Player Matchup

Scylla
Scylla
HolyWitch3
Scylla
Level 27
God Stats
34W - 20L
1,769 SR
Queue Stats
205W - 120L
1,738 Elo+
Party 3
Tsukuyomi
Tsukuyomi
STRTv2
Tsukuyomi
Level 25
God Stats
4W - 1L
1,785 SR
Queue Stats
149W - 86L
1,682 Elo+
Solo
Anhur
Anhur
Snozziez202
Anhur
Level 19
God Stats
10W - 7L
1,787 SR
Queue Stats
104W - 106L
1,608 Elo+
Solo
Hercules
Hercules
plutusphanes
Hercules
Level 13
God Stats
1W - 1L
1,598 SR
Queue Stats
21W - 10L
1,710 Elo+
Solo
He Bo
He Bo
queenguard
He Bo
Level 28
God Stats
5W - 4L
1,580 SR
Queue Stats
209W - 122L
1,734 Elo+
Party 3
Team Averages
Level 22
1,704 SR
1,694 Elo+

VS

Team Averages
Level 25
1,532 SR
1,744 Elo+
He Bo
He Bo
DERLIVED
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 58L
1,748 Elo+
Solo
Ymir
Ymir
FortniteProBro
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LordScanor
Chaac
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
42W - 26L
1,768 Elo+
Party 1
Thanatos
Thanatos
MisterMeliodas
Thanatos
Level 17
God Stats
3W - 2L
1,594 SR
Queue Stats
38W - 26L
1,753 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shootingloads
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,953 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HolyWitch3
Scylla
14
7 / 5 / 0
8,905
594
6,025
8,905
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
STRTv2
Tsukuyomi
11
1 / 5 / 0
6,499
433
4,957
8,679
5,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 2
5,222
348
431
4,104
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
plutusphanes
Hercules
10
2 / 5 / 2
6,368
425
5,312
14,860
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
12
2 / 6 / 1
7,263
484
4,313
10,706
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DERLIVED
He Bo
13
4 / 7 / 2
8,239
549
5,440
9,166
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 8
8,781
585
4,029
12,883
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
15
5 / 0 / 6
9,720
648
11,080
9,964
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
5 / 1 / 6
8,853
590
5,610
9,568
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Shootingloads
Ah Muzen Cab
15
6 / 1 / 4
9,546
636
10,982
13,905
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
12
Kills
25
25
Deaths
13
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
DERLIVED
He Bo
4
7
2
0.71
W
5
4
8
2.25
L
Scylla
HolyWitch3
Scylla
7
5
0
1.4
W
Chaac
5
0
6
8
W
Thanatos
5
1
6
8
L
Tsukuyomi
STRTv2
Tsukuyomi
1
5
0
0.2
W
Ah Muzen Cab
Shootingloads
Ah Muzen Cab
6
1
4
8
L
0
4
2
0.25
L
Hercules
plutusphanes
Hercules
2
5
2
0.6
L
He Bo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
37,141
47,254
Taken
55,486
22,761
Mitigated
26,965
8,420
Healing
26,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DERLIVED
He Bo
5,440
321
0
923
9,166
2,995
51
2,609
6,397
35,782
0
W
4,029
1,519
0
1,237
12,883
8,516
35
2,270
10,505
12,733
0
L
Scylla
HolyWitch3
Scylla
6,025
414
0
625
8,905
2,766
240
3,073
5,832
35,538
0
W
Chaac
11,080
2,791
0
5,153
9,964
7,316
68
1,010
8,948
0
61,206
W
Thanatos
5,610
648
0
9,835
9,568
3,657
186
2,778
6,698
0
41,643
L
Tsukuyomi
STRTv2
Tsukuyomi
4,957
832
0
2,412
8,679
5,221
0
228
8,451
0
36,153
W
Ah Muzen Cab
Shootingloads
Ah Muzen Cab
10,982
4,958
0
8,979
13,905
4,481
7,376
1,271
11,889
0
81,544
L
431
281
0
677
4,104
710
0
149
3,955
0
5,365
L
Hercules
plutusphanes
Hercules
5,312
2,135
0
2,414
14,860
10,719
0
2,941
11,919
0
18,355
L
He Bo
4,313
435
0
2,292
10,706
3,345
0
3,078
7,628
37,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
45,139
279
Minions Killed
398
0
Camps Cleared
0
1,065,513
Distance Traveled
1,393,262
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,239
549
71
5
0
251,221
5
W
Ymir
8,781
585
12
1
0
280,219
4
L
Scylla
8,905
594
82
5
0
244,012
0
W
Chaac
9,720
648
112
7
0
297,936
0
W
Thanatos
8,853
590
83
6
0
331,407
2
L
Tsukuyomi
6,499
433
70
5
0
229,696
3
W
Ah Muzen Cab
9,546
636
120
8
0
232,479
2
L
Anhur
5,222
348
10
1
0
75,162
0
L
Hercules
6,368
425
33
2
0
274,572
1
L
He Bo
7,263
484
84
6
0
242,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role