Player Matchup

Anhur
Anhur
Masters
AntonioRecio100
Anhur
Masters
Level 62
God Stats
11W - 11L
1,688 SR
Queue Stats
158W - 144L
2,337 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Pakoy_Mix
Cu Chulainn
Platinum I
Level 147
God Stats
3W - 4L
1,783 SR
Queue Stats
80W - 75L
2,099 MMR
Party 1
Artio
Artio
Diamond III
T200211toneitor
Artio
Diamond III
Level 146
God Stats
2W - 2L
1,857 SR
Queue Stats
101W - 101L
2,321 MMR
Party 1
Kali
Kali
Masters
Zōmb
Kali
Masters
Level 160
God Stats
2W - 2L
1,725 SR
Queue Stats
470W - 356L
2,422 MMR
Solo
Chang'e
Chang'e
Diamond I
jackwright97
Chang'e
Diamond I
Level 159
God Stats
35W - 27L
1,773 SR
Queue Stats
740W - 704L
2,502 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,765 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,717 SR
2,338 MMR
Tyr
Tyr
Diamond III
Alex-_-SG00
Tyr
Diamond III
Level 139
God Stats
20W - 28L
1,599 SR
Queue Stats
441W - 437L
2,202 MMR
Solo
Mercury
Mercury
Diamond III
Cihan_46_1907
Mercury
Diamond III
Level 127
God Stats
10W - 6L
1,578 SR
Queue Stats
389W - 372L
2,162 MMR
Solo
Aphrodite
Aphrodite
Masters
IlyBenjamin
Aphrodite
Masters
Level 49
God Stats
6W - 2L
1,835 SR
Queue Stats
111W - 81L
2,363 MMR
Solo
Ganesha
Ganesha
Diamond IV
Mhysaa-
Ganesha
Diamond IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
2,151 MMR
Solo
Apollo
Apollo
Masters
NANI_RagePasPtit
Apollo
Masters
Level 155
God Stats
13W - 1L
2,073 SR
Queue Stats
54W - 30L
2,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
11,947
569
12,015
17,702
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Pakoy_Mix
Cu Chulainn
17
3 / 6 / 6
11,268
537
15,628
22,204
26,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 12
9,517
453
6,761
19,993
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
Zōmb
Kali
16
3 / 7 / 9
10,130
482
10,074
21,677
10,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
jackwright97
Chang'e
17
8 / 4 / 2
11,223
534
19,118
13,548
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetScyllaPersephoneJanusDanzaburou

VS

Bans
NemesisGebSun WukongSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
11,870
565
9,207
20,876
21,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
19
7 / 6 / 10
12,322
587
16,406
19,104
8,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
IlyBenjamin
Aphrodite
19
5 / 3 / 13
12,079
575
12,800
15,031
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ganesha
Mhysaa-
Ganesha
16
0 / 2 / 17
10,500
500
8,059
19,476
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 7
12,652
602
14,415
18,350
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
20
Kills
23
23
Deaths
20
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
5
2
2
3
W
Mercury
7
6
10
2
W
Aphrodite
IlyBenjamin
Aphrodite
5
3
13
3.83
W
Ganesha
Mhysaa-
Ganesha
0
2
17
4.25
W
6
4
7
2.38
L
Cu Chulainn
Pakoy_Mix
Cu Chulainn
3
6
6
1
L
1
4
12
1.75
L
Kali
Zōmb
Kali
3
7
9
1.07
L
Chang'e
jackwright97
Chang'e
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,596
Damage
60,887
95,124
Taken
92,837
67,007
Mitigated
63,391
28,379
Healing
35,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,207
842
0
8,129
20,876
21,844
238
4,045
16,665
0
70,188
L
12,015
7,639
0
5,879
17,702
8,160
1,242
2,445
15,187
0
109,083
W
Mercury
16,406
10,533
0
2,120
19,104
8,786
1,885
5,820
13,102
0
95,497
W
Aphrodite
IlyBenjamin
Aphrodite
12,800
1,699
6,876
9,456
15,031
7,949
1,020
6,823
7,866
76,580
0
W
Ganesha
Mhysaa-
Ganesha
8,059
987
0
4,069
19,476
17,784
254
8,049
11,097
33,496
0
W
14,415
8,755
0
4,577
18,350
7,028
2,277
5,302
12,940
0
110,569
L
Cu Chulainn
Pakoy_Mix
Cu Chulainn
15,628
1,503
0
3,860
22,204
26,189
195
2,403
19,727
12,402
69,103
L
6,761
629
471
6,422
19,993
17,096
74
5,876
13,953
31,546
0
L
Kali
Zōmb
Kali
10,074
5,193
0
4,301
21,677
10,929
794
5,648
15,852
0
64,493
L
Chang'e
jackwright97
Chang'e
19,118
1,664
2,464
4,982
13,548
4,633
184
3,897
9,546
81,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
59,423
624
Minions Killed
656
0
Camps Cleared
0
1,958,502
Distance Traveled
2,211,588
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,870
565
142
7
0
434,714
3
L
Anhur
11,947
569
168
8
0
363,812
3
W
Mercury
12,322
587
137
7
0
465,186
4
W
Aphrodite
12,079
575
175
8
0
408,559
5
W
Ganesha
10,500
500
5
0
0
457,718
6
W
Apollo
12,652
602
197
9
0
445,411
4
L
Cu Chulainn
11,268
537
161
8
0
372,248
3
L
Artio
9,517
453
64
3
0
424,777
5
L
Kali
10,130
482
94
4
0
388,921
2
L
Chang'e
11,223
534
137
7
0
408,744
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role