Player Matchup

Janus
Janus
CoHeEdKiLlEr23
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
RavenClaudius
Fenrir
Level 27
God Stats
1W - 1L
1,576 SR
Queue Stats
68W - 51L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
Saintvic
Danzaburou
Level 63
God Stats
2W - 3L
1,343 SR
Queue Stats
83W - 79L
1,632 Elo+
Party 2
Team Averages
Level 36
1,473 SR
1,588 Elo+

VS

Team Averages
Level 45
1,592 SR
1,618 Elo+
Thanatos
Thanatos
DaddysCreampie
Thanatos
Level 100
God Stats
4W - 4L
1,665 SR
Queue Stats
219W - 161L
1,670 Elo+
Party 1
Ares
Ares
Razeths
Ares
Level 28
God Stats
24W - 15L
1,610 SR
Queue Stats
106W - 104L
1,322 Elo+
Solo
The Morrigan
The Morrigan
hsav
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,042
704
3,748
5,966
1,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 4 / 1
8,209
821
6,113
10,382
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Saintvic
Danzaburou
10
3 / 8 / 4
8,043
804
6,260
9,638
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
10 / 3 / 7
9,226
923
8,281
7,917
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Razeths
Ares
11
3 / 2 / 11
8,246
825
6,676
8,824
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
hsav
The Morrigan
11
4 / 5 / 11
8,311
831
5,684
6,037
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
17
17
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Thanatos
10
3
7
4.5
L
6
4
1
1.63
W
Ares
Razeths
Ares
3
2
11
4.25
L
Danzaburou
Saintvic
Danzaburou
3
8
4
0.63
W
The Morrigan
hsav
The Morrigan
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
20,641
25,986
Taken
22,778
7,113
Mitigated
11,740
3,776
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,748
619
0
502
5,966
1,405
0
3,115
2,713
20,355
0
W
Thanatos
8,281
3,198
0
5,102
7,917
2,684
1,400
463
7,454
0
18,106
L
6,113
2,289
0
2,187
10,382
3,226
0
3,717
6,571
0
27,544
W
Ares
Razeths
Ares
6,676
611
0
1,419
8,824
7,144
708
2,636
6,188
18,145
0
L
Danzaburou
Saintvic
Danzaburou
6,260
2,688
0
1,087
9,638
2,482
102
4,816
4,694
0
21,655
W
The Morrigan
hsav
The Morrigan
5,684
1,213
0
624
6,037
1,912
948
665
5,135
26,235
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
25,783
101
Minions Killed
96
0
Camps Cleared
0
472,818
Distance Traveled
536,570
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,042
704
26
3
0
161,109
0
W
Thanatos
9,226
923
28
3
0
189,693
1
L
Fenrir
8,209
821
44
4
0
168,704
1
W
Ares
8,246
825
23
2
0
191,391
2
L
Danzaburou
8,043
804
31
3
0
143,005
5
W
The Morrigan
8,311
831
45
5
0
155,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role