Player Matchup

Athena
Athena
DemonDaddi
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
The Morrigan
The Morrigan
EnZaey
The Morrigan
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
57W - 51L
1,549 Elo+
Party 2
Fenrir
Fenrir
JustHairline
Fenrir
Level 27
God Stats
9W - 4L
1,811 SR
Queue Stats
48W - 47L
1,580 Elo+
Party 2
Ra
Ra
Mariulsky
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,554 Elo+
Solo
Neith
Neith
imlaggin420
Neith
Level 29
God Stats
29W - 29L
1,629 SR
Queue Stats
85W - 88L
1,586 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,605 Elo+

VS

Team Averages
Level 22
1,607 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
ImTra5hDntyell
Cu Chulainn
Level 31
God Stats
11W - 7L
1,828 SR
Queue Stats
66W - 69L
1,540 Elo+
Party 1
Ra
Ra
Osblongs Duarte
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,565 Elo+
Solo
Cerberus
Cerberus
Rofer_
Cerberus
Level 17
God Stats
32W - 23L
1,598 SR
Queue Stats
78W - 84L
1,519 Elo+
Solo
Fenrir
Fenrir
Uncleforce19
Fenrir
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
125W - 129L
1,594 Elo+
Solo
Artemis
Artemis
littlenatvie67
Artemis
Level 28
God Stats
10W - 7L
1,607 SR
Queue Stats
58W - 53L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DemonDaddi
Athena
15
0 / 2 / 2
10,078
775
1,046
2,516
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
EnZaey
The Morrigan
20
4 / 7 / 10
13,280
1,022
12,439
13,355
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
15 / 13 / 4
15,654
1,204
20,603
29,984
20,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 8 / 14
13,443
1,034
18,773
13,569
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 8 / 11
12,749
981
16,821
17,964
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImTra5hDntyell
Cu Chulainn
20
12 / 9 / 14
15,202
1,169
18,955
25,130
18,330
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 6 / 12
10,994
846
2,499
10,161
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
Rofer_
Cerberus
20
5 / 1 / 23
15,046
1,157
13,768
13,713
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
9 / 4 / 14
14,665
1,128
13,152
17,753
14,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 4 / 20
15,995
1,230
22,824
13,908
6,015
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
24
Kills
38
38
Deaths
24
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Athena
DemonDaddi
Athena
0
2
2
0.5
L
The Morrigan
EnZaey
The Morrigan
4
7
10
1.29
W
Cu Chulainn
ImTra5hDntyell
Cu Chulainn
12
9
14
2.11
L
Fenrir
15
13
4
1.31
L
2
8
14
1.13
W
0
6
12
1
W
Cerberus
Rofer_
Cerberus
5
1
23
16.5
W
Fenrir
9
4
14
4
L
3
8
11
1.06
W
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,682
Damage
71,198
77,388
Taken
80,665
36,793
Mitigated
53,096
6,095
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DemonDaddi
Athena
1,046
315
0
163
2,516
1,168
0
149
2,367
5,108
0
L
The Morrigan
EnZaey
The Morrigan
12,439
1,845
10
228
13,355
5,189
0
2,844
10,334
30,005
2,763
W
Cu Chulainn
ImTra5hDntyell
Cu Chulainn
18,955
9,332
0
3,799
25,130
18,330
0
10,853
14,277
0
64,949
L
Fenrir
20,603
5,997
0
1,863
29,984
20,436
0
3,980
26,004
0
37,558
L
18,773
2,536
1,386
511
13,569
4,375
0
3,320
10,249
56,092
0
W
2,499
326
73
192
10,161
3,910
0
3,908
6,253
8,293
0
W
Cerberus
Rofer_
Cerberus
13,768
240
0
3,104
13,713
10,478
0
4,503
9,210
42,539
0
W
Fenrir
13,152
3,864
0
3,610
17,753
14,363
0
5,204
12,549
0
34,894
L
16,821
9,879
0
1,934
17,964
5,625
0
5,920
12,030
92
49,886
W
22,824
13,455
0
1,510
13,908
6,015
0
5,509
8,399
0
62,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,204
Gold Earned
71,902
226
Minions Killed
289
10
Camps Cleared
9
936,952
Distance Traveled
1,114,944
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,078
775
6
0
1
38,296
0
L
The Morrigan
13,280
1,022
32
2
4
205,037
0
W
Cu Chulainn
15,202
1,169
74
6
1
229,936
5
L
Fenrir
15,654
1,204
36
3
4
252,134
0
L
Ra
13,443
1,034
102
8
0
222,314
1
W
Ra
10,994
846
12
1
0
176,723
0
W
Cerberus
15,046
1,157
66
5
1
253,984
1
W
Fenrir
14,665
1,128
43
3
7
256,522
0
L
Neith
12,749
981
50
4
1
219,171
0
W
Artemis
15,995
1,230
94
7
0
197,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role