Player Matchup

Hachiman
Hachiman
Nero223432
Hachiman
Level 42
God Stats
2W - 3L
1,880 SR
Queue Stats
382W - 424L
1,437 Elo+
Party 3
Bacchus
Bacchus
SkyeTheCat
Bacchus
Level 73
God Stats
2W - 8L
1,193 SR
Queue Stats
358W - 399L
1,435 Elo+
Party 3
Discordia
Discordia
XtremeProject
Discordia
Level 84
God Stats
1W - 2L
1,378 SR
Queue Stats
32W - 24L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
hugest14
Sun Wukong
Level 42
God Stats
0W - 2L
1,382 SR
Queue Stats
23W - 14L
1,560 Elo+
Party 2
Tiamat
Tiamat
xtreme4163
Tiamat
Level 125
God Stats
39W - 25L
1,596 SR
Queue Stats
45W - 32L
1,522 Elo+
Party 2
Team Averages
Level 73
1,486 SR
1,494 Elo+

VS

Team Averages
Level 56
1,543 SR
1,456 Elo+
Athena
Athena
BaolongZhang
Athena
Level 37
God Stats
15W - 12L
1,602 SR
Queue Stats
95W - 99L
1,495 Elo+
Solo
Jing Wei
Jing Wei
PollaTorcida
Jing Wei
Level 99
God Stats
1W - 1L
1,583 SR
Queue Stats
37W - 13L
1,209 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TriHard7o
Tsukuyomi
Level 48
God Stats
128W - 70L
1,674 SR
Queue Stats
174W - 131L
1,638 Elo+
Solo
Heimdallr
Heimdallr
fenixsj
Heimdallr
Level 29
God Stats
3W - 3L
1,434 SR
Queue Stats
37W - 31L
1,442 Elo+
Party 1
Scylla
Scylla
jaraja07
Scylla
Level 67
God Stats
3W - 3L
1,422 SR
Queue Stats
105W - 77L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nero223432
Hachiman
15
3 / 3 / 3
9,252
463
9,779
10,470
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SkyeTheCat
Bacchus
14
2 / 2 / 6
9,375
469
7,790
11,012
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
XtremeProject
Discordia
16
2 / 3 / 2
9,881
494
12,338
10,986
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
hugest14
Sun Wukong
14
0 / 5 / 0
8,423
421
2,437
15,306
10,324
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
xtreme4163
Tiamat
16
6 / 6 / 2
10,258
513
15,870
18,410
12,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 8
8,880
444
5,342
14,750
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
PollaTorcida
Jing Wei
18
1 / 1 / 10
10,591
530
8,550
18,723
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TriHard7o
Tsukuyomi
20
10 / 1 / 3
13,450
673
18,909
18,518
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
fenixsj
Heimdallr
15
0 / 6 / 2
9,769
488
2,423
12,856
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
jaraja07
Scylla
16
7 / 2 / 2
10,304
515
13,703
10,504
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
19
19
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
8
1.67
L
Hachiman
Nero223432
Hachiman
3
3
3
1.5
W
Jing Wei
PollaTorcida
Jing Wei
1
1
10
6
L
Bacchus
SkyeTheCat
Bacchus
2
2
6
2.5
W
Tsukuyomi
TriHard7o
Tsukuyomi
10
1
3
11.5
L
Discordia
XtremeProject
Discordia
2
3
2
1
W
Heimdallr
fenixsj
Heimdallr
0
6
2
0.17
L
Sun Wukong
hugest14
Sun Wukong
0
5
0
0
W
Scylla
jaraja07
Scylla
7
2
2
4
L
Tiamat
xtreme4163
Tiamat
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,214
Damage
48,927
66,184
Taken
75,351
47,226
Mitigated
41,276
17,724
Healing
27,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,342
1,836
0
1,655
14,750
9,111
28
8,877
5,465
23,154
0
L
Hachiman
Nero223432
Hachiman
9,779
5,440
0
3,731
10,470
4,362
2,366
4,391
5,995
0
64,577
W
Jing Wei
PollaTorcida
Jing Wei
8,550
7,242
0
9,814
18,723
6,962
488
9,005
9,124
0
86,032
L
Bacchus
SkyeTheCat
Bacchus
7,790
1,179
0
1,150
11,012
15,388
598
3,934
6,876
20,412
0
W
Tsukuyomi
TriHard7o
Tsukuyomi
18,909
3,499
0
10,307
18,518
16,332
994
5,348
12,714
0
117,547
L
Discordia
XtremeProject
Discordia
12,338
75
554
1,964
10,986
4,357
189
3,257
7,468
53,853
0
W
Heimdallr
fenixsj
Heimdallr
2,423
1,482
0
2,908
12,856
5,043
2,602
5,122
7,608
0
56,789
L
Sun Wukong
hugest14
Sun Wukong
2,437
519
438
1,685
15,306
10,324
0
2,610
12,218
0
39,406
W
Scylla
jaraja07
Scylla
13,703
186
0
2,495
10,504
3,828
302
5,344
4,442
57,415
0
L
Tiamat
xtreme4163
Tiamat
15,870
1,507
786
7,416
18,410
12,795
0
4,053
13,929
55,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
52,994
417
Minions Killed
617
0
Camps Cleared
0
1,925,122
Distance Traveled
1,959,992
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,880
444
38
2
0
433,352
9
L
Hachiman
9,252
463
127
6
0
331,793
3
W
Jing Wei
10,591
530
148
7
0
424,854
1
L
Bacchus
9,375
469
22
1
0
431,915
4
W
Tsukuyomi
13,450
673
217
11
0
405,652
9
L
Discordia
9,881
494
112
6
0
398,359
4
W
Heimdallr
9,769
488
118
6
0
315,227
4
L
Sun Wukong
8,423
421
86
4
0
376,924
3
W
Scylla
10,304
515
96
5
0
380,907
7
L
Tiamat
10,258
513
70
4
0
386,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role