Player Matchup

Medusa
Medusa
CorellanStoma
Medusa
Level 13
God Stats
2W - 1L
1,773 SR
Queue Stats
2W - 2L
1,416 Elo+
Party 1
Chang'e
Chang'e
Ratzuu
Chang'e
Level 121
God Stats
3W - 0L
1,801 SR
Queue Stats
31W - 25L
1,428 Elo+
Party 1
Osiris
Osiris
Salzgrimm
Osiris
Level 149
God Stats
4W - 2L
1,828 SR
Queue Stats
24W - 24L
1,508 Elo+
Party 1
Team Averages
Level 94
1,800 SR
1,451 Elo+

VS

Team Averages
Level 59
1,423 SR
1,419 Elo+
Khepri
Khepri
Kitsune666
Khepri
Level 88
God Stats
5W - 4L
1,639 SR
Queue Stats
184W - 234L
1,392 Elo+
Party 2
Scylla
Scylla
Skarbang
Scylla
Level 28
God Stats
0W - 2L
1,105 SR
Queue Stats
79W - 109L
1,415 Elo+
Party 2
Chernobog
Chernobog
fujinama
Chernobog
Level 61
God Stats
1W - 3L
1,525 SR
Queue Stats
49W - 55L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 15
12,558
598
11,078
14,769
6,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Ratzuu
Chang'e
17
5 / 3 / 12
14,160
674
22,574
24,476
10,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Salzgrimm
Osiris
19
17 / 3 / 5
16,149
769
23,661
23,948
32,010
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kitsune666
Khepri
17
3 / 10 / 9
15,214
724
10,810
29,699
36,865
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
Skarbang
Scylla
16
4 / 6 / 5
13,290
633
16,080
14,019
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
fujinama
Chernobog
17
5 / 6 / 5
13,833
659
17,171
21,288
12,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
22
Kills
12
12
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
15
1.25
L
Khepri
Kitsune666
Khepri
3
10
9
0.75
W
Chang'e
Ratzuu
Chang'e
5
3
12
3.67
W
Osiris
Salzgrimm
Osiris
17
3
5
6.5
L
Scylla
Skarbang
Scylla
4
6
5
1.08
L
Chernobog
fujinama
Chernobog
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
44,061
63,193
Taken
65,006
48,267
Mitigated
55,619
20,665
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,078
6,138
0
1,558
14,769
6,065
1,076
7,275
7,150
0
39,314
L
Khepri
Kitsune666
Khepri
10,810
1,246
816
5,450
29,699
36,865
0
8,379
20,970
23,777
0
W
Chang'e
Ratzuu
Chang'e
22,574
1,503
4,855
12,096
24,476
10,192
1,605
12,277
11,875
76,255
0
W
Osiris
Salzgrimm
Osiris
23,661
7,564
0
2,156
23,948
32,010
1,969
6,945
16,642
0
77,335
L
Scylla
Skarbang
Scylla
16,080
645
0
1,292
14,019
6,511
0
6,252
7,642
56,982
0
L
Chernobog
fujinama
Chernobog
17,171
12,097
0
5,269
21,288
12,243
1,084
8,244
12,672
0
90,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
42,337
200
Minions Killed
214
0
Camps Cleared
0
1,211,780
Distance Traveled
1,036,073
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,558
598
62
3
0
389,176
5
L
Khepri
15,214
724
17
1
0
346,793
3
W
Chang'e
14,160
674
70
3
0
407,797
0
W
Osiris
16,149
769
68
3
0
414,807
3
L
Scylla
13,290
633
68
3
0
348,272
0
L
Chernobog
13,833
659
129
6
0
341,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role