Player Matchup

Tiamat
Tiamat
CailanLawless
Tiamat
Level 114
God Stats
3W - 7L
1,262 SR
Queue Stats
75W - 119L
1,313 Elo+
Party 1
Medusa
Medusa
Peekau
Medusa
Level 37
God Stats
10W - 11L
1,427 SR
Queue Stats
75W - 120L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
The_JPness
Xing Tian
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,396 SR
1,394 Elo+

VS

Team Averages
Level 52
1,521 SR
1,425 Elo+
Serqet
Serqet
Blurrymilk
Serqet
Level 34
God Stats
1W - 3L
1,428 SR
Queue Stats
8W - 16L
1,323 Elo+
Solo
Cernunnos
Cernunnos
a1ex_90nza1ez92
Cernunnos
Level 59
God Stats
31W - 30L
1,769 SR
Queue Stats
619W - 598L
1,448 Elo+
Solo
Athena
Athena
tylightx
Athena
Level 62
God Stats
12W - 15L
1,364 SR
Queue Stats
56W - 69L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
10,462
805
9,210
7,679
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Peekau
Medusa
14
8 / 0 / 10
10,251
789
16,351
9,031
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
The_JPness
Xing Tian
13
3 / 1 / 16
9,423
725
6,751
10,744
13,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blurrymilk
Serqet
10
0 / 7 / 1
7,463
574
2,549
10,929
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
a1ex_90nza1ez92
Cernunnos
11
0 / 6 / 2
8,128
625
7,926
12,376
5,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
tylightx
Athena
11
2 / 6 / 0
9,097
700
4,837
17,335
13,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
2
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Blurrymilk
Serqet
0
7
1
0.07
W
8
1
9
12.5
W
Medusa
Peekau
Medusa
8
0
10
13
W
Xing Tian
The_JPness
Xing Tian
3
1
16
11
L
Cernunnos
a1ex_90nza1ez92
Cernunnos
0
6
2
0.17
L
Athena
tylightx
Athena
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,312
Damage
15,312
27,454
Taken
40,640
24,496
Mitigated
23,455
8,905
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Blurrymilk
Serqet
2,549
318
405
728
10,929
4,074
0
4,696
6,075
0
19,562
W
9,210
917
1,243
2,921
7,679
7,628
147
1,329
6,053
46,748
0
W
Medusa
Peekau
Medusa
16,351
8,739
816
3,535
9,031
3,753
2,012
1,652
7,223
0
51,209
W
Xing Tian
The_JPness
Xing Tian
6,751
496
0
390
10,744
13,115
706
1,967
8,777
21,065
0
L
Cernunnos
a1ex_90nza1ez92
Cernunnos
7,926
2,613
0
1,083
12,376
5,607
0
4,986
7,152
0
44,839
L
Athena
tylightx
Athena
4,837
1,552
0
1,196
17,335
13,774
0
5,721
11,372
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
24,688
145
Minions Killed
137
0
Camps Cleared
0
744,593
Distance Traveled
644,040
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,463
574
31
2
0
229,091
0
W
Tiamat
10,462
805
79
6
0
255,898
3
W
Medusa
10,251
789
47
4
0
244,081
2
W
Xing Tian
9,423
725
19
1
0
244,614
2
L
Cernunnos
8,128
625
81
6
0
185,847
3
L
Athena
9,097
700
25
2
0
229,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role