Player Matchup

Jing Wei
Jing Wei
Glizzy x God328
Jing Wei
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
294W - 295L
1,560 Elo+
Party 2
Scylla
Scylla
MrCowardlyGamer
Scylla
Level 49
God Stats
2W - 0L
1,638 SR
Queue Stats
45W - 43L
1,438 Elo+
Solo
Artio
Artio
RabidAnt
Artio
Level 129
God Stats
13W - 9L
1,425 SR
Queue Stats
497W - 509L
1,499 Elo+
Solo
Bacchus
Bacchus
Zee Fazo
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 211L
1,537 Elo+
Party 2
Izanami
Izanami
playboirich25
Izanami
Level 125
God Stats
12W - 13L
1,649 SR
Queue Stats
363W - 345L
1,542 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,515 Elo+

VS

Team Averages
Level 107
1,439 SR
1,562 Elo+
Hades
Hades
Ls_Ik_Ti_En
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,646 Elo+
Party 1
Olorun
Olorun
MarsRevolver
Olorun
Level 153
God Stats
4W - 14L
1,185 SR
Queue Stats
866W - 852L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProG ViiTaaL
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
mattymatt1
Kumbhakarna
Level 66
God Stats
2W - 2L
1,509 SR
Queue Stats
138W - 122L
1,545 Elo+
Solo
Hun Batz
Hun Batz
xXJDawsXx
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 1 / 19
11,235
803
20,553
11,450
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 18
10,601
757
14,874
9,088
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
RabidAnt
Artio
18
4 / 1 / 19
11,428
816
14,636
24,508
26,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Zee Fazo
Bacchus
16
4 / 3 / 15
10,216
730
10,074
20,525
23,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
18
8 / 2 / 15
11,103
793
18,734
14,003
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,146
653
14,664
20,502
11,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
16
3 / 4 / 5
9,320
666
13,035
13,240
7,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
ProG ViiTaaL
Tsukuyomi
16
2 / 7 / 3
9,102
650
12,753
15,199
7,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
mattymatt1
Kumbhakarna
17
1 / 5 / 7
10,251
732
6,196
27,501
28,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
xXJDawsXx
Hun Batz
15
1 / 6 / 6
8,910
636
14,140
13,710
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
29
Kills
10
10
Deaths
29
86
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
1
19
15.5
L
3
7
4
0.71
L
Olorun
3
4
5
1.38
W
7
3
18
5.33
L
Tsukuyomi
ProG ViiTaaL
Tsukuyomi
2
7
3
0.5
W
Artio
RabidAnt
Artio
4
1
19
13.5
W
Bacchus
Zee Fazo
Bacchus
4
3
15
3.83
L
Kumbhakarna
mattymatt1
Kumbhakarna
1
5
7
0.9
W
Izanami
8
2
15
7.75
L
Hun Batz
xXJDawsXx
Hun Batz
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,871
Damage
60,788
79,574
Taken
90,152
67,993
Mitigated
64,664
47,862
Healing
30,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
20,553
17,272
297
4,106
11,450
5,808
1,284
6,198
5,252
0
38,839
L
14,664
1,461
438
4,350
20,502
11,749
0
7,622
12,776
25,797
0
L
Olorun
13,035
6,491
7,678
5,760
13,240
7,503
0
6,197
7,017
27,204
0
W
14,874
1,752
2,038
2,252
9,088
4,324
1,371
4,514
4,574
27,978
0
L
Tsukuyomi
ProG ViiTaaL
Tsukuyomi
12,753
4,412
624
3,491
15,199
7,132
0
6,109
9,018
0
27,329
W
Artio
RabidAnt
Artio
14,636
1,403
8,013
14,023
24,508
26,672
551
9,269
15,239
30,422
0
W
Bacchus
Zee Fazo
Bacchus
10,074
1,682
2,806
8,107
20,525
23,878
229
7,066
13,459
17,565
0
L
Kumbhakarna
mattymatt1
Kumbhakarna
6,196
795
1,464
6,051
27,501
28,556
0
11,439
15,568
14,805
0
W
Izanami
18,734
12,754
1,505
4,715
14,003
7,311
1,738
6,848
7,155
0
36,551
L
Hun Batz
xXJDawsXx
Hun Batz
14,140
2,743
328
528
13,710
9,724
0
7,335
6,189
0
21,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
46,729
129
Minions Killed
114
0
Camps Cleared
0
1,274,998
Distance Traveled
1,086,313
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,235
803
32
2
0
252,707
2
L
Hades
9,146
653
28
2
0
201,869
0
L
Olorun
9,320
666
27
2
0
213,783
3
W
Scylla
10,601
757
29
2
0
240,533
2
L
Tsukuyomi
9,102
650
27
2
0
230,498
1
W
Artio
11,428
816
23
2
0
271,673
0
W
Bacchus
10,216
730
10
1
0
258,148
0
L
Kumbhakarna
10,251
732
11
1
0
203,679
0
W
Izanami
11,103
793
35
3
0
251,937
1
L
Hun Batz
8,910
636
21
2
0
236,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role