Player Matchup

Anhur
Anhur
Murmaiderr
Anhur
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
31W - 24L
1,555 Elo+
Solo
Neith
Neith
PescadoPower03
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,615 Elo+
Solo
Nemesis
Nemesis
Thertem
Nemesis
Level 4
God Stats
2W - 2L
1,723 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 2
Odin
Odin
dragoxlr
Odin
Level 14
God Stats
2W - 2L
1,400 SR
Queue Stats
22W - 21L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
hakikirahmet
Cthulhu
Level 8
God Stats
2W - 4L
1,386 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 2
Team Averages
Level 12
1,457 SR
1,525 Elo+

VS

Team Averages
Level 13
1,555 SR
1,518 Elo+
Chaac
Chaac
Frankylive
Chaac
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1
Izanami
Izanami
MrsFrankLiv
Izanami
Level 21
God Stats
12W - 10L
1,562 SR
Queue Stats
58W - 67L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
PriceDaBoss
Kukulkan
Level 5
God Stats
4W - 4L
1,476 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
Raffigh
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 158L
1,501 Elo+
Solo
Hercules
Hercules
clayhomsted
Hercules
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 5L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
12 / 3 / 9
13,602
1,134
14,514
12,765
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 10
11,652
971
6,793
6,086
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Thertem
Nemesis
19
5 / 2 / 16
12,567
1,047
8,148
10,728
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
18
4 / 1 / 10
11,767
981
5,898
12,146
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
hakikirahmet
Cthulhu
18
3 / 3 / 13
11,711
976
6,271
11,150
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 2 / 5
10,969
914
8,232
10,218
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
MrsFrankLiv
Izanami
15
0 / 2 / 3
9,536
795
1,715
2,956
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PriceDaBoss
Kukulkan
17
1 / 4 / 7
10,736
895
10,301
6,039
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Raffigh
The Morrigan
17
2 / 14 / 5
11,267
939
11,952
18,971
8,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
clayhomsted
Hercules
15
3 / 4 / 2
10,661
888
5,267
7,909
4,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
26
Kills
8
10
Deaths
26
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
5
2.25
L
Izanami
MrsFrankLiv
Izanami
0
2
3
0.75
W
Anhur
12
3
9
5.5
W
2
1
10
7
L
Kukulkan
PriceDaBoss
Kukulkan
1
4
7
1.13
L
The Morrigan
Raffigh
The Morrigan
2
14
5
0.32
W
Nemesis
Thertem
Nemesis
5
2
16
6.5
L
Hercules
clayhomsted
Hercules
3
4
2
1
W
Odin
4
1
10
9
W
Cthulhu
hakikirahmet
Cthulhu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
37,467
52,875
Taken
46,093
28,952
Mitigated
20,567
9,852
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,232
1,382
0
2,233
10,218
5,344
0
1,658
8,410
0
18,340
L
Izanami
MrsFrankLiv
Izanami
1,715
1,092
0
0
2,956
523
0
372
2,534
0
5,065
W
Anhur
14,514
8,047
0
2,755
12,765
4,554
0
5,303
5,580
0
37,997
W
6,793
4,065
0
2,443
6,086
2,967
0
2,301
3,785
0
33,538
L
Kukulkan
PriceDaBoss
Kukulkan
10,301
1,473
0
0
6,039
2,149
0
1,432
4,307
19,847
0
L
The Morrigan
Raffigh
The Morrigan
11,952
4,441
0
0
18,971
8,007
0
1,547
16,801
26,753
2,823
W
Nemesis
Thertem
Nemesis
8,148
2,964
0
1,298
10,728
4,810
0
3,907
6,279
0
36,708
L
Hercules
clayhomsted
Hercules
5,267
1,560
0
1,147
7,909
4,544
0
890
6,879
0
13,165
W
Odin
5,898
2,301
0
440
12,146
11,317
0
4,393
7,603
36
26,875
W
Cthulhu
hakikirahmet
Cthulhu
6,271
267
1,127
1,789
11,150
5,304
0
4,119
4,173
22,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,299
Gold Earned
53,169
222
Minions Killed
105
10
Camps Cleared
3
1,049,606
Distance Traveled
549,555
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,969
914
24
2
0
143,036
1
L
Izanami
9,536
795
6
1
1
52,728
0
W
Anhur
13,602
1,134
58
5
0
179,558
0
W
Neith
11,652
971
43
4
5
201,177
0
L
Kukulkan
10,736
895
31
3
0
114,201
0
L
The Morrigan
11,267
939
21
2
2
158,593
2
W
Nemesis
12,567
1,047
55
5
3
254,533
1
L
Hercules
10,661
888
23
2
0
80,997
0
W
Odin
11,767
981
35
3
2
237,979
3
W
Cthulhu
11,711
976
31
3
0
176,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role