Player Matchup

Fenrir
Fenrir
IskoldNinja
Fenrir
Level 26
God Stats
8W - 9L
1,402 SR
Queue Stats
95W - 101L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Izzetee
Kukulkan
Level 28
God Stats
12W - 6L
1,935 SR
Queue Stats
37W - 39L
1,481 Elo+
Solo
Athena
Athena
Logical00
Athena
Level 14
God Stats
2W - 1L
1,448 SR
Queue Stats
10W - 5L
1,531 Elo+
Party 2
Apollo
Apollo
Pinklfoyd
Apollo
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
8W - 4L
1,530 Elo+
Party 2
Odin
Odin
wjelbourne
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,447 Elo+
Party 2
Team Averages
Level 37
1,518 SR
1,488 Elo+

VS

Team Averages
Level 20
1,530 SR
1,412 Elo+
Heimdallr
Heimdallr
Poprda
Heimdallr
Level 25
God Stats
18W - 21L
1,364 SR
Queue Stats
136W - 161L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Shukaku178
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,380 Elo+
Solo
Thanatos
Thanatos
Zamppa312
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
jonnyboyrevel
Tiamat
Level 29
God Stats
5W - 3L
1,582 SR
Queue Stats
68W - 74L
1,523 Elo+
Solo
Cthulhu
Cthulhu
kppna
Cthulhu
Level 6
God Stats
22W - 19L
1,702 SR
Queue Stats
29W - 30L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 2 / 9
6,486
590
6,230
6,522
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Izzetee
Kukulkan
11
1 / 0 / 8
6,323
575
5,160
4,022
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Logical00
Athena
9
3 / 1 / 12
6,395
581
4,118
7,046
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Pinklfoyd
Apollo
11
11 / 1 / 5
7,625
693
6,771
5,773
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 2
5,795
527
2,175
3,748
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Poprda
Heimdallr
9
0 / 2 / 1
5,551
505
1,424
5,016
1,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Shukaku178
Danzaburou
9
2 / 5 / 1
5,478
498
4,027
6,620
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Zamppa312
Thanatos
7
1 / 5 / 0
5,366
488
4,188
9,702
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,736
431
2,358
5,884
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
kppna
Cthulhu
7
1 / 5 / 1
5,249
477
2,653
9,107
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
4
4
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
9
4.75
W
Kukulkan
Izzetee
Kukulkan
1
0
8
5
W
Athena
Logical00
Athena
3
1
12
9
W
Apollo
Pinklfoyd
Apollo
11
1
5
13.5
L
Heimdallr
Poprda
Heimdallr
0
2
1
0.25
L
Danzaburou
Shukaku178
Danzaburou
2
5
1
0.5
L
Thanatos
Zamppa312
Thanatos
1
5
0
0.2
L
0
4
0
0
L
Cthulhu
kppna
Cthulhu
1
5
1
0.3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
14,650
27,111
Taken
36,329
12,207
Mitigated
12,012
7,722
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,230
1,143
0
2,142
6,522
2,740
708
645
5,875
0
29,055
W
Kukulkan
Izzetee
Kukulkan
5,160
956
0
940
4,022
1,141
684
1,069
2,751
33,694
0
W
Athena
Logical00
Athena
4,118
1,818
514
2,595
7,046
3,709
779
1,581
5,447
14,431
0
W
Apollo
Pinklfoyd
Apollo
6,771
4,631
0
1,406
5,773
1,680
3,675
1,342
4,355
0
25,468
L
Heimdallr
Poprda
Heimdallr
1,424
287
0
171
5,016
1,684
795
751
4,215
0
25,098
L
Danzaburou
Shukaku178
Danzaburou
4,027
2,359
0
1,277
6,620
1,613
0
1,483
5,137
0
18,846
L
Thanatos
Zamppa312
Thanatos
4,188
1,056
0
5,687
9,702
2,671
0
2,078
7,574
0
20,194
L
2,358
91
0
781
5,884
2,842
0
2,477
3,407
19,497
0
L
Cthulhu
kppna
Cthulhu
2,653
562
0
528
9,107
3,202
0
2,489
6,598
7,564
0
W
2,175
579
0
125
3,748
2,937
0
76
3,672
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
26,380
259
Minions Killed
183
0
Camps Cleared
0
1,084,665
Distance Traveled
1,063,433
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,486
590
48
4
0
227,584
1
W
Kukulkan
6,323
575
63
6
0
217,335
2
W
Athena
6,395
581
22
2
0
226,135
2
W
Apollo
7,625
693
66
6
0
213,096
1
L
Heimdallr
5,551
505
63
6
0
196,926
0
L
Danzaburou
5,478
498
35
3
0
225,033
0
L
Thanatos
5,366
488
45
4
0
217,521
1
L
Tiamat
4,736
431
33
3
0
178,701
4
L
Cthulhu
5,249
477
7
1
0
245,252
0
W
Odin
5,795
527
60
5
0
200,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role