Player Matchup

Neith
Neith
Final4K
Neith
Level 2
God Stats
14W - 11L
1,500 SR
Queue Stats
260W - 234L
1,500 Elo+
Solo
Ymir
Ymir
RegalMcROry
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
atrasp
Chronos
Level 17
God Stats
22W - 30L
1,459 SR
Queue Stats
164W - 180L
1,436 Elo+
Solo
Tiamat
Tiamat
jonesroxthebox
Tiamat
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2
Bellona
Bellona
josryder
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,443 Elo+

VS

Team Averages
Level 23
1,513 SR
1,353 Elo+
Vamana
Vamana
CrawdaddyJones
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Manasume
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Thor
Thor
Pretty_Flaco_Boi
Thor
Level 22
God Stats
2W - 7L
1,339 SR
Queue Stats
84W - 126L
1,255 Elo+
Party 1
Ao Kuang
Ao Kuang
YoungTaoist640
Ao Kuang
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
111W - 129L
1,401 Elo+
Solo
The Morrigan
The Morrigan
arya45
The Morrigan
Level 28
God Stats
10W - 10L
1,493 SR
Queue Stats
122W - 163L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Final4K
Neith
12
9 / 0 / 2
7,404
673
6,415
3,682
1,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 1 / 8
6,166
561
2,300
5,959
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
atrasp
Chronos
9
3 / 1 / 2
5,678
516
5,111
3,761
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 3
5,686
517
3,555
5,822
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
josryder
Bellona
9
0 / 4 / 0
5,101
464
1,324
5,217
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 0
5,905
537
3,760
7,929
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Manasume
Neith
6
0 / 4 / 0
4,184
380
1,120
4,863
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 0
4,346
395
1,476
7,609
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
7
0 / 1 / 1
4,811
437
1,020
5,320
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
arya45
The Morrigan
9
1 / 3 / 0
5,178
471
1,466
6,546
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
7
7
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Neith
Final4K
Neith
9
0
2
10
L
Neith
Manasume
Neith
0
4
0
0
L
0
6
0
0
W
2
1
8
6
L
Ao Kuang
0
1
1
0.5
L
The Morrigan
arya45
The Morrigan
1
3
0
0.33
W
Chronos
atrasp
Chronos
3
1
2
4
W
2
1
3
3.5
W
Bellona
josryder
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,705
Damage
8,842
24,441
Taken
32,267
13,582
Mitigated
9,918
6,319
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,760
1,455
0
3,205
7,929
3,663
450
1,194
6,548
0
16,072
W
Neith
Final4K
Neith
6,415
3,027
0
2,695
3,682
1,210
1,452
284
3,398
0
37,886
L
Neith
Manasume
Neith
1,120
625
0
1,354
4,863
1,082
0
1,655
3,158
0
9,787
L
1,476
177
0
1,191
7,609
1,884
0
2,555
4,956
0
15,349
W
2,300
885
277
1,106
5,959
4,497
608
119
5,825
16,173
0
L
Ao Kuang
1,020
230
0
874
5,320
1,364
0
828
4,464
17,749
0
L
The Morrigan
arya45
The Morrigan
1,466
87
218
1,799
6,546
1,925
0
4,280
2,014
20,187
684
W
Chronos
atrasp
Chronos
5,111
586
0
477
3,761
1,130
806
1,013
2,576
20,028
0
W
3,555
511
0
1,384
5,822
3,351
0
480
5,288
26,212
0
W
Bellona
josryder
Bellona
1,324
381
0
380
5,217
3,394
548
136
5,041
0
13,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
24,424
205
Minions Killed
139
0
Camps Cleared
0
945,730
Distance Traveled
911,214
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,905
537
27
2
0
217,283
0
W
Neith
7,404
673
60
5
0
174,720
1
L
Neith
4,184
380
10
1
0
115,993
1
L
Thor
4,346
395
29
3
0
218,885
0
W
Ymir
6,166
561
30
3
0
187,127
1
L
Ao Kuang
4,811
437
33
3
0
169,742
0
L
The Morrigan
5,178
471
40
4
0
189,311
3
W
Chronos
5,678
516
36
3
0
185,489
0
W
Tiamat
5,686
517
45
4
0
202,692
0
W
Bellona
5,101
464
34
3
0
195,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role