Player Matchup

Mercury
Mercury
Legendpoker
Mercury
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 196L
1,619 Elo+
Party 1
Discordia
Discordia
LtBanG
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LtDoC
Bellona
Level 17
God Stats
13W - 7L
1,778 SR
Queue Stats
143W - 70L
1,684 Elo+
Party 1
Chaac
Chaac
LuGG0
Chaac
Level 47
God Stats
165W - 110L
1,691 SR
Queue Stats
294W - 222L
1,638 Elo+
Party 1
Fenrir
Fenrir
Valtorios
Fenrir
Level 107
God Stats
6W - 6L
1,536 SR
Queue Stats
126W - 69L
1,646 Elo+
Party 1
Team Averages
Level 79
1,601 SR
1,617 Elo+

VS

Team Averages
Level 80
1,576 SR
1,589 Elo+
Heimdallr
Heimdallr
Ic0nicP4nda
Heimdallr
Level 140
God Stats
6W - 3L
1,925 SR
Queue Stats
75W - 54L
1,689 Elo+
Party 2
Fenrir
Fenrir
JGG650
Fenrir
Level 40
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MisioKnut
Anubis
Level 56
God Stats
36W - 22L
1,684 SR
Queue Stats
127W - 147L
1,533 Elo+
Party 3
Hades
Hades
Usur
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 78L
1,716 Elo+
Party 2
Arachne
Arachne
andre1999
Arachne
Level 37
God Stats
7W - 3L
1,430 SR
Queue Stats
31W - 39L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Legendpoker
Mercury
12
4 / 5 / 5
7,312
609
9,568
11,506
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
LtBanG
Discordia
11
5 / 6 / 1
6,824
569
5,504
6,616
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LtDoC
Bellona
10
1 / 4 / 2
6,148
512
5,934
11,357
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
LuGG0
Chaac
11
1 / 3 / 0
6,346
529
4,485
8,050
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Valtorios
Fenrir
8
0 / 5 / 2
5,233
436
2,937
11,164
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ic0nicP4nda
Heimdallr
13
5 / 1 / 3
7,369
614
7,936
7,767
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JGG650
Fenrir
11
6 / 2 / 3
7,255
605
5,839
9,028
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MisioKnut
Anubis
12
4 / 5 / 6
7,359
613
6,743
8,384
3,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
Usur
Hades
12
3 / 2 / 0
7,058
588
6,317
10,850
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
andre1999
Arachne
10
5 / 1 / 4
6,727
561
5,924
7,049
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
23
23
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ic0nicP4nda
Heimdallr
5
1
3
6.5
W
Fenrir
JGG650
Fenrir
6
2
3
3.75
L
Mercury
Legendpoker
Mercury
4
5
5
1.3
L
Discordia
LtBanG
Discordia
5
6
1
0.92
L
Bellona
LtDoC
Bellona
1
4
2
0.5
L
Chaac
LuGG0
Chaac
1
3
0
0.33
W
Anubis
MisioKnut
Anubis
4
5
6
1.4
W
Hades
Usur
Hades
3
2
0
1.5
L
Fenrir
Valtorios
Fenrir
0
5
2
0.2
W
Arachne
andre1999
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
32,759
48,693
Taken
43,078
21,553
Mitigated
20,166
11,494
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ic0nicP4nda
Heimdallr
7,936
5,628
0
4,230
7,767
2,886
1,586
0
7,767
0
46,418
W
Fenrir
JGG650
Fenrir
5,839
1,572
0
2,533
9,028
4,117
0
969
8,059
0
25,888
L
Mercury
Legendpoker
Mercury
9,568
5,637
0
1,789
11,506
3,596
0
4,455
7,051
0
45,138
L
Discordia
LtBanG
Discordia
5,504
535
0
510
6,616
1,555
42
2,514
4,102
30,725
0
L
Bellona
LtDoC
Bellona
5,934
2,107
0
4,010
11,357
6,030
0
5,191
6,166
0
36,933
L
Chaac
LuGG0
Chaac
4,485
1,548
0
3,833
8,050
5,690
0
0
8,050
0
36,521
W
Anubis
MisioKnut
Anubis
6,743
436
0
3,107
8,384
3,802
0
3,583
4,801
37,142
0
W
Hades
Usur
Hades
6,317
1,280
26
6,003
10,850
5,683
410
0
10,850
39,114
0
L
Fenrir
Valtorios
Fenrir
2,937
1,125
0
1,352
11,164
4,682
0
900
10,264
0
15,954
W
Arachne
andre1999
Arachne
5,924
4,424
0
1,568
7,049
3,678
0
952
6,097
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
35,768
341
Minions Killed
348
0
Camps Cleared
0
1,147,232
Distance Traveled
1,059,658
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,369
614
95
8
0
200,518
2
W
Fenrir
7,255
605
44
4
0
219,590
2
L
Mercury
7,312
609
92
8
0
252,755
0
L
Discordia
6,824
569
64
5
0
204,977
3
L
Bellona
6,148
512
79
7
0
196,668
1
L
Chaac
6,346
529
81
7
0
219,282
2
W
Anubis
7,359
613
72
6
0
182,749
5
W
Hades
7,058
588
83
7
0
198,792
0
L
Fenrir
5,233
436
25
2
0
273,550
0
W
Arachne
6,727
561
54
5
0
258,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role