Player Matchup

Ares
Ares
Bronze III
MadaRikudo
Ares
Bronze III
Level 139
God Stats
22W - 8L
1,742 SR
Queue Stats
79W - 57L
1,422 MMR
Party 1
Neith
Neith
Bronze III
Selotrope
Neith
Bronze III
Level 143
God Stats
5W - 1L
1,692 SR
Queue Stats
79W - 56L
1,422 MMR
Party 1
Anubis
Anubis
Bronze III
eladmin
Anubis
Bronze III
Level 148
God Stats
2W - 0L
1,835 SR
Queue Stats
79W - 57L
1,426 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,756 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,481 SR
1,355 MMR
Kumbhakarna
Kumbhakarna
Bronze III
DarthxM1ke
Kumbhakarna
Bronze III
Level 56
God Stats
6W - 6L
1,440 SR
Queue Stats
7W - 12L
1,393 MMR
Solo
Discordia
Discordia
Gold V
KirihaYuu02
Discordia
Gold V
Level 64
God Stats
15W - 27L
1,454 SR
Queue Stats
126W - 158L
1,429 MMR
Solo
Izanami
Izanami
Silver I
warling123
Izanami
Silver I
Level 125
God Stats
25W - 30L
1,549 SR
Queue Stats
69W - 91L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
12,438
655
9,150
15,420
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Selotrope
Neith
16
2 / 0 / 3
11,825
622
17,582
12,638
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
eladmin
Anubis
14
0 / 0 / 4
10,565
556
8,138
6,976
4,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothPersephoneAphroditeScyllaGanesha

VS

Bans
DanzaburouHou YiAnhurCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarthxM1ke
Kumbhakarna
14
0 / 2 / 0
11,039
581
4,497
20,180
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
KirihaYuu02
Discordia
12
0 / 1 / 0
9,631
507
14,354
6,819
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
warling123
Izanami
14
0 / 2 / 0
10,444
550
6,158
14,000
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DarthxM1ke
Kumbhakarna
0
2
0
0
L
Discordia
KirihaYuu02
Discordia
0
1
0
0
W
3
0
1
3.5
W
Neith
Selotrope
Neith
2
0
3
3.5
W
Anubis
eladmin
Anubis
0
0
4
2
L
Izanami
warling123
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
25,009
35,034
Taken
40,999
28,462
Mitigated
24,093
15,282
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DarthxM1ke
Kumbhakarna
4,497
283
0
5,911
20,180
18,021
0
9,557
10,623
30,788
0
L
Discordia
KirihaYuu02
Discordia
14,354
134
0
2,418
6,819
1,697
0
3,066
3,753
47,242
0
W
9,150
394
0
4,982
15,420
18,058
268
7,371
7,281
26,770
0
W
Neith
Selotrope
Neith
17,582
6,720
0
6,226
12,638
6,046
2,734
6,676
5,490
0
99,835
W
Anubis
eladmin
Anubis
8,138
908
0
4,074
6,976
4,358
747
3,702
2,928
52,853
0
L
Izanami
warling123
Izanami
6,158
2,929
0
1,790
14,000
4,375
113
4,753
9,247
0
67,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
31,114
221
Minions Killed
218
0
Camps Cleared
0
989,806
Distance Traveled
1,081,941
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,039
581
36
2
0
373,330
6
L
Discordia
9,631
507
68
4
0
372,464
3
W
Ares
12,438
655
27
1
0
317,631
5
W
Neith
11,825
622
132
7
0
338,804
1
W
Anubis
10,565
556
62
3
0
333,371
9
L
Izanami
10,444
550
114
6
0
336,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role