Player Matchup

Poseidon
Poseidon
No_Okami_Slayer
Poseidon
Level 114
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Anhur
Anhur
PlayingDegree83
Anhur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 80L
1,311 Elo+
Solo
Arachne
Arachne
R0TTINGF0DDER
Arachne
Level 94
God Stats
4W - 7L
1,404 SR
Queue Stats
585W - 559L
1,534 Elo+
Party 4
Chaac
Chaac
VinsGeeko
Chaac
Level 12
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Ne Zha
Ne Zha
ltzzDanny
Ne Zha
Level 45
God Stats
4W - 6L
1,883 SR
Queue Stats
73W - 78L
1,506 Elo+
Party 4
Team Averages
Level 62
1,546 SR
1,343 Elo+

VS

Team Averages
Level 71
1,547 SR
1,501 Elo+
Cerberus
Cerberus
Kaelanactive
Cerberus
Level 117
God Stats
1W - 1L
1,363 SR
Queue Stats
109W - 91L
1,548 Elo+
Party 2
Camazotz
Camazotz
RAAAAAMERICA
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,564 Elo+
Party 3
Agni
Agni
SteamGent
Agni
Level 44
God Stats
2W - 1L
1,319 SR
Queue Stats
45W - 60L
1,386 Elo+
Solo
Cernunnos
Cernunnos
bi11y n0 mate5
Cernunnos
Level 29
God Stats
2W - 5L
1,847 SR
Queue Stats
239W - 215L
1,460 Elo+
Party 2
Nemesis
Nemesis
th3_w4lk3rs_v2
Nemesis
Level 143
God Stats
15W - 8L
1,708 SR
Queue Stats
503W - 439L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 3 / 2
6,763
520
5,009
5,864
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 2
5,500
423
2,402
8,978
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
11
2 / 4 / 1
6,656
512
7,134
14,475
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
VinsGeeko
Chaac
8
0 / 5 / 2
4,958
381
2,499
8,309
2,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ltzzDanny
Ne Zha
10
2 / 2 / 2
6,679
514
4,858
9,522
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kaelanactive
Cerberus
12
5 / 0 / 3
7,830
602
8,231
8,965
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
RAAAAAMERICA
Camazotz
13
6 / 2 / 4
8,496
654
12,719
17,659
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
11
0 / 2 / 1
6,519
501
1,797
3,648
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
bi11y n0 mate5
Cernunnos
12
2 / 2 / 6
6,859
528
5,880
7,317
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 2
7,835
603
3,810
5,833
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
18
18
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Kaelanactive
Cerberus
5
0
3
6.5
L
Poseidon
2
3
2
1
L
1
4
2
0.5
L
Arachne
2
4
1
0.63
W
Camazotz
RAAAAAMERICA
Camazotz
6
2
4
4
W
Agni
0
2
1
0.25
L
Chaac
VinsGeeko
Chaac
0
5
2
0.2
W
Cernunnos
bi11y n0 mate5
Cernunnos
2
2
6
2.5
L
Ne Zha
ltzzDanny
Ne Zha
2
2
2
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
32,437
47,148
Taken
43,422
14,752
Mitigated
17,337
10,877
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Kaelanactive
Cerberus
8,231
147
0
3,416
8,965
5,512
268
945
8,020
29,757
0
L
Poseidon
5,009
664
0
104
5,864
1,357
43
1,040
4,542
33,821
0
L
2,402
696
0
2,609
8,978
1,896
288
3,204
5,752
0
23,024
L
Arachne
7,134
4,594
0
4,677
14,475
6,403
0
699
13,776
0
39,026
W
Camazotz
RAAAAAMERICA
Camazotz
12,719
4,508
0
14,097
17,659
6,635
286
861
16,798
0
50,566
W
Agni
1,797
0
0
26
3,648
1,118
560
1,271
2,377
28,493
0
L
Chaac
VinsGeeko
Chaac
2,499
482
0
1,333
8,309
2,385
414
3,209
5,080
0
8,360
W
Cernunnos
bi11y n0 mate5
Cernunnos
5,880
2,701
0
2,793
7,317
2,026
1,446
1,168
6,149
0
45,631
L
Ne Zha
ltzzDanny
Ne Zha
4,858
1,384
0
2,154
9,522
2,711
0
1,478
7,970
0
26,120
W
3,810
1,878
0
720
5,833
2,046
0
764
5,069
0
45,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
37,539
215
Minions Killed
381
0
Camps Cleared
0
1,257,434
Distance Traveled
1,297,957
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,830
602
53
4
0
285,106
3
L
Poseidon
6,763
520
66
5
0
256,423
0
L
Anhur
5,500
423
27
2
0
235,408
5
L
Arachne
6,656
512
64
5
0
236,009
0
W
Camazotz
8,496
654
105
8
0
234,984
2
W
Agni
6,519
501
63
5
0
245,065
3
L
Chaac
4,958
381
14
1
0
251,420
0
W
Cernunnos
6,859
528
74
6
0
242,185
4
L
Ne Zha
6,679
514
44
3
0
278,174
0
W
Nemesis
7,835
603
86
7
0
290,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role