Player Matchup

Izanami
Izanami
Cls Smooky
Izanami
Level 16
God Stats
11W - 6L
1,595 SR
Queue Stats
22W - 15L
1,581 Elo+
Party 3
Thor
Thor
Criosz
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 3
Cthulhu
Cthulhu
ESKAITER
Cthulhu
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Ra
Ra
KILLERSANDIA
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,617 Elo+
Party 2
Set
Set
RogueRaspberry
Set
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 144L
1,611 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,619 Elo+

VS

Team Averages
Level 18
1,498 SR
1,609 Elo+
Yemoja
Yemoja
IconicDonny
Yemoja
Level 13
God Stats
2W - 1L
1,321 SR
Queue Stats
3W - 2L
1,469 Elo+
Solo
Cernunnos
Cernunnos
ShotPhoenix4
Cernunnos
Level 29
God Stats
8W - 7L
1,633 SR
Queue Stats
37W - 28L
1,603 Elo+
Party 1
Nox
Nox
TkRathking
Nox
Level 16
God Stats
2W - 1L
1,431 SR
Queue Stats
4W - 2L
1,582 Elo+
Party 1
Olorun
Olorun
elmataancianos
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,747 Elo+
Solo
Thanatos
Thanatos
mundoshen
Thanatos
Level 28
God Stats
6W - 3L
1,607 SR
Queue Stats
26W - 20L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cls Smooky
Izanami
13
3 / 3 / 1
7,275
485
5,302
9,947
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Criosz
Thor
10
1 / 3 / 1
6,009
401
2,573
7,038
1,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
ESKAITER
Cthulhu
11
0 / 3 / 1
6,246
416
3,448
10,890
7,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 6 / 4
7,913
528
4,231
10,516
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 5 / 0
8,203
547
10,595
13,964
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 2 / 0
8,778
585
9,168
8,409
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ShotPhoenix4
Cernunnos
13
3 / 2 / 3
7,599
507
6,969
8,866
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 5
7,564
504
4,130
3,403
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 2
8,812
587
6,797
10,393
4,105
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
mundoshen
Thanatos
15
6 / 2 / 7
9,532
635
8,846
12,637
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
13
Kills
19
20
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cls Smooky
Izanami
3
3
1
1.17
L
Thor
Criosz
Thor
1
3
1
0.5
L
Cthulhu
ESKAITER
Cthulhu
0
3
1
0.17
W
Yemoja
4
2
0
2
L
2
6
4
0.67
L
7
5
0
1.4
W
Cernunnos
ShotPhoenix4
Cernunnos
3
2
3
2.25
W
3
1
5
5.5
W
3
6
2
0.67
W
Thanatos
mundoshen
Thanatos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
35,910
52,355
Taken
43,708
22,022
Mitigated
15,773
11,267
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cls Smooky
Izanami
5,302
3,411
0
3,838
9,947
2,961
0
2,357
7,590
0
42,246
L
Thor
Criosz
Thor
2,573
855
0
780
7,038
1,915
0
1,656
5,382
0
14,409
L
Cthulhu
ESKAITER
Cthulhu
3,448
76
87
773
10,890
7,275
277
7,026
3,864
23,154
0
W
Yemoja
9,168
1,225
131
310
8,409
3,642
857
3,994
4,415
46,037
0
L
4,231
841
189
1,633
10,516
3,837
54
6,049
4,467
46,180
0
L
10,595
4,668
0
3,967
13,964
6,034
22
3,007
10,957
0
48,370
W
Cernunnos
ShotPhoenix4
Cernunnos
6,969
3,342
0
4,879
8,866
2,476
1,815
0
8,535
0
46,224
W
4,130
137
0
426
3,403
1,154
1,085
94
3,309
22,727
0
W
6,797
3,748
304
2,963
10,393
4,105
1,827
3,124
7,269
53,610
0
W
Thanatos
mundoshen
Thanatos
8,846
3,429
0
10,809
12,637
4,396
0
467
12,170
0
49,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
42,285
323
Minions Killed
391
0
Camps Cleared
0
1,341,040
Distance Traveled
1,373,245
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,275
485
86
6
0
261,872
0
L
Thor
6,009
401
19
1
0
252,351
0
L
Cthulhu
6,246
416
39
3
0
256,041
6
W
Yemoja
8,778
585
86
6
0
239,529
3
L
Ra
7,913
528
92
6
0
282,784
3
L
Set
8,203
547
87
6
0
287,992
1
W
Cernunnos
7,599
507
72
5
0
268,274
1
W
Nox
7,564
504
53
4
0
270,086
2
W
Olorun
8,812
587
100
7
0
250,873
1
W
Thanatos
9,532
635
80
5
0
344,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role