Player Matchup

Ra
Ra
Allegiance IXI
Ra
Level 142
God Stats
35W - 37L
1,722 SR
Queue Stats
118W - 128L
1,722 Elo+
Party 2
Ares
Ares
AoQ7
Ares
Level 118
God Stats
0W - 2L
1,293 SR
Queue Stats
121W - 114L
1,670 Elo+
Solo
Erlang Shen
Erlang Shen
BeenBombin
Erlang Shen
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 234L
1,678 Elo+
Party 2
Scylla
Scylla
dhko
Scylla
Level 159
God Stats
2W - 2L
1,928 SR
Queue Stats
211W - 154L
1,784 Elo+
Solo
Anhur
Anhur
itbirb
Anhur
Level 130
God Stats
12W - 7L
2,067 SR
Queue Stats
206W - 185L
1,684 Elo+
Solo
Team Averages
Level 141
1,702 SR
1,708 Elo+

VS

Team Averages
Level 113
1,696 SR
1,670 Elo+
Mercury
Mercury
Ahgni
Mercury
Level 127
God Stats
40W - 33L
1,663 SR
Queue Stats
488W - 434L
1,689 Elo+
Solo
Aphrodite
Aphrodite
CℓashMain
Aphrodite
Level 62
God Stats
20W - 2L
1,961 SR
Queue Stats
590W - 176L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
MenaceSZN
Danzaburou
Level 102
God Stats
10W - 4L
1,810 SR
Queue Stats
605W - 231L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
OSAMATOOKMYPS4
Sylvanus
Level 127
God Stats
11W - 7L
1,546 SR
Queue Stats
54W - 54L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
WulffJay
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
10,589
662
9,253
10,391
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
AoQ7
Ares
17
2 / 2 / 5
11,022
689
12,487
18,643
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
BeenBombin
Erlang Shen
14
1 / 6 / 3
9,102
569
9,262
12,679
11,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
dhko
Scylla
19
1 / 0 / 4
10,506
657
18,848
7,331
3,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
itbirb
Anhur
17
0 / 3 / 5
9,702
606
9,558
17,569
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahgni
Mercury
18
5 / 3 / 4
11,551
722
12,382
13,008
6,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
CℓashMain
Aphrodite
18
2 / 0 / 7
10,837
677
9,197
8,514
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MenaceSZN
Danzaburou
19
3 / 2 / 7
11,782
736
13,855
21,093
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
3 / 1 / 8
12,134
758
5,713
18,265
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
WulffJay
Cu Chulainn
18
1 / 1 / 12
10,599
662
16,536
17,796
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
7
Kills
14
14
Deaths
7
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ahgni
Mercury
5
3
4
2.33
L
3
3
1
1.17
L
Ares
AoQ7
Ares
2
2
5
2.25
L
Erlang Shen
BeenBombin
Erlang Shen
1
6
3
0.42
W
Aphrodite
CℓashMain
Aphrodite
2
0
7
5.5
W
Danzaburou
MenaceSZN
Danzaburou
3
2
7
3.25
W
Sylvanus
3
1
8
7
W
Cu Chulainn
WulffJay
Cu Chulainn
1
1
12
7
L
Scylla
dhko
Scylla
1
0
4
3
L
Anhur
itbirb
Anhur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,408
Damage
57,683
66,613
Taken
78,676
55,957
Mitigated
57,544
12,739
Healing
44,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ahgni
Mercury
12,382
4,964
0
2,744
13,008
6,352
0
5,233
7,691
0
50,652
L
9,253
265
1,973
2,010
10,391
5,791
0
1,470
8,846
46,968
0
L
Ares
AoQ7
Ares
12,487
429
0
4,769
18,643
26,181
0
4,630
13,649
21,057
0
L
Erlang Shen
BeenBombin
Erlang Shen
9,262
4,367
0
882
12,679
11,301
0
3,344
9,110
0
20,009
W
Aphrodite
CℓashMain
Aphrodite
9,197
234
12,711
7,294
8,514
4,536
529
5,046
3,350
37,235
0
W
Danzaburou
MenaceSZN
Danzaburou
13,855
6,246
0
8,272
21,093
9,319
1,633
12,235
8,522
0
71,756
W
Sylvanus
5,713
471
3,417
5,687
18,265
21,270
68
11,837
6,248
14,784
0
W
Cu Chulainn
WulffJay
Cu Chulainn
16,536
1,910
0
4,403
17,796
16,067
27
6,297
11,358
2,837
38,541
L
Scylla
dhko
Scylla
18,848
2,240
0
250
7,331
3,452
1
2,808
4,423
68,601
0
L
Anhur
itbirb
Anhur
9,558
6,058
0
2,855
17,569
9,232
366
4,095
13,167
0
43,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
56,903
381
Minions Killed
370
8
Camps Cleared
8
1,518,484
Distance Traveled
1,620,774
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,551
722
70
4
5
333,332
0
L
Ra
10,589
662
106
7
3
325,188
1
L
Ares
11,022
689
16
1
0
296,891
3
L
Erlang Shen
9,102
569
25
2
0
265,795
3
W
Aphrodite
10,837
677
100
6
1
348,827
1
W
Danzaburou
11,782
736
127
8
0
281,027
2
W
Sylvanus
12,134
758
18
1
0
288,364
1
W
Cu Chulainn
10,599
662
55
3
2
369,224
4
L
Scylla
10,506
657
150
9
3
326,169
4
L
Anhur
9,702
606
84
5
2
304,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role