Player Matchup

Arachne
Arachne
AigiS_TROuper
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,577 Elo+
Solo
Skadi
Skadi
Dinkleberg1990
Skadi
Level 26
God Stats
16W - 7L
1,699 SR
Queue Stats
30W - 27L
1,579 Elo+
Party 2
Merlin
Merlin
Percival141
Merlin
Level 3
God Stats
2W - 2L
1,502 SR
Queue Stats
2W - 7L
1,483 Elo+
Solo
Hades
Hades
PuppiesBeTasty
Hades
Level 25
God Stats
15W - 11L
1,679 SR
Queue Stats
54W - 45L
1,615 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SmokeDragon44
Tsukuyomi
Level 5
God Stats
2W - 4L
1,336 SR
Queue Stats
3W - 7L
1,396 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,530 Elo+

VS

Team Averages
Level 18
1,490 SR
1,412 Elo+
Terra
Terra
MediateJeans637
Terra
Level 28
God Stats
5W - 3L
1,734 SR
Queue Stats
46W - 39L
1,535 Elo+
Party 1
Artemis
Artemis
Michael04409369
Artemis
Level 26
God Stats
50W - 98L
1,349 SR
Queue Stats
85W - 156L
1,258 Elo+
Solo
Nemesis
Nemesis
Rysieeeek1309
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo
Apollo
Apollo
epicz0mbkilr
Apollo
Level 29
God Stats
1W - 5L
1,364 SR
Queue Stats
40W - 32L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
rapha28
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
5 / 3 / 8
14,695
507
8,508
27,476
12,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 6 / 4
14,324
494
25,372
21,456
8,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
9
1 / 6 / 0
9,451
326
910
6,305
1,474
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 4 / 10
15,337
529
31,126
24,895
14,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
SmokeDragon44
Tsukuyomi
19
2 / 4 / 7
12,746
440
13,098
22,101
9,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 12
13,512
466
15,610
32,244
38,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 7 / 3
15,846
546
26,669
25,438
15,753
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
15
1 / 8 / 3
10,536
363
1,873
19,241
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
20
4 / 7 / 4
12,823
442
11,836
22,644
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
rapha28
Kukulkan
8
0 / 10 / 1
8,357
288
654
8,250
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
27
Kills
23
23
Deaths
33
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
3
8
3
W
10
6
4
2
L
2
1
12
8
L
16
7
3
2.5
W
Merlin
1
6
0
0.17
W
9
4
10
3.5
L
Nemesis
1
8
3
0.31
W
Tsukuyomi
SmokeDragon44
Tsukuyomi
2
4
7
1.38
L
Apollo
4
7
4
0.86
L
Kukulkan
rapha28
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,014
Damage
56,642
102,233
Taken
107,817
46,932
Mitigated
72,822
43,084
Healing
29,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,508
6,194
570
15,512
27,476
12,853
0
1,996
25,480
0
108,493
W
25,372
11,522
707
4,801
21,456
8,637
6,081
5,407
16,049
0
113,813
L
15,610
1,802
3,933
12,805
32,244
38,113
257
8,887
23,357
67,425
0
L
26,669
14,813
0
5,939
25,438
15,753
928
10,273
15,165
0
78,699
W
Merlin
910
93
0
1,360
6,305
1,474
290
0
6,305
9,859
0
W
31,126
3,727
689
11,590
24,895
14,289
3,791
5,177
19,718
98,094
0
L
Nemesis
1,873
320
0
4,734
19,241
7,299
0
1,022
18,219
0
59,274
W
Tsukuyomi
SmokeDragon44
Tsukuyomi
13,098
2,398
0
7,855
22,101
9,679
76
3,684
18,417
0
71,076
L
Apollo
11,836
6,454
282
1,901
22,644
9,054
1,274
9,570
13,074
0
95,087
L
Kukulkan
rapha28
Kukulkan
654
0
0
0
8,250
2,603
0
2,284
5,966
11,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,553
Gold Earned
61,074
554
Minions Killed
462
0
Camps Cleared
0
2,198,063
Distance Traveled
2,267,946
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,695
507
146
5
0
605,428
3
W
Skadi
14,324
494
134
5
0
458,696
2
L
Terra
13,512
466
99
3
0
619,526
4
L
Artemis
15,846
546
99
3
0
462,964
1
W
Merlin
9,451
326
19
1
0
161,290
2
W
Hades
15,337
529
161
6
0
449,611
0
L
Nemesis
10,536
363
73
3
0
475,464
5
W
Tsukuyomi
12,746
440
94
3
0
523,038
0
L
Apollo
12,823
442
172
6
0
501,127
7
L
Kukulkan
8,357
288
19
1
0
208,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role