Player Matchup

Cupid
Cupid
AuryxDragon101
Cupid
Level 120
God Stats
10W - 8L
1,609 SR
Queue Stats
185W - 215L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
NINJA ODST XX
Ao Kuang
Level 100
God Stats
8W - 12L
1,384 SR
Queue Stats
132W - 149L
1,440 Elo+
Party 1
Janus
Janus
SILMASLEGEND 97
Janus
Level 107
God Stats
30W - 29L
1,645 SR
Queue Stats
175W - 186L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Ząnę
Baron Samedi
Level 128
God Stats
10W - 7L
1,451 SR
Queue Stats
300W - 299L
1,484 Elo+
Party 1
King Arthur
King Arthur
l Wysh
King Arthur
Level 68
God Stats
53W - 34L
1,581 SR
Queue Stats
509W - 488L
1,473 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,473 Elo+

VS

Team Averages
Level 84
1,470 SR
1,409 Elo+
Odin
Odin
KruaSoon
Odin
Level 60
God Stats
0W - 2L
1,236 SR
Queue Stats
39W - 49L
1,521 Elo+
Party 2
Tiamat
Tiamat
SaitoSatou
Tiamat
Level 87
God Stats
1W - 6L
1,500 SR
Queue Stats
19W - 13L
1,228 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Telor28
Ah Muzen Cab
Level 106
God Stats
21W - 20L
1,505 SR
Queue Stats
259W - 284L
1,369 Elo+
Solo
Heimdallr
Heimdallr
cyber_tech2019
Heimdallr
Level 99
God Stats
128W - 112L
1,608 SR
Queue Stats
445W - 461L
1,548 Elo+
Party 2
Merlin
Merlin
jeri79
Merlin
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 241L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 11
12,630
505
10,406
12,610
5,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
NINJA ODST XX
Ao Kuang
19
9 / 1 / 9
12,687
507
10,427
18,130
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 0 / 10
14,303
572
19,381
12,358
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Ząnę
Baron Samedi
19
9 / 0 / 19
12,491
500
18,822
16,807
12,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
l Wysh
King Arthur
20
6 / 0 / 12
13,419
537
15,811
23,268
28,626
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 3 / 0
9,938
398
11,444
19,114
16,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
SaitoSatou
Tiamat
14
0 / 9 / 1
9,080
363
4,739
16,029
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Telor28
Ah Muzen Cab
13
0 / 10 / 1
8,560
342
7,520
21,129
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
cyber_tech2019
Heimdallr
19
1 / 7 / 0
11,719
469
14,644
21,467
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jeri79
Merlin
13
0 / 11 / 1
8,531
341
6,090
17,883
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
5
40
Kills
2
2
Deaths
40
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Odin
1
3
0
0.33
W
Ao Kuang
NINJA ODST XX
Ao Kuang
9
1
9
13.5
W
9
0
10
14
L
Tiamat
SaitoSatou
Tiamat
0
9
1
0.06
L
Ah Muzen Cab
Telor28
Ah Muzen Cab
0
10
1
0.05
W
Baron Samedi
Ząnę
Baron Samedi
9
0
19
18.5
L
Heimdallr
cyber_tech2019
Heimdallr
1
7
0
0.14
L
Merlin
jeri79
Merlin
0
11
1
0.05
W
King Arthur
l Wysh
King Arthur
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,847
Damage
44,437
83,173
Taken
95,622
63,917
Mitigated
44,896
43,776
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,406
4,538
2,082
3,209
12,610
5,478
4,668
2,580
10,026
0
70,152
L
Odin
11,444
2,231
0
4,744
19,114
16,608
0
7,113
11,398
113
60,047
W
Ao Kuang
NINJA ODST XX
Ao Kuang
10,427
3,769
0
8,254
18,130
11,769
1,489
1,558
16,572
65,354
11,899
W
19,381
537
372
4,971
12,358
5,346
2,112
730
11,628
126,541
0
L
Tiamat
SaitoSatou
Tiamat
4,739
177
99
2,979
16,029
6,941
0
8,447
7,532
31,882
0
L
Ah Muzen Cab
Telor28
Ah Muzen Cab
7,520
1,912
594
4,935
21,129
7,224
0
8,954
11,723
0
53,555
W
Baron Samedi
Ząnę
Baron Samedi
18,822
1,374
4,902
8,980
16,807
12,698
2,139
4,107
12,700
63,168
0
L
Heimdallr
cyber_tech2019
Heimdallr
14,644
5,241
0
3,693
21,467
8,104
0
11,050
9,900
0
102,048
L
Merlin
jeri79
Merlin
6,090
123
273
1,025
17,883
6,019
138
11,855
5,713
41,162
0
W
King Arthur
l Wysh
King Arthur
15,811
2,378
531
10,475
23,268
28,626
976
1,959
21,309
0
82,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,530
Gold Earned
47,828
708
Minions Killed
517
0
Camps Cleared
0
2,529,883
Distance Traveled
1,902,606
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,630
505
141
6
0
483,663
2
L
Odin
9,938
398
107
4
0
446,096
0
W
Ao Kuang
12,687
507
108
4
0
541,391
3
W
Janus
14,303
572
228
9
0
563,226
9
L
Tiamat
9,080
363
72
3
0
351,597
0
L
Ah Muzen Cab
8,560
342
81
3
0
377,185
3
W
Baron Samedi
12,491
500
86
3
0
447,920
1
L
Heimdallr
11,719
469
185
7
0
396,923
1
L
Merlin
8,531
341
72
3
0
330,805
1
W
King Arthur
13,419
537
145
6
0
493,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role