Player Matchup

Rama
Rama
ArtyJay242
Rama
Level 100
God Stats
3W - 2L
1,283 SR
Queue Stats
119W - 151L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Barghest6
Baron Samedi
Level 62
God Stats
9W - 5L
1,662 SR
Queue Stats
239W - 247L
1,334 Elo+
Solo
Terra
Terra
Hero Obliviates
Terra
Level 109
God Stats
19W - 20L
1,449 SR
Queue Stats
435W - 501L
1,359 Elo+
Party 1
Hel
Hel
Sasha_Stones
Hel
Level 56
God Stats
6W - 10L
1,428 SR
Queue Stats
111W - 136L
1,333 Elo+
Solo
Bakasura
Bakasura
TDCUZZhell723RK
Bakasura
Level 131
God Stats
6W - 11L
1,293 SR
Queue Stats
36W - 43L
1,397 Elo+
Solo
Team Averages
Level 92
1,423 SR
1,354 Elo+

VS

Team Averages
Level 84
1,473 SR
1,363 Elo+
Izanami
Izanami
HelloItsNessie
Izanami
Level 67
God Stats
22W - 21L
1,398 SR
Queue Stats
432W - 450L
1,348 Elo+
Solo
Janus
Janus
RyanKisuke
Janus
Level 79
God Stats
19W - 15L
1,532 SR
Queue Stats
170W - 200L
1,410 Elo+
Solo
King Arthur
King Arthur
dark_flames321
King Arthur
Level 93
God Stats
6W - 10L
1,440 SR
Queue Stats
347W - 397L
1,326 Elo+
Solo
Pele
Pele
jadaqq09
Pele
Level 99
God Stats
24W - 29L
1,367 SR
Queue Stats
1,116W - 1,207L
1,357 Elo+
Solo
Cerberus
Cerberus
w3Pe_pEp3
Cerberus
Level 84
God Stats
25W - 18L
1,628 SR
Queue Stats
173W - 230L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
7,057
543
4,401
7,015
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Barghest6
Baron Samedi
12
3 / 0 / 2
7,519
578
5,198
6,460
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 6
6,617
509
3,507
8,838
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 1 / 1
7,161
551
4,260
6,094
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
4 / 2 / 3
8,079
621
4,086
6,611
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,135
472
3,358
6,531
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
11
0 / 0 / 0
6,169
475
3,802
4,334
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
dark_flames321
King Arthur
8
1 / 5 / 0
5,335
410
2,040
10,323
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
14
1 / 1 / 1
7,561
582
1,629
4,802
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
w3Pe_pEp3
Cerberus
10
0 / 3 / 2
5,756
443
2,643
8,784
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Baron Samedi
Barghest6
Baron Samedi
3
0
2
4
L
2
4
1
0.63
W
1
1
6
4
L
Janus
0
0
0
0
W
1
1
1
1.5
W
Bakasura
4
2
3
2.75
L
King Arthur
dark_flames321
King Arthur
1
5
0
0.2
L
Pele
1
1
1
1.5
L
Cerberus
w3Pe_pEp3
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
13,472
35,018
Taken
34,774
12,669
Mitigated
13,807
16,586
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,401
3,600
0
2,725
7,015
1,643
574
586
6,429
0
35,645
W
Baron Samedi
Barghest6
Baron Samedi
5,198
627
361
1,767
6,460
3,158
1,125
1,698
4,449
39,424
0
L
3,358
1,619
0
1,326
6,531
1,636
1,147
1,970
4,111
0
30,752
W
3,507
239
784
1,851
8,838
3,355
166
1,866
6,972
21,282
0
L
Janus
3,802
0
0
999
4,334
1,374
0
2,942
1,392
37,008
0
W
4,260
221
1,769
3,459
6,094
1,956
1,123
1,880
3,996
38,263
0
W
Bakasura
4,086
3,415
488
3,382
6,611
2,557
2,119
141
6,395
0
33,771
L
King Arthur
dark_flames321
King Arthur
2,040
165
0
1,100
10,323
6,428
0
5,445
4,719
0
12,557
L
Pele
1,629
90
0
799
4,802
1,545
0
683
4,119
0
52,500
L
Cerberus
w3Pe_pEp3
Cerberus
2,643
276
339
3,107
8,784
2,824
293
1,435
7,149
24,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
30,956
336
Minions Killed
349
0
Camps Cleared
0
1,160,618
Distance Traveled
1,117,117
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,057
543
55
4
0
208,514
3
W
Baron Samedi
7,519
578
63
5
0
196,772
3
L
Izanami
6,135
472
76
6
0
185,068
4
W
Terra
6,617
509
34
3
0
259,520
5
L
Janus
6,169
475
78
6
0
267,553
3
W
Hel
7,161
551
80
6
0
259,152
0
W
Bakasura
8,079
621
104
8
0
236,660
4
L
King Arthur
5,335
410
30
2
0
195,782
3
L
Pele
7,561
582
111
9
0
219,624
1
L
Cerberus
5,756
443
54
4
0
249,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role