Player Matchup

Cerberus
Cerberus
DarrenB97
Cerberus
Level 85
God Stats
2W - 1L
1,606 SR
Queue Stats
456W - 433L
1,504 Elo+
Party 3
The Morrigan
The Morrigan
DrWhosHo
The Morrigan
Level 100
God Stats
17W - 15L
1,161 SR
Queue Stats
324W - 322L
1,546 Elo+
Party 3
Chernobog
Chernobog
Hewvier
Chernobog
Level 107
God Stats
16W - 15L
1,442 SR
Queue Stats
331W - 333L
1,540 Elo+
Party 3
Thanatos
Thanatos
HippyCartman
Thanatos
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 68L
1,392 Elo+
Solo
Osiris
Osiris
JammiYami
Osiris
Level 140
God Stats
6W - 3L
1,784 SR
Queue Stats
401W - 411L
1,507 Elo+
Party 3
Team Averages
Level 108
1,499 SR
1,498 Elo+

VS

Team Averages
Level 99
1,514 SR
1,568 Elo+
Cabrakan
Cabrakan
NyeS_WoT
Cabrakan
Level 105
God Stats
7W - 13L
1,448 SR
Queue Stats
360W - 326L
1,561 Elo+
Party 2
Skadi
Skadi
Pr1meAce
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Tr1ppleD
Cthulhu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,662 Elo+
Party 1
Nemesis
Nemesis
bollemiss
Nemesis
Level 68
God Stats
85W - 60L
1,620 SR
Queue Stats
245W - 231L
1,522 Elo+
Solo
Janus
Janus
mad4games_
Janus
Level 97
God Stats
18W - 13L
1,500 SR
Queue Stats
295W - 266L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarrenB97
Cerberus
15
5 / 2 / 15
10,305
515
9,419
15,563
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
DrWhosHo
The Morrigan
17
5 / 3 / 11
11,163
558
13,542
11,608
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Hewvier
Chernobog
18
9 / 5 / 10
11,598
580
13,641
15,593
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
HippyCartman
Thanatos
15
4 / 4 / 7
9,797
490
6,235
16,244
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
JammiYami
Osiris
17
5 / 3 / 9
10,495
525
14,654
26,096
18,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NyeS_WoT
Cabrakan
16
3 / 3 / 4
9,974
499
12,135
14,419
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Pr1meAce
Skadi
14
2 / 7 / 4
9,201
460
10,488
15,072
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Tr1ppleD
Cthulhu
13
1 / 8 / 9
8,683
434
9,225
18,735
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
bollemiss
Nemesis
16
8 / 5 / 3
10,360
518
12,540
18,263
9,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
16
3 / 6 / 3
10,003
500
10,911
10,455
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
28
Kills
17
17
Deaths
29
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarrenB97
Cerberus
5
2
15
6.25
W
The Morrigan
DrWhosHo
The Morrigan
5
3
11
3.5
W
Chernobog
Hewvier
Chernobog
9
5
10
2.8
W
Thanatos
HippyCartman
Thanatos
4
4
7
1.88
W
Osiris
JammiYami
Osiris
5
3
9
3.17
L
Cabrakan
NyeS_WoT
Cabrakan
3
3
4
1.67
L
Skadi
Pr1meAce
Skadi
2
7
4
0.57
L
Cthulhu
Tr1ppleD
Cthulhu
1
8
9
0.69
L
Nemesis
bollemiss
Nemesis
8
5
3
1.9
L
Janus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,491
Damage
55,299
85,104
Taken
76,944
50,899
Mitigated
45,665
34,925
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarrenB97
Cerberus
9,419
585
0
3,769
15,563
14,762
98
4,223
11,199
33,440
0
W
The Morrigan
DrWhosHo
The Morrigan
13,542
2,283
423
500
11,608
4,573
1,775
5,597
5,755
81,837
2,166
W
Chernobog
Hewvier
Chernobog
13,641
7,778
0
7,465
15,593
6,577
2,548
5,302
10,187
0
71,706
W
Thanatos
HippyCartman
Thanatos
6,235
2,231
0
9,602
16,244
6,345
1,460
5,983
10,027
0
52,094
W
Osiris
JammiYami
Osiris
14,654
6,656
0
13,166
26,096
18,642
1,593
9,805
15,665
0
63,677
L
Cabrakan
NyeS_WoT
Cabrakan
12,135
1,533
0
4,684
14,419
14,816
42
3,629
10,642
56,371
0
L
Skadi
Pr1meAce
Skadi
10,488
5,399
0
3,431
15,072
4,391
1,945
3,932
11,088
0
60,601
L
Cthulhu
Tr1ppleD
Cthulhu
9,225
634
112
1,419
18,735
12,904
0
5,056
13,549
25,809
0
L
Nemesis
bollemiss
Nemesis
12,540
6,863
0
2,515
18,263
9,861
33
5,014
13,143
0
75,525
L
Janus
10,911
484
0
1,140
10,455
3,693
0
3,337
7,000
59,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
48,221
503
Minions Killed
481
0
Camps Cleared
0
1,974,099
Distance Traveled
1,783,605
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,305
515
63
3
0
407,736
1
W
The Morrigan
11,163
558
146
7
0
360,019
5
W
Chernobog
11,598
580
112
6
0
381,620
6
W
Thanatos
9,797
490
87
4
0
416,769
0
W
Osiris
10,495
525
95
5
0
407,955
3
L
Cabrakan
9,974
499
112
6
0
347,042
1
L
Skadi
9,201
460
106
5
0
317,416
0
L
Cthulhu
8,683
434
23
1
0
383,405
2
L
Nemesis
10,360
518
115
6
0
360,691
1
L
Janus
10,003
500
125
6
0
375,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role