Player Matchup

Persephone
Persephone
CrisWarlock
Persephone
Level 87
God Stats
19W - 25L
1,666 SR
Queue Stats
128W - 141L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
DiabinhoBissex
Cthulhu
Level 129
God Stats
4W - 1L
1,747 SR
Queue Stats
297W - 304L
1,510 Elo+
Party 1
Apollo
Apollo
Helafox
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Leopinheiro843
Bastet
Level 133
God Stats
9W - 9L
1,359 SR
Queue Stats
134W - 135L
1,398 Elo+
Solo
Nike
Nike
Zodarkgod
Nike
Level 98
God Stats
8W - 6L
1,500 SR
Queue Stats
680W - 656L
1,435 Elo+
Solo
Team Averages
Level 103
1,554 SR
1,467 Elo+

VS

Team Averages
Level 91
1,498 SR
1,479 Elo+
Achilles
Achilles
Chicolinguica
Achilles
Level 66
God Stats
3W - 3L
1,281 SR
Queue Stats
43W - 41L
1,463 Elo+
Solo
Athena
Athena
JluanPR
Athena
Level 60
God Stats
35W - 31L
1,572 SR
Queue Stats
607W - 693L
1,435 Elo+
Party 2
Ravana
Ravana
KingMarth745
Ravana
Level 121
God Stats
31W - 15L
1,681 SR
Queue Stats
639W - 583L
1,563 Elo+
Solo
Chronos
Chronos
nachoypapa
Chronos
Level 83
God Stats
9W - 14L
1,405 SR
Queue Stats
389W - 406L
1,440 Elo+
Solo
Eset
Eset
oscarfelipe
Eset
Level 126
God Stats
45W - 33L
1,550 SR
Queue Stats
929W - 988L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrisWarlock
Persephone
9
1 / 2 / 1
5,306
531
2,990
4,073
1,012
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 2
5,470
547
5,021
5,330
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Helafox
Apollo
7
1 / 1 / 2
4,767
477
2,630
4,922
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 1
5,421
542
2,610
7,276
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
9
0 / 4 / 0
5,182
518
1,400
8,936
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chicolinguica
Achilles
11
4 / 1 / 1
6,095
610
7,131
6,822
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
JluanPR
Athena
8
0 / 0 / 1
4,982
498
1,000
7,065
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
10
4 / 0 / 2
6,208
621
3,764
3,958
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
nachoypapa
Chronos
8
1 / 3 / 0
5,025
503
4,583
5,985
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 2
5,510
551
4,631
4,391
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chicolinguica
Achilles
4
1
1
4.5
L
Persephone
CrisWarlock
Persephone
1
2
1
0.75
L
2
0
2
3
L
Apollo
Helafox
Apollo
1
1
2
2
W
Athena
JluanPR
Athena
0
0
1
0.5
W
Ravana
4
0
2
5
L
2
3
1
0.83
L
Nike
0
4
0
0
W
Chronos
nachoypapa
Chronos
1
3
0
0.33
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
21,109
30,537
Taken
28,221
10,053
Mitigated
9,787
10,175
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chicolinguica
Achilles
7,131
1,617
0
2,501
6,822
2,665
0
0
6,822
0
29,104
L
Persephone
CrisWarlock
Persephone
2,990
201
0
984
4,073
1,012
0
2,149
1,603
23,551
0
L
5,021
730
157
2,030
5,330
2,600
0
2,449
2,834
18,756
0
L
Apollo
Helafox
Apollo
2,630
1,629
0
1,697
4,922
1,555
0
4,019
861
0
16,024
W
Athena
JluanPR
Athena
1,000
473
222
2,195
7,065
2,901
0
2,404
4,649
15,021
0
W
Ravana
3,764
994
0
1,492
3,958
1,290
0
1,179
2,693
0
28,774
L
2,610
624
0
2,452
7,276
1,839
0
1,072
6,088
0
21,816
L
Nike
1,400
279
0
2,855
8,936
3,047
0
0
8,936
0
24,524
W
Chronos
nachoypapa
Chronos
4,583
1,329
0
2,068
5,985
1,563
1,501
2,283
3,702
26,494
0
W
4,631
247
0
1,250
4,391
1,368
0
1,889
2,344
23,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
27,820
221
Minions Killed
231
0
Camps Cleared
0
916,420
Distance Traveled
949,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,095
610
48
5
0
181,730
0
L
Persephone
5,306
531
53
5
0
194,122
2
L
Cthulhu
5,470
547
29
3
0
199,859
4
L
Apollo
4,767
477
36
4
0
141,860
0
W
Athena
4,982
498
31
3
0
193,688
2
W
Ravana
6,208
621
58
6
0
230,003
1
L
Bastet
5,421
542
48
5
0
200,762
0
L
Nike
5,182
518
55
6
0
179,817
2
W
Chronos
5,025
503
40
4
0
152,299
0
W
Eset
5,510
551
54
5
0
191,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role