Player Matchup

Danzaburou
Danzaburou
Gribbz24
Danzaburou
Level 4
God Stats
2W - 1L
1,856 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Chang'e
Chang'e
OneEyeGamer187TV
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,352 Elo+
Party 1
Bellona
Bellona
OneEyedGamer187
Bellona
Level 16
God Stats
3W - 7L
1,454 SR
Queue Stats
37W - 54L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
iiiShxlyn
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,647 Elo+
Party 1
Fenrir
Fenrir
twizzwizz2912
Fenrir
Level 29
God Stats
3W - 3L
1,742 SR
Queue Stats
66W - 63L
1,506 Elo+
Solo
Team Averages
Level 27
1,610 SR
1,491 Elo+

VS

Team Averages
Level 22
1,602 SR
1,607 Elo+
Fenrir
Fenrir
DjEasyRock970
Fenrir
Level 15
God Stats
11W - 8L
1,500 SR
Queue Stats
236W - 261L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThaBearded1
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,572 Elo+
Solo
Rama
Rama
Topdkb55
Rama
Level 26
God Stats
22W - 14L
1,721 SR
Queue Stats
262W - 246L
1,585 Elo+
Solo
Ymir
Ymir
ccccc250804
Ymir
Level 28
God Stats
4W - 2L
1,790 SR
Queue Stats
16W - 15L
1,612 Elo+
Solo
Nu Wa
Nu Wa
kduverge1198
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gribbz24
Danzaburou
8
0 / 2 / 1
4,488
408
4,694
6,507
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,113
374
1,277
4,051
981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
5,615
510
6,371
8,731
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
iiiShxlyn
The Morrigan
7
0 / 6 / 1
4,480
407
699
5,833
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 1 / 0
6,273
570
3,005
6,805
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,925
539
2,524
5,781
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
ThaBearded1
Tsukuyomi
11
3 / 2 / 3
6,363
578
1,513
6,349
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
10
2 / 0 / 3
5,982
544
5,178
7,050
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 1
6,088
553
2,971
5,645
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 3 / 0
6,722
611
9,042
5,836
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
17
17
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Danzaburou
Gribbz24
Danzaburou
0
2
1
0.25
L
0
2
0
0
L
1
6
1
0.25
W
Tsukuyomi
ThaBearded1
Tsukuyomi
3
2
3
2.25
W
Rama
2
0
3
3.5
W
3
1
1
3.5
L
The Morrigan
iiiShxlyn
The Morrigan
0
6
1
0.08
W
7
3
0
2.33
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
21,228
31,927
Taken
30,661
12,447
Mitigated
10,750
4,159
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,524
767
0
2,627
5,781
1,886
301
0
5,556
0
16,573
L
Danzaburou
Gribbz24
Danzaburou
4,694
1,064
0
2,135
6,507
1,940
0
2,228
4,209
0
20,606
L
1,277
349
313
703
4,051
981
0
1,532
2,449
6,476
0
L
6,371
2,347
0
883
8,731
6,593
0
1,302
7,331
0
30,216
W
Tsukuyomi
ThaBearded1
Tsukuyomi
1,513
589
0
2,593
6,349
2,025
9
0
6,274
0
29,786
W
Rama
5,178
4,133
0
4,730
7,050
2,130
1,237
791
6,259
0
40,307
W
2,971
405
410
1,992
5,645
3,083
151
486
5,159
10,250
0
L
The Morrigan
iiiShxlyn
The Morrigan
699
358
0
0
5,833
998
0
4,228
1,300
8,637
0
W
9,042
2,809
0
250
5,836
1,626
669
715
5,046
32,412
0
L
3,005
1,068
0
125
6,805
1,935
0
2,051
4,625
0
28,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
31,080
171
Minions Killed
266
0
Camps Cleared
0
963,689
Distance Traveled
985,473
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,925
539
48
4
0
206,695
3
L
Danzaburou
4,488
408
28
3
0
166,089
1
L
Chang'e
4,113
374
15
1
0
206,921
1
L
Bellona
5,615
510
58
5
0
193,489
2
W
Tsukuyomi
6,363
578
72
7
0
207,187
0
W
Rama
5,982
544
75
7
0
166,863
1
W
Ymir
6,088
553
22
2
0
205,571
2
L
The Morrigan
4,480
407
17
2
0
181,308
0
W
Nu Wa
6,722
611
49
4
0
199,157
2
L
Fenrir
6,273
570
53
5
0
215,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role