Player Matchup

Guan Yu
Guan Yu
Chorei 5222
Guan Yu
Level 2
God Stats
20W - 24L
1,500 SR
Queue Stats
414W - 397L
1,500 Elo+
Solo
Artemis
Artemis
Fede26004
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Infantfob9600
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 3
Nemesis
Nemesis
SaphireWorm718
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 2
Ra
Ra
Tactical_Pesto04
Ra
Level 8
God Stats
1W - 3L
1,694 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 3
Team Averages
Level 4
1,539 SR
1,325 Elo+

VS

Team Averages
Level 12
1,400 SR
1,254 Elo+
Cthulhu
Cthulhu
EheyFhey
Cthulhu
Level 14
God Stats
3W - 3L
1,537 SR
Queue Stats
33W - 34L
1,321 Elo+
Party 4
Odin
Odin
HardyDrwal
Odin
Level 8
God Stats
4W - 5L
1,348 SR
Queue Stats
161W - 172L
1,176 Elo+
Party 1
Ah Puch
Ah Puch
QuerNano
Ah Puch
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
35W - 35L
1,337 Elo+
Party 4
Thor
Thor
TuntherDarknes
Thor
Level 14
God Stats
1W - 2L
1,251 SR
Queue Stats
24W - 29L
1,261 Elo+
Party 4
Chernobog
Chernobog
lackofnicks
Chernobog
Level 8
God Stats
12W - 20L
1,364 SR
Queue Stats
143W - 160L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chorei 5222
Guan Yu
17
6 / 4 / 0
9,964
554
10,085
14,336
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Fede26004
Artemis
7
0 / 5 / 0
5,881
327
1,015
5,469
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 1
7,295
405
6,221
5,556
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 0
5,869
326
1,711
5,024
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,665
370
5,866
8,720
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EheyFhey
Cthulhu
12
1 / 0 / 4
7,385
410
3,221
8,777
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 0
7,439
413
2,846
9,423
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
QuerNano
Ah Puch
15
7 / 1 / 3
10,109
562
11,085
6,717
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 3
8,409
467
2,365
11,799
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
lackofnicks
Chernobog
14
3 / 3 / 2
8,810
489
5,493
7,530
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
14
16
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chorei 5222
Guan Yu
6
4
0
1.5
W
Cthulhu
EheyFhey
Cthulhu
1
0
4
3
L
Artemis
Fede26004
Artemis
0
5
0
0
W
1
2
0
0.5
L
0
0
1
0.5
W
Ah Puch
QuerNano
Ah Puch
7
1
3
8.5
L
1
2
0
0.5
L
1
5
1
0.3
W
2
2
3
1.75
W
Chernobog
lackofnicks
Chernobog
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
25,010
39,105
Taken
44,246
22,967
Mitigated
19,440
11,226
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chorei 5222
Guan Yu
10,085
2,605
942
4,829
14,336
14,561
408
3,241
10,801
0
60,520
W
Cthulhu
EheyFhey
Cthulhu
3,221
286
122
1,857
8,777
5,361
54
5,589
3,138
18,246
0
L
Artemis
Fede26004
Artemis
1,015
419
0
929
5,469
1,649
0
2,281
3,188
0
10,104
W
2,846
523
0
2,947
9,423
5,759
1,469
3,438
5,960
0
25,697
L
6,221
498
1,329
951
5,556
2,715
512
3,282
2,024
19,064
0
W
Ah Puch
QuerNano
Ah Puch
11,085
1,048
0
1,034
6,717
2,086
992
1,593
5,074
40,211
0
L
1,711
1,012
0
1,142
5,024
1,229
0
433
4,566
0
15,090
L
5,866
880
302
802
8,720
2,813
1,060
4,719
3,651
34,469
0
W
2,365
804
0
5,013
11,799
3,993
235
1,467
10,257
0
53,252
W
Chernobog
lackofnicks
Chernobog
5,493
3,560
0
2,113
7,530
2,241
4,052
0
7,180
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
42,152
275
Minions Killed
360
0
Camps Cleared
0
1,287,635
Distance Traveled
1,457,969
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,964
554
133
7
0
322,798
0
W
Cthulhu
7,385
410
26
1
0
301,184
2
L
Artemis
5,881
327
24
1
0
147,794
1
W
Odin
7,439
413
55
3
0
266,640
0
L
Yemoja
7,295
405
28
2
0
313,511
1
W
Ah Puch
10,109
562
82
5
0
326,020
3
L
Nemesis
5,869
326
27
2
0
177,298
0
L
Ra
6,665
370
63
4
0
326,234
0
W
Thor
8,409
467
92
5
0
314,357
3
W
Chernobog
8,810
489
105
6
0
249,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role