Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Araicko
Mercury
Level 103
God Stats
2W - 4L
1,728 SR
Queue Stats
5W - 17L
1,521 Elo+
Party 2
Chaac
Chaac
ELLGRINGZ
Chaac
Level 86
God Stats
7W - 7L
1,670 SR
Queue Stats
21W - 37L
1,376 Elo+
Party 2
Olorun
Olorun
JSK-Tizi-J-14
Olorun
Level 16
God Stats
0W - 3L
970 SR
Queue Stats
12W - 33L
1,334 Elo+
Party 2
Neith
Neith
lolo744
Neith
Level 28
God Stats
1W - 3L
1,421 SR
Queue Stats
26W - 50L
1,441 Elo+
Party 2
Team Averages
Level 72
1,458 SR
1,434 Elo+

VS

Team Averages
Level 111
1,528 SR
1,572 Elo+
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LoversLostDreamz
Anhur
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
665W - 537L
1,580 Elo+
Party 1
Hercules
Hercules
SLiiCKSTER14
Hercules
Level 149
God Stats
3W - 11L
1,568 SR
Queue Stats
382W - 348L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Valesten
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 34L
1,668 Elo+
Party 1
Zeus
Zeus
oatmealkilla1021
Zeus
Level 126
God Stats
10W - 4L
1,572 SR
Queue Stats
218W - 170L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 4 / 0
4,774
477
2,989
5,250
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Mercury
Araicko
Mercury
7
0 / 4 / 0
4,492
449
1,376
6,952
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
ELLGRINGZ
Chaac
9
0 / 4 / 0
5,115
512
4,719
8,243
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 6 / 0
4,196
420
1,187
5,187
1,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
lolo744
Neith
8
0 / 1 / 0
4,484
448
1,326
2,770
534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
6 / 0 / 5
6,332
633
4,647
4,535
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
5,981
598
2,793
5,708
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
SLiiCKSTER14
Hercules
12
3 / 0 / 2
6,484
648
5,414
7,261
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Valesten
Sylvanus
9
0 / 0 / 5
5,738
574
1,307
4,309
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
8 / 1 / 0
6,993
699
5,129
4,286
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
19
19
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
Nemesis
 
Nemesis
6
0
5
8.5
L
Mercury
Araicko
Mercury
0
4
0
0
L
Chaac
ELLGRINGZ
Chaac
0
4
0
0
L
1
6
0
0.17
W
2
0
3
3.5
W
Hercules
SLiiCKSTER14
Hercules
3
0
2
4
W
Sylvanus
Valesten
Sylvanus
0
0
5
2.5
L
Neith
lolo744
Neith
0
1
0
0
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
19,290
28,402
Taken
26,099
10,686
Mitigated
12,283
8,008
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,989
854
99
1,558
5,250
1,934
0
2,570
2,542
21,031
0
W
Nemesis
 
Nemesis
4,647
2,351
0
3,054
4,535
1,262
60
455
4,055
0
26,835
L
Mercury
Araicko
Mercury
1,376
328
0
1,783
6,952
1,819
0
882
5,989
0
16,117
L
Chaac
ELLGRINGZ
Chaac
4,719
1,835
0
3,089
8,243
5,264
0
0
7,957
0
23,574
L
1,187
392
0
699
5,187
1,135
0
2,328
2,698
7,708
0
W
2,793
1,586
0
3,125
5,708
2,035
366
1,006
4,702
0
37,362
W
Hercules
SLiiCKSTER14
Hercules
5,414
2,471
0
3,511
7,261
5,299
0
0
6,911
0
30,933
W
Sylvanus
Valesten
Sylvanus
1,307
258
688
2,088
4,309
2,540
0
1,008
3,301
15,740
0
L
Neith
lolo744
Neith
1,326
392
0
780
2,770
534
0
301
2,469
0
16,797
W
5,129
672
0
400
4,286
1,147
120
1,707
2,579
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
31,528
162
Minions Killed
315
0
Camps Cleared
0
933,745
Distance Traveled
988,891
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,774
477
36
4
0
173,781
4
W
Nemesis
6,332
633
62
6
0
225,627
1
L
Mercury
4,492
449
43
4
0
224,934
2
L
Chaac
5,115
512
39
4
0
187,852
1
L
Olorun
4,196
420
8
1
0
181,239
2
W
Anhur
5,981
598
80
8
0
191,176
0
W
Hercules
6,484
648
66
7
0
203,593
0
W
Sylvanus
5,738
574
35
4
0
180,725
2
L
Neith
4,484
448
36
4
0
165,939
3
W
Zeus
6,993
699
72
7
0
187,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role