Player Matchup

Danzaburou
Danzaburou
Ivoid534
Danzaburou
Level 17
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 14L
1,136 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kepacs
Tsukuyomi
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 136L
1,510 Elo+
Party 1
Vulcan
Vulcan
NightMonsterPT
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,191 Elo+
Party 3
Athena
Athena
Szakramentum
Athena
Level 21
God Stats
31W - 34L
1,567 SR
Queue Stats
124W - 157L
1,522 Elo+
Party 1
King Arthur
King Arthur
ToshinRaizen
King Arthur
Level 59
God Stats
6W - 16L
1,755 SR
Queue Stats
179W - 231L
1,522 Elo+
Party 1
Team Averages
Level 31
1,509 SR
1,376 Elo+

VS

Team Averages
Level 16
1,593 SR
1,401 Elo+
Agni
Agni
Ar53nij98
Agni
Level 5
God Stats
3W - 0L
1,750 SR
Queue Stats
9W - 4L
1,393 Elo+
Party 2
Izanami
Izanami
Kuramaxx
Izanami
Level 25
God Stats
65W - 49L
1,620 SR
Queue Stats
249W - 280L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
OpiumPsycho
Heimdallr
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 9L
1,437 Elo+
Party 2
Hercules
Hercules
OrochimaruSensei
Hercules
Level 19
God Stats
34W - 30L
1,597 SR
Queue Stats
132W - 127L
1,510 Elo+
Party 2
Ravana
Ravana
dann69
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivoid534
Danzaburou
12
0 / 10 / 0
7,640
364
3,875
18,187
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Kepacs
Tsukuyomi
16
6 / 8 / 1
10,215
486
8,419
19,274
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 1
7,513
358
5,303
13,680
5,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
1 / 7 / 4
8,630
411
7,438
20,151
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ToshinRaizen
King Arthur
12
2 / 10 / 0
7,580
361
8,120
25,556
14,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 6 / 11
13,211
629
22,603
11,682
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Kuramaxx
Izanami
17
6 / 2 / 18
12,328
587
9,405
10,282
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
OpiumPsycho
Heimdallr
19
12 / 0 / 11
13,070
622
20,658
12,990
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
14 / 1 / 12
11,786
561
16,043
15,718
16,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
dann69
Ravana
17
5 / 2 / 3
11,583
552
6,798
9,307
3,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
11
Kills
45
45
Deaths
11
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Agni
8
6
11
2.25
L
Danzaburou
Ivoid534
Danzaburou
0
10
0
0
L
Tsukuyomi
Kepacs
Tsukuyomi
6
8
1
0.81
W
Izanami
Kuramaxx
Izanami
6
2
18
7.5
L
2
10
1
0.25
W
Heimdallr
OpiumPsycho
Heimdallr
12
0
11
17.5
W
14
1
12
20
L
Athena
1
7
4
0.43
L
King Arthur
ToshinRaizen
King Arthur
2
10
0
0.2
W
Ravana
dann69
Ravana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
75,507
96,848
Taken
59,979
47,725
Mitigated
36,643
13,030
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
22,603
2,017
571
1,730
11,682
4,412
3,812
3,093
8,481
86,308
0
L
Danzaburou
Ivoid534
Danzaburou
3,875
1,895
0
2,770
18,187
6,907
0
900
17,287
0
35,579
L
Tsukuyomi
Kepacs
Tsukuyomi
8,419
1,346
0
3,752
19,274
7,488
524
9,749
9,525
0
55,840
W
Izanami
Kuramaxx
Izanami
9,405
7,198
0
4,548
10,282
3,869
3,298
2,694
7,450
0
74,987
L
5,303
1,062
0
625
13,680
5,117
0
4,671
9,009
22,018
0
W
Heimdallr
OpiumPsycho
Heimdallr
20,658
11,634
0
6,838
12,990
8,101
5,683
1,470
11,490
0
93,716
W
16,043
5,192
1,005
6,261
15,718
16,297
575
3,480
12,120
0
33,391
L
Athena
7,438
866
0
1,056
20,151
13,844
0
6,093
14,058
30,031
0
L
King Arthur
ToshinRaizen
King Arthur
8,120
350
0
4,827
25,556
14,369
0
1,190
24,343
0
37,539
W
Ravana
dann69
Ravana
6,798
3,129
0
1,222
9,307
3,964
3,072
1,534
7,697
0
67,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
61,978
312
Minions Killed
573
0
Camps Cleared
0
1,901,862
Distance Traveled
1,940,611
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,211
629
142
7
0
332,913
3
L
Danzaburou
7,640
364
64
3
0
389,587
0
L
Tsukuyomi
10,215
486
109
5
0
369,340
0
W
Izanami
12,328
587
143
7
0
391,473
0
L
Vulcan
7,513
358
44
2
0
339,060
0
W
Heimdallr
13,070
622
154
7
0
390,461
4
W
Hercules
11,786
561
26
1
0
435,186
4
L
Athena
8,630
411
41
2
0
408,980
1
L
King Arthur
7,580
361
54
3
0
394,895
3
W
Ravana
11,583
552
108
5
0
390,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role