Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JunkAntosha
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,696 SR
Queue Stats
16W - 17L
1,406 Elo+
Party 1
Thor
Thor
ProStytutek
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Solo
Danzaburou
Danzaburou
mdblue88
Danzaburou
Level 29
God Stats
1W - 5L
1,620 SR
Queue Stats
37W - 35L
1,437 Elo+
Solo
Tiamat
Tiamat
oxxxyg3n
Tiamat
Level 27
God Stats
3W - 6L
1,631 SR
Queue Stats
49W - 64L
1,459 Elo+
Party 1
Artemis
Artemis
stefanoidu66
Artemis
Level 8
God Stats
13W - 17L
1,502 SR
Queue Stats
13W - 17L
1,428 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,417 Elo+

VS

Team Averages
Level 23
1,456 SR
1,451 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ExUltear
Nemesis
Level 28
God Stats
45W - 37L
1,531 SR
Queue Stats
50W - 42L
1,514 Elo+
Party 2
Zeus
Zeus
JANABUSELLA
Zeus
Level 23
God Stats
94W - 83L
1,493 SR
Queue Stats
156W - 147L
1,380 Elo+
Solo
Vulcan
Vulcan
Shaemus59
Vulcan
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
133W - 98L
1,584 Elo+
Solo
Neith
Neith
movelast94
Neith
Level 3
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JunkAntosha
Ah Muzen Cab
15
1 / 2 / 1
9,265
927
6,055
8,865
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 9 / 0
8,665
867
5,672
16,379
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
mdblue88
Danzaburou
15
0 / 1 / 2
9,134
913
7,933
7,941
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
oxxxyg3n
Tiamat
15
0 / 4 / 2
9,041
904
7,949
15,673
7,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
stefanoidu66
Artemis
15
1 / 8 / 1
9,299
930
6,232
14,424
9,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

138

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 0 / 8
10,405
1,041
8,418
5,438
2,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ExUltear
Nemesis
17
10 / 1 / 7
11,548
1,155
11,833
9,301
3,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 6
9,208
921
8,569
4,934
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Shaemus59
Vulcan
18
6 / 0 / 10
11,407
1,141
23,971
7,377
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
2 / 0 / 15
10,543
1,054
8,066
8,468
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
24
24
Deaths
2
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
8
10
W
Nemesis
ExUltear
Nemesis
10
1
7
13.5
W
0
1
6
3
L
Ah Muzen Cab
JunkAntosha
Ah Muzen Cab
1
2
1
0.75
L
0
9
0
0
W
Vulcan
Shaemus59
Vulcan
6
0
10
11
L
Danzaburou
mdblue88
Danzaburou
0
1
2
1
W
Neith
2
0
15
9.5
L
Tiamat
oxxxyg3n
Tiamat
0
4
2
0.25
L
Artemis
stefanoidu66
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
60,857
63,282
Taken
35,518
28,312
Mitigated
15,166
7,147
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,418
1,168
1,503
1,215
5,438
2,642
0
873
4,565
27,749
0
W
Nemesis
ExUltear
Nemesis
11,833
6,596
0
2,174
9,301
3,797
0
2,659
6,642
0
22,060
W
8,569
224
0
376
4,934
1,739
0
480
4,454
18,853
0
L
Ah Muzen Cab
JunkAntosha
Ah Muzen Cab
6,055
2,645
0
1,723
8,865
3,034
0
5,437
3,380
0
23,152
L
5,672
582
0
402
16,379
5,606
0
10,681
5,258
0
14,337
W
Vulcan
Shaemus59
Vulcan
23,971
1,621
0
250
7,377
3,318
0
1,871
5,506
49,900
0
L
Danzaburou
mdblue88
Danzaburou
7,933
310
0
2,165
7,941
2,732
0
5,952
1,897
0
38,778
W
Neith
8,066
4,064
0
2,455
8,468
3,670
0
2,066
6,402
0
26,490
L
Tiamat
oxxxyg3n
Tiamat
7,949
420
0
1,966
15,673
7,809
0
9,966
5,633
28,002
0
L
Artemis
stefanoidu66
Artemis
6,232
2,053
207
684
14,424
9,131
0
8,121
6,156
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
53,111
216
Minions Killed
260
4
Camps Cleared
9
955,963
Distance Traveled
949,519
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,405
1,041
67
7
1
189,097
0
W
Nemesis
11,548
1,155
14
1
5
216,589
1
W
Zeus
9,208
921
38
4
1
159,348
3
L
Ah Muzen Cab
9,265
927
45
5
1
222,923
0
L
Thor
8,665
867
21
2
1
167,421
1
W
Vulcan
11,407
1,141
65
7
1
202,451
0
L
Danzaburou
9,134
913
63
6
1
206,417
0
W
Neith
10,543
1,054
76
8
1
182,034
0
L
Tiamat
9,041
904
52
5
1
207,922
0
L
Artemis
9,299
930
35
4
0
151,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role