Player Matchup

The Morrigan
The Morrigan
Diamond III
Afroteli
The Morrigan
Diamond III
Level 159
God Stats
1W - 2L
1,654 SR
Queue Stats
210W - 181L
2,222 MMR
Solo
Tyr
Tyr
Diamond IV
DimesT
Tyr
Diamond IV
Level 158
God Stats
15W - 14L
1,612 SR
Queue Stats
273W - 243L
2,184 MMR
Solo
Apollo
Apollo
Diamond IV
NotBilli
Apollo
Diamond IV
Level 156
God Stats
7W - 7L
1,637 SR
Queue Stats
164W - 141L
2,179 MMR
Party 2
Artio
Artio
Platinum II
Saguesss
Artio
Platinum II
Level 64
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 9L
2,103 MMR
Party 2
Nu Wa
Nu Wa
Diamond IV
Stifger
Nu Wa
Diamond IV
Level 160
God Stats
7W - 14L
1,496 SR
Queue Stats
475W - 453L
2,142 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,625 SR
2,166 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,678 SR
2,167 MMR
Cupid
Cupid
Diamond III
Frıeza
Cupid
Diamond III
Level 156
God Stats
8W - 6L
1,617 SR
Queue Stats
317W - 281L
2,131 MMR
Solo
Da Ji
Da Ji
Diamond III
Lunedoll
Da Ji
Diamond III
Level 95
God Stats
2W - 1L
1,482 SR
Queue Stats
166W - 154L
2,235 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
Personplaysmite
Sylvanus
Diamond V
Level 145
God Stats
7W - 1L
1,902 SR
Queue Stats
72W - 58L
2,137 MMR
Party 1
Yemoja
Yemoja
Diamond III
RavenStrider
Yemoja
Diamond III
Level 149
God Stats
7W - 6L
1,747 SR
Queue Stats
186W - 170L
2,168 MMR
Solo
Guan Yu
Guan Yu
Platinum I
ThatsRad
Guan Yu
Platinum I
Level 47
God Stats
12W - 4L
1,643 SR
Queue Stats
99W - 85L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Afroteli
The Morrigan
20
7 / 8 / 6
14,419
534
17,922
22,332
7,921
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
DimesT
Tyr
19
2 / 9 / 5
12,131
449
15,534
31,029
35,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
NotBilli
Apollo
20
3 / 5 / 6
14,692
544
18,413
23,222
12,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Saguesss
Artio
16
0 / 5 / 8
11,159
413
11,238
36,334
44,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Stifger
Nu Wa
18
1 / 9 / 7
11,584
429
21,563
23,046
7,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetScyllaSusanoDanzaburouSobek

VS

Bans
JanusPersephoneRaijinPoseidonChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Frıeza
Cupid
20
8 / 3 / 5
15,813
586
24,212
27,825
13,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Lunedoll
Da Ji
20
7 / 6 / 8
15,544
576
26,167
31,064
21,948
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
20
6 / 2 / 12
14,938
553
30,830
29,764
19,615
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
20
3 / 0 / 16
14,488
537
6,973
16,640
21,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
ThatsRad
Guan Yu
20
12 / 2 / 14
16,693
618
26,363
39,016
46,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
36
36
Deaths
13
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Afroteli
The Morrigan
7
8
6
1.25
L
Tyr
DimesT
Tyr
2
9
5
0.5
W
Cupid
Frıeza
Cupid
8
3
5
3.5
W
Da Ji
Lunedoll
Da Ji
7
6
8
1.83
L
Apollo
NotBilli
Apollo
3
5
6
1.2
W
Sylvanus
6
2
12
6
W
Yemoja
3
0
16
11
L
Artio
Saguesss
Artio
0
5
8
0.8
L
Nu Wa
Stifger
Nu Wa
1
9
7
0.5
W
Guan Yu
ThatsRad
Guan Yu
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,670
Damage
114,545
135,963
Taken
144,309
108,112
Mitigated
123,996
37,887
Healing
94,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Afroteli
The Morrigan
17,922
2,258
0
4,783
22,332
7,921
380
5,030
17,043
97,697
10,704
L
Tyr
DimesT
Tyr
15,534
2,524
0
10,403
31,029
35,508
0
5,303
25,098
0
89,530
W
Cupid
Frıeza
Cupid
24,212
12,356
1,531
15,127
27,825
13,916
6,577
9,784
17,739
0
180,805
W
Da Ji
Lunedoll
Da Ji
26,167
7,637
0
8,114
31,064
21,948
1,378
8,301
21,565
0
121,361
L
Apollo
NotBilli
Apollo
18,413
10,691
0
6,853
23,222
12,007
3,906
6,853
15,997
0
124,219
W
Sylvanus
30,830
8,944
8,178
14,673
29,764
19,615
954
12,962
15,954
126,107
0
W
Yemoja
6,973
1,699
14,862
6,443
16,640
21,976
822
4,937
11,459
42,877
0
L
Artio
Saguesss
Artio
11,238
953
3,181
11,369
36,334
44,958
0
11,076
24,541
40,386
0
L
Nu Wa
Stifger
Nu Wa
21,563
3,724
0
1,298
23,046
7,718
0
9,144
13,218
82,591
0
W
Guan Yu
ThatsRad
Guan Yu
26,363
5,944
8,718
16,705
39,016
46,541
1,582
13,892
21,952
0
114,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,985
Gold Earned
77,476
722
Minions Killed
722
0
Camps Cleared
0
2,406,853
Distance Traveled
2,527,312
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,419
534
189
7
0
440,669
1
L
Tyr
12,131
449
129
5
0
526,680
3
W
Cupid
15,813
586
213
8
0
481,736
8
W
Da Ji
15,544
576
138
5
0
486,901
1
L
Apollo
14,692
544
227
8
0
473,838
8
W
Sylvanus
14,938
553
165
6
0
445,706
2
W
Yemoja
14,488
537
37
1
0
543,467
14
L
Artio
11,159
413
39
1
0
537,022
10
L
Nu Wa
11,584
429
138
5
0
428,644
8
W
Guan Yu
16,693
618
169
6
0
569,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role