Player Matchup

Pele
Pele
 
Pele
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Odrqd
Ymir
Level 9
God Stats
12W - 11L
1,384 SR
Queue Stats
12W - 12L
1,378 Elo+
Party 1
Tiamat
Tiamat
YunaSoul
Tiamat
Level 11
God Stats
3W - 12L
1,152 SR
Queue Stats
12W - 27L
1,330 Elo+
Party 3
Izanami
Izanami
iSokaaa
Izanami
Level 11
God Stats
13W - 10L
1,455 SR
Queue Stats
13W - 15L
1,356 Elo+
Party 1
Kali
Kali
mhgrau
Kali
Level 104
God Stats
27W - 18L
1,276 SR
Queue Stats
190W - 174L
1,468 Elo+
Party 3
Team Averages
Level 42
1,353 SR
1,406 Elo+

VS

Team Averages
Level 13
1,618 SR
1,264 Elo+
Kukulkan
Kukulkan
KalliKaramba
Kukulkan
Level 16
God Stats
4W - 10L
1,467 SR
Queue Stats
226W - 316L
1,327 Elo+
Solo
Neith
Neith
berlingo32
Neith
Level 7
God Stats
0W - 1L
1,807 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 4
Terra
Terra
dWg_xCLuTcH_03
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 4
Bakasura
Bakasura
grande42
Bakasura
Level 26
God Stats
4W - 2L
1,610 SR
Queue Stats
77W - 72L
1,394 Elo+
Party 2
Amaterasu
Amaterasu
strwbrrybnny
Amaterasu
Level 8
God Stats
15W - 10L
1,706 SR
Queue Stats
77W - 75L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 1 / 5
9,507
594
7,798
8,286
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Odrqd
Ymir
12
2 / 3 / 4
7,615
476
6,199
16,748
8,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
YunaSoul
Tiamat
14
4 / 1 / 7
8,933
558
9,342
6,506
5,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
iSokaaa
Izanami
12
4 / 2 / 4
7,841
490
9,799
5,856
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
mhgrau
Kali
16
3 / 3 / 3
9,558
597
9,211
15,228
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KalliKaramba
Kukulkan
9
1 / 2 / 1
6,507
407
2,629
4,226
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 5 / 2
6,700
419
8,077
10,833
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 1
7,399
462
2,920
14,155
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
grande42
Bakasura
12
5 / 7 / 3
7,652
478
10,006
15,042
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
strwbrrybnny
Amaterasu
10
1 / 4 / 3
6,112
382
6,133
11,884
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
20
Kills
10
10
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
5
9.5
L
Kukulkan
KalliKaramba
Kukulkan
1
2
1
0.75
W
Ymir
Odrqd
Ymir
2
3
4
1.33
W
Tiamat
YunaSoul
Tiamat
4
1
7
7.5
L
Neith
1
5
2
0.4
L
2
3
1
0.83
L
Bakasura
grande42
Bakasura
5
7
3
0.93
W
Izanami
iSokaaa
Izanami
4
2
4
3
W
Kali
mhgrau
Kali
3
3
3
1.5
L
Amaterasu
strwbrrybnny
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
29,765
52,624
Taken
56,140
27,839
Mitigated
22,977
18,525
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,798
2,456
0
1,633
8,286
5,178
958
399
7,265
0
58,187
L
Kukulkan
KalliKaramba
Kukulkan
2,629
486
0
500
4,226
1,208
0
1,557
2,669
28,064
0
W
Ymir
Odrqd
Ymir
6,199
2,130
0
4,982
16,748
8,191
116
3,091
13,375
20,313
0
W
Tiamat
YunaSoul
Tiamat
9,342
1,692
0
3,433
6,506
5,094
1,006
1,497
4,919
51,694
0
L
Neith
8,077
3,508
0
1,614
10,833
3,005
0
3,447
7,386
0
26,115
L
2,920
770
943
3,017
14,155
7,503
0
6,680
7,475
10,143
0
L
Bakasura
grande42
Bakasura
10,006
7,640
0
4,439
15,042
5,074
176
1,355
13,687
0
35,547
W
Izanami
iSokaaa
Izanami
9,799
7,548
0
0
5,856
1,615
254
234
5,547
0
45,190
W
Kali
mhgrau
Kali
9,211
4,944
0
8,477
15,228
7,761
579
328
13,800
0
68,924
L
Amaterasu
strwbrrybnny
Amaterasu
6,133
2,572
0
2,854
11,884
6,187
0
2,502
9,382
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
34,370
439
Minions Killed
203
0
Camps Cleared
0
1,460,856
Distance Traveled
1,418,483
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,507
594
104
7
0
354,797
4
L
Kukulkan
6,507
407
55
3
0
228,578
1
W
Ymir
7,615
476
21
1
0
256,847
3
W
Tiamat
8,933
558
94
6
0
263,596
3
L
Neith
6,700
419
51
3
0
293,713
1
L
Terra
7,399
462
14
1
0
308,402
2
L
Bakasura
7,652
478
62
4
0
282,951
0
W
Izanami
7,841
490
88
6
0
273,207
2
W
Kali
9,558
597
132
8
0
312,409
1
L
Amaterasu
6,112
382
21
1
0
304,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role