Player Matchup

Arachne
Arachne
Cooltreehouse
Arachne
Level 22
God Stats
4W - 5L
1,450 SR
Queue Stats
88W - 68L
1,350 Elo+
Party 3
Ymir
Ymir
Fobey115
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,656 Elo+
Party 3
Bellona
Bellona
hugaog123
Bellona
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 15L
1,389 Elo+
Party 2
Janus
Janus
lionkobin
Janus
Level 4
God Stats
3W - 6L
1,544 SR
Queue Stats
6W - 15L
1,389 Elo+
Party 2
Artemis
Artemis
lowana44
Artemis
Level 26
God Stats
3W - 8L
1,464 SR
Queue Stats
16W - 23L
1,494 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,456 Elo+

VS

Team Averages
Level 25
1,561 SR
1,455 Elo+
Nox
Nox
Benh950
Nox
Level 27
God Stats
11W - 3L
1,737 SR
Queue Stats
107W - 109L
1,418 Elo+
Solo
Fenrir
Fenrir
Draxx01
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 87L
1,439 Elo+
Party 1
Odin
Odin
Sinikettu
Odin
Level 28
God Stats
3W - 0L
1,610 SR
Queue Stats
60W - 56L
1,443 Elo+
Party 1
Chaac
Chaac
TRIPLEHUNTER33
Chaac
Level 22
God Stats
2W - 1L
1,391 SR
Queue Stats
13W - 10L
1,557 Elo+
Solo
Neith
Neith
cupcakKeFreak
Neith
Level 20
God Stats
3W - 2L
1,569 SR
Queue Stats
76W - 63L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
8 / 4 / 1
6,652
665
6,316
7,473
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 5 / 2
4,461
446
2,389
7,095
3,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
hugaog123
Bellona
9
0 / 4 / 5
5,455
546
3,281
6,792
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
lionkobin
Janus
7
0 / 5 / 1
4,579
458
1,348
4,999
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lowana44
Artemis
7
1 / 4 / 0
4,699
470
2,343
4,636
934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
3 / 0 / 2
6,510
651
5,397
3,949
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Draxx01
Fenrir
10
1 / 3 / 8
5,762
576
1,943
5,397
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
10
4 / 2 / 7
6,434
643
3,803
4,888
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 3 / 0
6,629
663
3,956
8,213
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
9 / 1 / 2
6,381
638
7,544
6,022
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
22
22
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nox
3
0
2
4
L
Arachne
8
4
1
2.13
W
Fenrir
Draxx01
Fenrir
1
3
8
1.67
L
Ymir
0
5
2
0.2
W
Odin
4
2
7
3.75
W
5
3
0
1.67
W
9
1
2
10
L
Bellona
hugaog123
Bellona
0
4
5
0.63
L
Janus
lionkobin
Janus
0
5
1
0.1
L
Artemis
lowana44
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
22,643
30,995
Taken
28,469
14,608
Mitigated
11,100
3,961
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,397
171
0
983
3,949
1,393
875
1,238
2,711
33,263
0
L
Arachne
6,316
3,258
99
2,025
7,473
3,561
0
744
6,685
0
27,285
W
Fenrir
Draxx01
Fenrir
1,943
495
0
728
5,397
1,544
189
542
4,830
0
24,479
L
Ymir
2,389
150
204
568
7,095
3,075
0
1,738
5,357
5,261
0
W
Odin
3,803
357
0
746
4,888
1,762
0
656
4,232
0
19,021
W
3,956
1,220
0
3,962
8,213
4,690
466
268
7,609
0
29,940
W
7,544
4,343
0
2,772
6,022
1,711
856
1,033
4,989
0
24,719
L
Bellona
hugaog123
Bellona
3,281
1,154
0
565
6,792
5,673
0
0
6,492
0
19,223
L
Janus
lionkobin
Janus
1,348
429
0
0
4,999
1,365
90
2,451
2,548
17,968
0
L
Artemis
lowana44
Artemis
2,343
746
0
500
4,636
934
0
464
4,172
0
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
31,716
166
Minions Killed
271
0
Camps Cleared
0
913,269
Distance Traveled
943,791
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,510
651
75
8
0
202,720
1
L
Arachne
6,652
665
51
5
0
214,286
3
W
Fenrir
5,762
576
52
5
0
191,452
0
L
Ymir
4,461
446
4
0
0
185,179
2
W
Odin
6,434
643
31
3
0
186,405
2
W
Chaac
6,629
663
67
7
0
177,502
3
W
Neith
6,381
638
46
5
0
185,712
3
L
Bellona
5,455
546
48
5
0
182,883
0
L
Janus
4,579
458
33
3
0
146,213
0
L
Artemis
4,699
470
30
3
0
184,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role