W
Set
5,719
520
54
5
0
233,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role