Player Matchup

Ne Zha
Ne Zha
BlackArock
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
DavidGM03
Mulan
Level 149
God Stats
4W - 4L
1,703 SR
Queue Stats
535W - 508L
1,573 Elo+
Party 2
Ra
Ra
JUGALINO
Ra
Level 155
God Stats
5W - 6L
1,431 SR
Queue Stats
256W - 245L
1,557 Elo+
Solo
Hun Batz
Hun Batz
SrFrank08
Hun Batz
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 122L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bubaracha
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 125
1,527 SR
1,526 Elo+

VS

Team Averages
Level 131
1,611 SR
1,561 Elo+
Ravana
Ravana
Avrinha
Ravana
Level 109
God Stats
3W - 3L
1,850 SR
Queue Stats
203W - 185L
1,579 Elo+
Party 1
Ymir
Ymir
Methodicc
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
NÅNO
Anhur
Level 127
God Stats
47W - 42L
1,595 SR
Queue Stats
545W - 511L
1,551 Elo+
Party 3
Tiamat
Tiamat
SwampertTheFish
Tiamat
Level 147
God Stats
17W - 10L
1,612 SR
Queue Stats
128W - 113L
1,676 Elo+
Party 1
Rama
Rama
ÑÅÑO
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlackArock
Ne Zha
10
1 / 3 / 1
5,903
537
4,709
8,267
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
DavidGM03
Mulan
11
0 / 1 / 4
6,647
604
3,847
4,157
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 2 / 3
6,920
629
5,389
6,592
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
SrFrank08
Hun Batz
10
2 / 3 / 3
6,126
557
1,813
7,121
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
bubaracha
Cu Chulainn
11
4 / 1 / 0
6,978
634
5,212
8,236
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Avrinha
Ravana
11
1 / 1 / 0
5,976
543
1,366
4,996
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
4
0 / 4 / 1
3,866
351
94
3,491
1,046
Anhur
NÅNO
Anhur
9
2 / 2 / 5
5,693
518
4,137
6,717
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
6,474
589
4,748
6,145
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
ÑÅÑO
Rama
11
4 / 2 / 1
6,437
585
6,501
8,859
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
10
10
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
Avrinha
Ravana
1
1
0
1
W
Ne Zha
BlackArock
Ne Zha
1
3
1
0.5
W
Mulan
DavidGM03
Mulan
0
1
4
2
W
4
2
3
2.75
L
Ymir
0
4
1
0.13
L
Anhur
NÅNO
Anhur
2
2
5
2.25
W
Hun Batz
SrFrank08
Hun Batz
2
3
3
1.17
L
3
2
4
2.5
W
Cu Chulainn
bubaracha
Cu Chulainn
4
1
0
4
L
Rama
ÑÅÑO
Rama
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
16,846
34,373
Taken
30,208
11,954
Mitigated
12,053
12,687
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Avrinha
Ravana
1,366
403
0
1,621
4,996
1,770
0
306
4,551
0
32,000
W
Ne Zha
BlackArock
Ne Zha
4,709
1,435
0
3,780
8,267
1,702
0
57
8,204
0
30,880
W
Mulan
DavidGM03
Mulan
3,847
493
0
1,253
4,157
3,118
133
529
3,578
0
34,074
W
5,389
257
105
2,321
6,592
1,998
492
2,303
4,163
40,698
0
L
Ymir
94
0
0
0
3,491
1,046
0
1,053
2,321
536
0
L
Anhur
NÅNO
Anhur
4,137
2,210
0
1,898
6,717
2,350
0
1,374
5,220
0
19,555
W
Hun Batz
SrFrank08
Hun Batz
1,813
340
0
2,597
7,121
2,165
0
972
6,051
0
29,381
L
4,748
904
0
2,213
6,145
4,528
144
1,814
4,213
36,081
0
W
Cu Chulainn
bubaracha
Cu Chulainn
5,212
1,382
0
2,631
8,236
2,971
386
655
7,535
0
29,046
L
Rama
ÑÅÑO
Rama
6,501
5,312
0
4,533
8,859
2,359
174
457
8,333
0
35,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
28,446
329
Minions Killed
272
0
Camps Cleared
0
1,088,476
Distance Traveled
963,038
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,976
543
80
7
0
228,987
6
W
Ne Zha
5,903
537
50
5
0
220,949
5
W
Mulan
6,647
604
73
7
0
199,452
2
W
Ra
6,920
629
94
9
0
210,601
2
L
Ymir
3,866
351
1
0
0
125,311
4
L
Anhur
5,693
518
39
4
0
200,315
4
W
Hun Batz
6,126
557
70
6
0
218,084
9
L
Tiamat
6,474
589
86
8
0
221,898
4
W
Cu Chulainn
6,978
634
42
4
0
239,390
3
L
Rama
6,437
585
66
6
0
186,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role