Player Matchup

Yemoja
Yemoja
Amadakon
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 107L
1,460 Elo+
Solo
Geb
Geb
Castiart
Geb
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,481 Elo+
Solo
Hun Batz
Hun Batz
CheeseViking
Hun Batz
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 90L
1,467 Elo+
Solo
Janus
Janus
DryEmpress63993
Janus
Level 126
God Stats
2W - 4L
1,306 SR
Queue Stats
178W - 178L
1,527 Elo+
Solo
Set
Set
cristiankill99
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,295 Elo+
Solo
Team Averages
Level 111
1,461 SR
1,446 Elo+

VS

Team Averages
Level 107
1,535 SR
1,557 Elo+
Rama
Rama
Inmisericors
Rama
Level 158
God Stats
13W - 16L
1,677 SR
Queue Stats
793W - 748L
1,564 Elo+
Party 1
Odin
Odin
SaddenedDeity
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TrollN1708
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
jebilicious
Hun Batz
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 462L
1,539 Elo+
Party 1
Merlin
Merlin
xUntamed_Queenx
Merlin
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
363W - 399L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amadakon
Yemoja
20
1 / 1 / 21
13,253
576
10,262
24,432
30,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
6 / 5 / 21
14,944
650
14,548
37,622
48,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
CheeseViking
Hun Batz
20
6 / 6 / 14
14,017
609
21,950
26,282
25,082
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 14
15,477
673
31,761
18,176
9,503
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 14
15,626
679
19,706
28,489
25,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 9
13,862
603
31,033
21,665
10,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 6 / 8
12,305
535
17,993
17,700
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TrollN1708
Sylvanus
20
1 / 5 / 11
11,854
515
10,767
25,564
36,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
jebilicious
Hun Batz
19
3 / 8 / 7
12,293
534
13,592
20,978
9,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 6 / 7
14,354
624
35,015
22,492
12,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
31
Kills
17
17
Deaths
31
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amadakon
Yemoja
1
1
21
11.5
W
6
5
21
3.3
W
Hun Batz
CheeseViking
Hun Batz
6
6
14
2.17
W
7
2
14
7
L
3
6
9
1.25
L
5
6
8
1.5
L
Sylvanus
TrollN1708
Sylvanus
1
5
11
1.3
W
11
3
14
6
L
Hun Batz
jebilicious
Hun Batz
3
8
7
0.81
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,227
Damage
108,400
135,001
Taken
108,399
139,064
Mitigated
77,260
62,208
Healing
40,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amadakon
Yemoja
10,262
1,979
28,060
8,445
24,432
30,363
1,494
10,684
13,748
22,595
0
W
14,548
1,565
2,806
2,774
37,622
48,718
337
11,884
25,738
28,694
0
W
Hun Batz
CheeseViking
Hun Batz
21,950
3,565
2,233
2,804
26,282
25,082
1,406
7,998
18,284
0
41,909
W
31,761
2,146
6,674
2,739
18,176
9,503
2,585
5,826
12,350
80,642
0
L
31,033
18,178
3,372
2,967
21,665
10,131
1,023
11,166
9,942
0
63,954
L
17,993
3,152
617
490
17,700
8,693
0
8,276
9,017
0
20,175
L
Sylvanus
TrollN1708
Sylvanus
10,767
2,133
11,973
8,314
25,564
36,752
180
14,811
9,971
17,073
0
W
19,706
5,998
1,032
4,641
28,489
25,398
1,378
9,390
19,099
0
40,364
L
Hun Batz
jebilicious
Hun Batz
13,592
3,097
894
978
20,978
9,489
0
9,132
11,524
0
31,455
L
35,015
499
3,632
6,893
22,492
12,195
120
11,627
10,422
87,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,317
Gold Earned
64,668
258
Minions Killed
213
0
Camps Cleared
0
2,098,631
Distance Traveled
1,773,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,253
576
38
2
0
386,282
0
W
Geb
14,944
650
30
1
0
406,639
0
W
Hun Batz
14,017
609
40
2
0
418,008
0
W
Janus
15,477
673
106
5
0
427,670
1
L
Rama
13,862
603
74
3
0
312,887
0
L
Odin
12,305
535
6
0
0
337,756
1
L
Sylvanus
11,854
515
11
0
0
359,606
0
W
Set
15,626
679
44
2
0
460,032
0
L
Hun Batz
12,293
534
27
1
0
372,998
1
L
Merlin
14,354
624
95
4
0
390,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role