Player Matchup

Tiamat
Tiamat
Moldy987
Tiamat
Level 158
God Stats
3W - 0L
1,484 SR
Queue Stats
37W - 39L
1,853 Elo+
Party 2
Neith
Neith
NoVa InspiRed
Neith
Level 68
God Stats
2W - 0L
1,511 SR
Queue Stats
23W - 28L
1,424 Elo+
Solo
Cerberus
Cerberus
PrettyGIRLS420
Cerberus
Level 157
God Stats
2W - 0L
1,754 SR
Queue Stats
36W - 41L
1,819 Elo+
Party 2
Team Averages
Level 128
1,583 SR
1,699 Elo+

VS

Team Averages
Level 114
1,631 SR
1,518 Elo+
Ares
Ares
Bunnsly
Ares
Level 122
God Stats
1W - 3L
1,805 SR
Queue Stats
75W - 96L
1,534 Elo+
Party 1
Mulan
Mulan
Dane_14
Mulan
Level 117
God Stats
10W - 16L
1,400 SR
Queue Stats
117W - 144L
1,352 Elo+
Solo
Artemis
Artemis
ImmortalSiege
Artemis
Level 102
God Stats
1W - 2L
1,689 SR
Queue Stats
25W - 29L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Moldy987
Tiamat
8
2 / 2 / 1
5,538
791
1,386
3,243
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
5,056
722
2,408
2,600
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
7
1 / 2 / 2
5,528
790
1,225
3,656
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bunnsly
Ares
6
2 / 0 / 0
5,012
716
884
2,127
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Dane_14
Mulan
7
0 / 2 / 2
4,711
673
1,616
4,963
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
6
0 / 1 / 1
4,445
635
1,239
1,800
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
5
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Bunnsly
Ares
2
0
0
2
L
Mulan
Dane_14
Mulan
0
2
2
0.5
L
Artemis
0
1
1
0.5
W
Tiamat
Moldy987
Tiamat
2
2
1
1.25
W
0
1
3
1.5
W
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,019
Damage
3,739
9,499
Taken
8,890
5,454
Mitigated
3,599
2,231
Healing
1,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bunnsly
Ares
884
146
0
253
2,127
1,502
0
586
1,531
4,345
0
L
Mulan
Dane_14
Mulan
1,616
182
0
812
4,963
1,610
0
1,300
3,601
0
6,810
L
Artemis
1,239
204
0
0
1,800
487
0
531
1,139
0
7,209
W
Tiamat
Moldy987
Tiamat
1,386
405
0
1,078
3,243
2,255
822
237
3,006
13,524
0
W
2,408
689
0
230
2,600
834
1,114
139
2,461
0
16,821
W
Cerberus
1,225
86
0
923
3,656
2,365
573
524
3,132
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,122
Gold Earned
14,168
88
Minions Killed
35
0
Camps Cleared
0
349,485
Distance Traveled
160,512
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,012
716
4
1
0
46,210
0
L
Mulan
4,711
673
15
2
0
65,741
0
L
Artemis
4,445
635
16
2
0
48,561
0
W
Tiamat
5,538
791
37
5
0
121,338
1
W
Neith
5,056
722
21
3
0
101,035
0
W
Cerberus
5,528
790
30
4
0
127,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role