Player Matchup

Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Jandrito371
Sun Wukong
Level 25
God Stats
5W - 1L
1,933 SR
Queue Stats
15W - 4L
1,737 Elo+
Party 2
Heimdallr
Heimdallr
RadioactiveRiot
Heimdallr
Level 18
God Stats
6W - 5L
1,534 SR
Queue Stats
135W - 116L
1,396 Elo+
Solo
Mercury
Mercury
YSA_Diggle
Mercury
Level 3
God Stats
2W - 1L
1,704 SR
Queue Stats
41W - 41L
1,564 Elo+
Solo
Cerberus
Cerberus
luiset111
Cerberus
Level 14
God Stats
4W - 2L
1,581 SR
Queue Stats
19W - 16L
1,505 Elo+
Party 2
Team Averages
Level 22
1,650 SR
1,540 Elo+

VS

Team Averages
Level 25
1,549 SR
1,480 Elo+
Bellona
Bellona
BiOTiiCS_
Bellona
Level 29
God Stats
3W - 6L
1,374 SR
Queue Stats
429W - 413L
1,560 Elo+
Party 1
Artemis
Artemis
RippedElf1
Artemis
Level 24
God Stats
1W - 4L
1,444 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo
Cerberus
Cerberus
SGL TossedWhisl
Cerberus
Level 18
God Stats
4W - 8L
1,510 SR
Queue Stats
154W - 197L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
SnEEkYKiiD
Baba Yaga
Level 28
God Stats
22W - 18L
1,564 SR
Queue Stats
645W - 638L
1,565 Elo+
Party 1
Serqet
Serqet
juice97__
Serqet
Level 27
God Stats
2W - 1L
1,854 SR
Queue Stats
144W - 133L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 2 / 3
7,363
566
3,664
5,677
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Jandrito371
Sun Wukong
14
12 / 0 / 3
8,758
674
10,751
10,865
5,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RadioactiveRiot
Heimdallr
11
4 / 1 / 3
6,555
504
8,167
6,459
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
YSA_Diggle
Mercury
12
8 / 0 / 3
7,686
591
7,716
9,765
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
luiset111
Cerberus
10
2 / 2 / 3
6,510
501
1,775
8,414
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiOTiiCS_
Bellona
8
0 / 8 / 0
5,340
411
5,037
9,423
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RippedElf1
Artemis
10
3 / 2 / 0
5,681
437
6,979
7,041
2,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
0 / 4 / 3
5,030
387
1,767
6,590
2,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
SnEEkYKiiD
Baba Yaga
9
1 / 8 / 1
5,930
456
4,430
8,592
2,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
juice97__
Serqet
8
1 / 8 / 0
5,341
411
2,930
9,909
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
30
Kills
5
5
Deaths
30
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
3
2.75
L
Bellona
BiOTiiCS_
Bellona
0
8
0
0
W
Sun Wukong
Jandrito371
Sun Wukong
12
0
3
13.5
W
Heimdallr
RadioactiveRiot
Heimdallr
4
1
3
5.5
L
Artemis
RippedElf1
Artemis
3
2
0
1.5
L
Cerberus
0
4
3
0.38
L
Baba Yaga
SnEEkYKiiD
Baba Yaga
1
8
1
0.19
W
Mercury
YSA_Diggle
Mercury
8
0
3
9.5
L
Serqet
juice97__
Serqet
1
8
0
0.13
W
Cerberus
luiset111
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
21,143
41,180
Taken
41,555
16,524
Mitigated
18,187
15,459
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,664
325
0
168
5,677
1,900
522
3,020
2,657
35,808
0
L
Bellona
BiOTiiCS_
Bellona
5,037
2,358
0
728
9,423
7,805
0
0
9,423
0
25,572
W
Sun Wukong
Jandrito371
Sun Wukong
10,751
3,412
0
4,643
10,865
5,818
0
673
10,018
0
52,593
W
Heimdallr
RadioactiveRiot
Heimdallr
8,167
5,253
0
3,777
6,459
2,117
1,022
493
5,966
0
32,228
L
Artemis
RippedElf1
Artemis
6,979
2,881
0
2,578
7,041
2,220
0
715
6,326
0
26,601
L
Cerberus
1,767
32
0
456
6,590
2,339
0
1,158
5,432
10,618
0
L
Baba Yaga
SnEEkYKiiD
Baba Yaga
4,430
732
0
596
8,592
2,822
0
2,509
6,083
25,133
0
W
Mercury
YSA_Diggle
Mercury
7,716
5,168
0
3,636
9,765
3,192
0
737
8,860
0
40,855
L
Serqet
juice97__
Serqet
2,930
1,261
0
2,461
9,909
3,001
0
1,057
8,852
0
19,177
W
Cerberus
luiset111
Cerberus
1,775
45
0
3,235
8,414
3,497
235
1,274
7,140
20,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
27,322
349
Minions Killed
205
0
Camps Cleared
0
1,180,382
Distance Traveled
1,110,534
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,363
566
69
5
0
209,804
3
L
Bellona
5,340
411
54
4
0
230,842
0
W
Sun Wukong
8,758
674
116
9
0
247,358
1
W
Heimdallr
6,555
504
52
4
0
223,741
0
L
Artemis
5,681
437
48
4
0
182,184
2
L
Cerberus
5,030
387
19
1
0
267,346
1
L
Baba Yaga
5,930
456
41
3
0
187,350
1
W
Mercury
7,686
591
67
5
0
283,003
3
L
Serqet
5,341
411
43
3
0
242,812
0
W
Cerberus
6,510
501
45
3
0
216,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role