Player Matchup

Khepri
Khepri
MadaraMerlin
Khepri
Level 8
God Stats
9W - 3L
1,667 SR
Queue Stats
39W - 27L
1,533 Elo+
Party 1
Apollo
Apollo
V1n1c1uscsm
Apollo
Level 16
God Stats
2W - 1L
1,326 SR
Queue Stats
3W - 6L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
XoanPlays
Tsukuyomi
Level 16
God Stats
17W - 9L
1,693 SR
Queue Stats
26W - 19L
1,483 Elo+
Party 2
Odin
Odin
ilustrinati
Odin
Level 11
God Stats
3W - 0L
1,447 SR
Queue Stats
16W - 11L
1,483 Elo+
Party 2
Ra
Ra
xxZTREZExx
Ra
Level 13
God Stats
2W - 5L
1,484 SR
Queue Stats
98W - 83L
1,467 Elo+
Party 1
Team Averages
Level 13
1,523 SR
1,430 Elo+

VS

Team Averages
Level 4
1,419 SR
1,403 Elo+
Nemesis
Nemesis
Fofinhawn
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 3
Athena
Athena
SH_SANAN312
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,673 Elo+
Party 4
Danzaburou
Danzaburou
Sookxz
Danzaburou
Level 4
God Stats
0W - 5L
1,095 SR
Queue Stats
1W - 7L
1,254 Elo+
Solo
Anhur
Anhur
brun1t0
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,673 Elo+
Party 4
Anubis
Anubis
pedritto19
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 0 / 14
6,430
643
2,041
3,739
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
10
10 / 2 / 6
6,545
655
9,640
5,533
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
XoanPlays
Tsukuyomi
12
5 / 1 / 6
6,916
692
3,425
6,849
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 0 / 6
6,111
611
3,560
3,898
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 2 / 3
7,170
717
7,708
5,439
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fofinhawn
Nemesis
8
3 / 6 / 0
5,421
542
2,671
7,064
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
0 / 5 / 2
4,608
461
782
7,764
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Sookxz
Danzaburou
5
0 / 5 / 3
4,343
434
2,237
4,593
1,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
brun1t0
Anhur
7
1 / 6 / 1
4,441
444
2,643
7,315
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
pedritto19
Anubis
6
1 / 6 / 2
4,531
453
2,869
6,136
2,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
28
Kills
5
5
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fofinhawn
Nemesis
3
6
0
0.5
W
Khepri
2
0
14
9
L
Athena
0
5
2
0.2
L
Danzaburou
Sookxz
Danzaburou
0
5
3
0.3
W
Apollo
10
2
6
6.5
W
Tsukuyomi
XoanPlays
Tsukuyomi
5
1
6
8
L
Anhur
brun1t0
Anhur
1
6
1
0.25
W
4
0
6
7
L
Anubis
pedritto19
Anubis
1
6
2
0.33
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
11,202
25,458
Taken
32,872
9,538
Mitigated
11,032
11,662
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fofinhawn
Nemesis
2,671
1,270
0
674
7,064
2,223
0
2,310
4,729
0
10,861
W
Khepri
2,041
0
0
1,396
3,739
1,666
637
1,111
2,628
13,218
0
L
Athena
782
211
0
1,124
7,764
3,658
0
2,034
5,680
4,666
0
L
Danzaburou
Sookxz
Danzaburou
2,237
901
0
586
4,593
1,173
364
1,544
2,974
0
6,933
W
Apollo
9,640
5,539
0
2,554
5,533
1,662
1,059
951
4,582
0
29,107
W
Tsukuyomi
XoanPlays
Tsukuyomi
3,425
782
0
3,388
6,849
2,167
522
229
6,620
0
36,983
L
Anhur
brun1t0
Anhur
2,643
1,407
0
1,671
7,315
1,700
64
1,541
5,724
0
13,652
W
3,560
1,042
0
1,049
3,898
2,400
793
236
3,662
0
21,730
L
Anubis
pedritto19
Anubis
2,869
298
0
774
6,136
2,278
0
2,320
3,766
11,799
0
W
7,708
1,007
1,183
2,092
5,439
1,643
1,326
1,124
4,315
48,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
23,344
290
Minions Killed
82
0
Camps Cleared
0
1,061,901
Distance Traveled
793,575
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,421
542
27
3
0
186,718
1
W
Khepri
6,430
643
15
2
0
219,214
2
L
Athena
4,608
461
4
0
0
180,170
1
L
Danzaburou
4,343
434
8
1
0
118,340
0
W
Apollo
6,545
655
44
4
0
180,070
0
W
Tsukuyomi
6,916
692
98
10
0
226,696
0
L
Anhur
4,441
444
22
2
0
155,321
0
W
Odin
6,111
611
43
4
0
229,365
2
L
Anubis
4,531
453
21
2
0
153,026
0
W
Ra
7,170
717
90
9
0
206,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role