Player Matchup

Ymir
Ymir
DeathReanimated
Ymir
Level 28
God Stats
2W - 5L
1,511 SR
Queue Stats
121W - 122L
1,481 Elo+
Party 1
Mulan
Mulan
Kidgangg23
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Cupid
Cupid
PaniniCactus
Cupid
Level 22
God Stats
8W - 3L
1,559 SR
Queue Stats
64W - 51L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Proporpoise69
Nu Wa
Level 23
God Stats
20W - 24L
1,526 SR
Queue Stats
54W - 59L
1,447 Elo+
Party 1
Pele
Pele
XazKyyy
Pele
Level 22
God Stats
9W - 3L
1,797 SR
Queue Stats
12W - 9L
1,537 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,473 Elo+

VS

Team Averages
Level 19
1,538 SR
1,397 Elo+
Aphrodite
Aphrodite
GShane_325
Aphrodite
Level 26
God Stats
5W - 1L
1,772 SR
Queue Stats
75W - 63L
1,470 Elo+
Solo
Izanami
Izanami
Shattered__Past
Izanami
Level 26
God Stats
10W - 5L
1,486 SR
Queue Stats
42W - 39L
1,473 Elo+
Solo
Arachne
Arachne
Zekejr06
Arachne
Level 23
God Stats
3W - 2L
1,575 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
llProficientll
Cthulhu
Level 19
God Stats
6W - 7L
1,566 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 2
Chaac
Chaac
xxBipolarBearx_
Chaac
Level 3
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,078
432
13,203
32,385
43,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
3
0 / 2 / 1
5,796
276
259
1,474
540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 6 / 5
9,161
436
16,281
22,972
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 5 / 5
9,877
470
18,945
14,913
6,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
XazKyyy
Pele
14
6 / 9 / 3
9,451
450
17,644
22,824
9,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GShane_325
Aphrodite
15
3 / 3 / 12
9,863
470
13,843
17,698
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 3 / 5
11,489
547
25,090
23,220
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Zekejr06
Arachne
16
12 / 5 / 4
11,350
540
16,470
22,132
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 10
10,683
509
14,971
22,981
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 4
10,504
500
9,308
18,663
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
17
Kills
24
25
Deaths
19
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
W
Aphrodite
GShane_325
Aphrodite
3
3
12
3
L
Mulan
0
2
1
0.25
L
3
6
5
0.92
L
7
5
5
1.9
W
6
3
5
2.83
L
Pele
XazKyyy
Pele
6
9
3
0.83
W
Arachne
Zekejr06
Arachne
12
5
4
2.8
W
1
4
10
1.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,332
Damage
79,682
94,568
Taken
104,694
70,857
Mitigated
64,549
14,790
Healing
61,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,203
2,226
572
2,421
32,385
43,982
158
8,804
23,531
41,340
0
W
Aphrodite
GShane_325
Aphrodite
13,843
2,148
17,600
12,486
17,698
8,803
2,577
6,550
11,148
46,599
0
L
Mulan
259
133
0
25
1,474
540
0
0
1,449
0
1,656
L
16,281
10,205
327
4,638
22,972
10,498
3,387
8,549
14,148
0
55,834
L
18,945
3,710
0
1,704
14,913
6,172
300
3,410
11,453
53,708
0
W
25,090
19,518
855
11,618
23,220
8,670
3,368
10,558
12,637
0
107,032
L
Pele
XazKyyy
Pele
17,644
2,792
0
5,103
22,824
9,665
177
8,051
14,644
0
57,046
W
Arachne
Zekejr06
Arachne
16,470
11,790
1,197
10,346
22,132
9,040
1,045
5,781
16,351
0
52,621
W
14,971
1,549
0
1,111
22,981
24,934
1,839
6,816
16,165
59,083
0
W
9,308
1,109
0
5,823
18,663
13,102
4,719
2,443
16,220
0
58,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
53,889
283
Minions Killed
496
0
Camps Cleared
0
1,433,408
Distance Traveled
1,875,360
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,078
432
50
2
0
368,021
0
W
Aphrodite
9,863
470
66
3
0
371,055
4
L
Mulan
5,796
276
0
0
0
83,407
0
L
Cupid
9,161
436
79
4
0
315,357
0
L
Nu Wa
9,877
470
67
3
0
365,155
0
W
Izanami
11,489
547
159
8
0
357,761
0
L
Pele
9,451
450
87
4
0
301,468
1
W
Arachne
11,350
540
78
4
0
378,647
0
W
Cthulhu
10,683
509
91
4
0
393,045
0
W
Chaac
10,504
500
102
5
0
374,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role